rjtanner
ee12a94ea5
Removed forced line breaks in message text to Port Gate of Scorn, Office of Passes (scorn/anthony/passoffice) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16495 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-07 06:40:22 +00:00
ryo_saeba
ee8268111c
Fix guilds portals to Brest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16416 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-01 15:35:09 +00:00
rjtanner
3755af97da
Removed unused name_pl Guild Oracle reference to all Guild Headquaters (guild_hq) maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16267 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-23 04:50:18 +00:00
rjtanner
e805104669
Deploy object name change from r16241 to all mainfloor guild maps. Missed in earlier commit, r16242.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16247 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-21 05:13:11 +00:00
rjtanner
de1d2e1738
Merge in template changes to guild maps which include updated last modified date, object name correction (r16241), new converters archetypes (r16115), floor tile corrections (r16112) and renamed river archetypes (r15452).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16242 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-21 05:02:57 +00:00
rjtanner
b4f49c972a
Typo correction to Dilek the Drunk's dialogue (dont -> don't) in Goth's Tavern in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16159 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-15 00:34:51 +00:00
rjtanner
30845c5dc3
Grammar correction to Drachnak the Priest dialogue (Its -> It's) to Goth's Tavern in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16158 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-15 00:32:37 +00:00
rjtanner
92fd827e4b
Typo correction (locat -> locate) and added more key words to the dialogue for the location of the Valley of the Three Sisters to Goth's Tavern in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16157 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-15 00:30:40 +00:00
rjtanner
2b10a4a5a7
Typo correction (money an the altar -> money on the altar) to Apartment Building (scorn/taverns/apartments) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16154 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-14 23:44:48 +00:00
rjtanner
47736b5123
Spelling corrections (alkyrie -> valkyrie, Belhold -> Behold) to Chapel of Valkyrie in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16146 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-13 23:06:24 +00:00
rjtanner
34b2dd5cff
Grammar change (a untimely -> an untimely) to Beginners Entry in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16142 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-13 22:51:07 +00:00
ryo_saeba
5c5628d1fe
Fix plural form. Bug #3438520 : dragon lord quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15815 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-19 17:05:20 +00:00
rjtanner
6cbcf8ab2f
Remove unnecessary name_pl reference to Scorn Tannery.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15711 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 05:06:18 +00:00
rjtanner
5bca33d82a
Remove unnecessary name_pl reference to Metal Smith's Workshop in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15710 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 05:05:24 +00:00
rjtanner
0b3e8ccfab
Removed line breaks in message text to Resier's House in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15709 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 05:00:32 +00:00
rjtanner
32afbaecfb
Remove unnecessary name_pl reference to Riverside Manor in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15708 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:59:10 +00:00
rjtanner
3ea01d19b7
Remove unnecessary name_pl references to Resier's House in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15707 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:56:06 +00:00
rjtanner
3b97bfdc0d
Remove unnecessary name_pl references to Jeweler's Workshop in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15706 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:53:22 +00:00
rjtanner
e3175e417d
Remove unnecessary name_pl references to Bowyer's Workshop in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15705 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:52:23 +00:00
rjtanner
a979dcf77d
Remove unnecessary name_pl references to Food Shop Warehouse in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15704 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:50:24 +00:00
rjtanner
04f11f3691
Correct pluralization to various monster parts in the Chapel of Valkyrie in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15703 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:42:39 +00:00
rjtanner
6b09d0058d
Updated the map header formating to the Chapel of Valkyrie in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15702 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:40:17 +00:00
ryo_saeba
1b2910991f
Format using CRE.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15663 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-11 10:05:11 +00:00
ryo_saeba
c51d622b04
Fix dialog.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15662 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-11 10:04:29 +00:00
ryo_saeba
2e679424ca
Reformat with CRE.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15661 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-11 09:52:26 +00:00
ryo_saeba
68b69d1148
Take Esmeralda when completing the quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15660 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-11 09:52:06 +00:00
rjtanner
790df85118
Merge in changes from the guild template (r14506) to fix the connection to the inventory check for the Guild Tannery Token and the gate. Update applied to all guild maps secondfloor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15455 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-06 00:36:14 +00:00
akirschbaum
97af5a7175
Adapt to renamed archetype names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15452 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 22:37:30 +00:00
rjtanner
909f9b839a
Update Scorn Sale Shop name (was shop) - world map already matched the name.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15406 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-04 04:32:52 +00:00
rjtanner
ec6e563562
Name update to the Scorn General Store (was store, now Store.)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15400 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-04 00:34:43 +00:00
rjtanner
5b542db01c
Added the sorcery grimoire Sparkshower as one of the books for sale at Mosely's Magic Books in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15382 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-02 03:58:22 +00:00
rjtanner
91c0350456
Removed duplicate floor tiles and also corrected wall sections around some of the gates to all Guild HeadQuarters maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15313 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 20:42:47 +00:00
ryo_saeba
7a4a1b93a8
Replace handler with specific one. Requires arch revision 15306.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15307 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 11:34:02 +00:00
ryo_saeba
275e96000c
Replace handler with specific one. Requires arch revision 15303.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15304 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:56:21 +00:00
ryo_saeba
94432d691b
Replace handler with specific one. Requires arch revision 15300.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15301 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:25:59 +00:00
ryo_saeba
fb8deaa7e7
Replace handler with specific one. Requires arch revision 15294.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15299 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:11:11 +00:00
rjtanner
6f403b09a0
Add missing region (scorn) to the Guild of Mailed Fist, Master's Lounge.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15290 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 03:35:17 +00:00
rjtanner
b36367bf38
Give unique and descriptive names to the Mailed Fist Guild maps in scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15289 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 03:34:17 +00:00
rjtanner
d9cb0d25a8
Moved no_spell tiles to the bottom of the stack order to Wizard's Workshop in Scorn. Technical change, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15255 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-24 05:04:24 +00:00
rjtanner
0842ebd6a2
Removed references to name_pl Ice Illusion and name_pl Fractured Obsidian to the Wizard's Workshop in Scorn. The entries are no longer used. Technical change, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15254 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-24 05:01:43 +00:00
rjtanner
1d4b6b85b8
Changes to Wizard's Workshop in Scorn. Update map title to match reference in the world map (Wizard's Workshop instead of Wizards Workshop.) Removed double stacked wall sections.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15253 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-24 04:56:31 +00:00
rjtanner
fd5bf043b3
Cosmetic changes to Wizard's Workshop in Scorn. Added outer perimeter to the original map to match the building exterior. Updated entrance/exit coordinates in world map back to the workshop.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15252 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-24 04:54:49 +00:00
rjtanner
1ad89f7a66
Remove line breaks in book text located in the Wizads Workshop in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15249 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-23 04:59:18 +00:00
rjtanner
f25e6fa9bb
Update walls surrounding Tannery entrance gate to Guild Hall and template second floor maps. Additional stone wall section on nearby fence. Cosmetic change only.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15238 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 04:03:07 +00:00
rjtanner
8aad19711a
Update walls surrounding door entrances to Guild Storage Maps. Cosmetic change only.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15226 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 02:44:13 +00:00
rjtanner
bb51a748fc
Map name correction for Guild Houses Inc in Scorn, should be Inc and not Iinc.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15213 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-20 23:28:38 +00:00
ryo_saeba
03f360e23d
Make the books harder to get at.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15198 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-16 12:44:28 +00:00
rjtanner
90364b010a
Removed line breaks in the signs for the Dragon Guilds in Scorn and Navar. Capilization changes on the sign (dragon guild -> Dragon Guild.)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15186 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 03:26:01 +00:00
rjtanner
4a5f161796
Added windows to the Dragon Guild of Scorn. Also placed radius 2 light sources beneath the windows to give the windows a glowing effect at night. Cosmetic change only.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15185 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-14 03:49:21 +00:00
rjtanner
0bdcc01504
Update or correct entrance x and y coordinates in the map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 05:16:22 +00:00
rjtanner
c668292f54
Update or correct entrance x and y coordinates in the map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15169 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-09 19:56:01 +00:00
rjtanner
5fe112b66d
Update the Private Shop maps in Scorn so that each map has a unique name and added region setting (scorn) for each map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15141 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-26 02:44:15 +00:00
rjtanner
8a33b57adc
Added 'blessed 1' setting to the random food items in Beginners2 of Scorn so new players do not encounter poisonous food.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15138 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-25 05:28:51 +00:00
rjtanner
c3c43e9893
Place light sources under floor tiles in Medieval Kitchen in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15111 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 07:19:36 +00:00
rjtanner
cf5ee4eee8
Remove line breaks in npc dialog and instruction books for the crafting shops (bowyer, smithery, tannery, kitchen, jeweler) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15110 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 07:03:43 +00:00
rjtanner
8af0b859eb
Changes to the Metal Smith's Workshop. Added some windows. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15109 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 02:28:51 +00:00
rjtanner
ccf4e421c9
Changes to the Metal Smith's Workshop in Scorn. Enlarged the shop so the hallways allow for multiple players to pass by each other. Expanded outside the shop to add grass tiles and cobblestone to visually match the shop's placement in the world map. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15108 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 02:19:32 +00:00
rjtanner
a027f48718
Another update to Metal Smith's Workshop in Scorn. Changed the stacking order of the columns so they are above the fence (swall) corners for cosmetic purposes and to make it consistent with other maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15107 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 02:01:26 +00:00
rjtanner
c24de17b56
Moved no_spell tiles beneath the floor tiles to the Metal Smith's Workshop in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15106 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:59:04 +00:00
rjtanner
89e8f7153f
Cosmetic changes to Scorn Tannery. Wall columns no longer block player line of sight. Additional fence (swall) sections for nicer merging with nearby walls.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15105 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:55:19 +00:00
rjtanner
95a241dbf1
Changes to the Scorn Tannery. Moved no_spell tiles under the floor tiles for the fenced area. Placed no_spell tiles under the invis exits outside the door - forgot to add them.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15104 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:49:57 +00:00
rjtanner
2905725fc5
Cosmetic update to the Scorn Tannery. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15103 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:47:08 +00:00
rjtanner
9f46447b89
Layout changes to the Scorn Tannery house. Removed the empty (blocked) rows on the right side of the map, expanded the size of the entrance area by another row of tiles.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15102 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:20:41 +00:00
rjtanner
041d926b2a
Cosmetic update to the Bowyer's Workshop of Scorn. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15095 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-17 03:06:24 +00:00
rjtanner
99e97612a2
Cosmetic update to the Jeweler's Workshop of Scorn. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; light sources already in place. Entrance area fence (swall*) re-arranged to make that area larger. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15094 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-16 04:21:18 +00:00
rjtanner
068d7193bc
Place no_spells tiles under the floor tiles in the Jeweler's Workshop of Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15093 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-16 04:07:06 +00:00
rjtanner
9c242a55f3
Make the pillars in the kitchen area no longer block character line of sight. Moved no_spell tiles beneath the floor tiles.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15092 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-15 06:02:26 +00:00
rjtanner
e656900242
Updates to the Medieval Kitchen in Scorn. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15091 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-15 06:00:25 +00:00
rjtanner
b8083bfeb9
Updates to Jacob's Lighting Emporium in Scorn. Floor plan now similar to building exterior. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15089 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-14 05:42:30 +00:00
rjtanner
0487248b1f
Updated Goth's Taven in Scorn so that the map exterior matches it's placement in the world map. Updated world map for new entrance destination to the Tavern. Updated stair coordiantes on the upper and lower level of the Tavern so that they line up with the other levels.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15088 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-13 04:41:07 +00:00
rjtanner
2524b29ea1
Floor layout changes to Goth's Tavern in Scorn. Door moved to left side of the map and added windows to match the building exterior. Added a cloak room near the entrance. Moved the gate password hint so players should stumble upon it more easily. Updated world map for new entrance coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15087 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-13 04:23:52 +00:00
rjtanner
da41a4fe4f
Removed NPC from the floor tile inventory and placed them on top of the tile.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15086 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-13 03:56:39 +00:00
alestan
462d32da8c
Changed puddle arch in map to rain1 so that it isn't a rain cloud.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15078 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-10 16:38:53 +00:00
ryo_saeba
e16c9c6728
Add dialog hints.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15066 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-10 10:21:42 +00:00
rjtanner
12a2920f70
Added creator information to the map header, removed the Created by sign from within the map (which also had out of date contact and bug report information)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15057 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-08 04:46:13 +00:00
rjtanner
178b09d5ab
New entrance map for Beginners map in Scorn. Modifications to Beginners map to tie in to the entrance map such as exit changes and special quest key. World map changes to use the Beginners Entrance map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15056 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-08 04:43:42 +00:00
ryo_saeba
12161b3e08
Replace stairs up with stairs down, since it's a higher level.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15039 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-04 08:27:28 +00:00
rjtanner
a8cf94e870
Updates to the Abandoned Temple, Entrance in Scorn. Map is now surrounded by grass and cobblestone so it matches it's placement in Scorn. Added invis exits on the other side of the weak walls as a result of this. Updated world map destination coordinates due to layout changes of the temple map. Updated Dungeon Level 1 stairway due to changes on the first level.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15025 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-31 05:23:22 +00:00
rjtanner
1cccd8e493
Cosmetic updates to the Bank of Skud in Scorn. Walls are now all stone and no longer using the blocked archetype. Exapnded the footprint to make it symetrical. Added book shelves in the office area. Surrounded the map with grass and cobblestone so it matches it's placement in Scorn. Updated world map for new map entrance coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15016 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 19:44:20 +00:00
rjtanner
916de1abfd
Cosmetic updates to the Dragon Guild of Scorn. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Door now opens when a player tries to leave the map. Added ground outside the map so. Updated world map for the new entrance to the guild map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15005 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 08:02:55 +00:00
rjtanner
b29c4d4992
Additional cages and monsters to the Scorn Zoo, Lower Level. Monsters include sheep, geese, horses, awful rats, ice warrior, shadow monsters, bear and polar bears, sorcerer, wolves and dire wolves, elemental witches, para-elemetnals.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15003 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-26 04:21:31 +00:00
rjtanner
2fc7ccafaf
Cosmetic update to Scorn Zoo, Lower Level. Walls and flooring similar to the first level. Added decor and non working gates to the cages, similar again to the upper level. Adjust stairs destination of the Scorn Zoo due to changes made onthe Lower Level.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15001 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-25 06:05:48 +00:00
rjtanner
4a24723e9a
Redesigned the entrance level to Friendly Giant's Tower in Scorn. Map now reflects a tower (aka round.) Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated level 2 since the stairs on level 1 have moved.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14998 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 04:36:13 +00:00
rjtanner
8b1f3e75cf
Cosmetic and some layout updates to the Scorn Imperial Post Office. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Removed forced line breaks in the Manual and Prospectus along with formatting changes to hopefully make reading easier. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14997 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 04:03:45 +00:00
rjtanner
d5e7bbe5c8
Cosmetic updates to the Training Center in Scorn. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14996 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-23 06:00:34 +00:00
rjtanner
a9bb2fc505
Removed line breaks in NPC dialogue, sign and crumpled note.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14995 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-23 05:45:10 +00:00
rjtanner
57c29d1d04
Removed line breaks in NPC dialogue.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14994 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-23 05:35:26 +00:00
rjtanner
514deff534
Cosmetic change with how spiked wall merges with the nearby prison wall near the Shifty Bandit - no functional change.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14992 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:53:05 +00:00
rjtanner
9d5cdb2caa
Removed line breaks in the NPC dialogue
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14991 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:49:52 +00:00
rjtanner
6768633c79
Correct more name references in Scorn Prison, should be Goth's Tavern instead of Gork's Tavern
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14990 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:46:51 +00:00
rjtanner
87994b97f1
Removed line breaks in the NPC dialogue
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14989 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:44:57 +00:00
rjtanner
28737300de
Correct name reference in Scorn Prison, should be Goth's Tavern instead of Gork's Tavern
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14988 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:40:25 +00:00
ryo_saeba
76e7068cb6
Use the quest system for the Rhyzian amulet quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14980 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-13 17:11:36 +00:00
ryo_saeba
a51df430f5
Don't give free potions. Patch courtesy Khaleh.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14977 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-12 18:54:43 +00:00
rjtanner
b72034f0f0
Removed random_movement setting for priest of Devourers so that it no longer wanders all over the map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14930 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-01 05:11:12 +00:00
rjtanner
7e3acc62ea
Cosmetic changes in regards to how fence (swall) graphics merge with nearby hedge and stone wall (stwall) graphics.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14929 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-01 05:07:38 +00:00
ryo_saeba
a21d3b372c
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14911 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 18:37:19 +00:00
ryo_saeba
274c850200
Add face to quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14904 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 14:03:00 +00:00
ryo_saeba
7fd2a5c081
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14890 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-22 20:17:37 +00:00
ryo_saeba
a772df9084
Merge split lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14765 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-02 14:26:59 +00:00
ryo_saeba
2d94c77c4a
Merge split lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14764 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-02 14:24:26 +00:00
akirschbaum
a9da1ee77a
Remove stray files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14726 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-28 19:24:29 +00:00
akirschbaum
0ee9c8e617
Adapt to renamed face names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14718 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-26 18:33:01 +00:00
ryo_saeba
0955cfad77
Add shop inventory sign.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14699 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-25 13:30:45 +00:00
ryo_saeba
91cb5ea408
Add some replies.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14637 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-16 20:39:06 +00:00
ryo_saeba
29b25fd904
Fix quest which can't be finished. Prevent giving multiple keys.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14633 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-16 18:53:13 +00:00
ryo_saeba
4b791bfcf8
Fix for bug #3316426 : Scorn nobilityArchdukequest (second part). Fix quest step mistake.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14622 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 18:02:30 +00:00
ryo_saeba
98782c5c42
CRE reformatting, no change.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14621 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 18:01:25 +00:00
ryo_saeba
4dc1e2b9d3
Fix for bug #3316426 : Scorn nobilityArchdukequest (first part). Fix quest name typo.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14620 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 17:59:42 +00:00
ryo_saeba
41ff2c5649
Fix for bug #3316354 : Farmhouse, can't get the key. Fix wrong letter case.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14619 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 17:54:33 +00:00
ryo_saeba
ba23389243
File reformatted by CRE, no change.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14618 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 17:53:36 +00:00
ryo_saeba
f64dbdfab1
Fix for bug #3315687 : Quest( #1 ): Gramp's earhorn , can't get rid of it. Syntax incoherence between item and message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14562 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-13 16:58:02 +00:00
ryo_saeba
2dd1c2aa5c
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14505 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-29 22:07:29 +00:00
rjtanner
ce11c75d70
Cosmetic changes to Mosley's Magic Books in Scorn. Door or entrance now opens when a player approaches. Shop item layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14406 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-16 21:45:07 +00:00
rjtanner
019dd8307c
Redesign and minor cosmetic changes to the Port Inn in Scorn. Expanded the map to include more ground outside the inn walls. Many of the room doors now open when a player approaches. Map is considered an outdoor map so darkness or time of day is visible when inside; added light sources.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14404 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-15 04:08:58 +00:00
rjtanner
e385958e62
Cosmetic overhaul to the Scorn General Store. Expanded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14403 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-14 04:17:20 +00:00
rjtanner
e8566ba000
Major cosmetic overhaul to the Scorn's Best Bows in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination. Shop uses new face and archetype, requires archetype revision 14401.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14402 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-13 04:13:58 +00:00
rjtanner
bf6c1802d1
Major cosmetic overhaul to the Alchemy Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination, added cobblestone tile to give a walkway to the shop entrance. Modified shop lower level stair coordinates to line up with changes with the upper/main level.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14400 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-12 03:43:29 +00:00
rjtanner
6eabced1e7
Remove double stacked ground tiles, remove magic mouth message that were copied over by mistake (original tower layout was from Tower of Stars map), remove misplaced no_magic tile. All technical corrections, no cosmetic or functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14392 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-08 04:23:59 +00:00
rjtanner
9674c7914e
Major cosmetic overhaul to the House of Power in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14391 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-07 04:26:41 +00:00
rjtanner
595e4c45e5
Major cosmetic overhaul to the Scorn Gem Shop. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Added another row of gem purchase tables. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14388 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-06 03:41:44 +00:00
rjtanner
70b94c0ae0
Major cosmetic overhaul to the Food Shop Warehouse in Scorn. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14382 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 23:43:32 +00:00
ryo_saeba
f1aa6adbee
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14381 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:40:24 +00:00
ryo_saeba
c5301e7499
Merge lines for port pass.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14380 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:38:18 +00:00
ryo_saeba
424938a112
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14379 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:34:46 +00:00
ryo_saeba
4f437a6363
Add chat hints.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14378 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:29:36 +00:00
ryo_saeba
47e8eceafc
Fix quest logic.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14376 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:35:39 +00:00
ryo_saeba
9981298611
Fix wrong event type.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14375 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:35:16 +00:00
ryo_saeba
510cc2d93b
Reformat using CRE.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14374 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:32:08 +00:00
ryo_saeba
46b42ed528
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14373 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:18:19 +00:00
ryo_saeba
745a60b9ff
Add dialog tips, change a few things.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14372 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:15:57 +00:00
rjtanner
0155d8347b
Major cosmetic overhaul to the Armour Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated sign information. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14367 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 05:12:52 +00:00
rjtanner
6654ab227b
Major cosmetic overhaul to the Weapon Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14366 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 00:27:22 +00:00
rjtanner
1cb3afa72d
Major cosmetic overhaul to the Magic Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14361 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-02 04:17:47 +00:00
rjtanner
227d8c5359
Major cosmetic overhaul to the Wanderer inn in Scorn. Expanded the map to include ground outside the walls. Replaced grates with windows. Added more windows so that interior resembles the outside appearance of the inn. Doors now open when a player approaches them. Room doors are open by default. Removed line breaks to the introductory sign. Map now considered an outdoor map so darkness or time of day is visible when inside; added light sources to the inn. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14357 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-26 16:35:51 +00:00
ryo_saeba
15380baffd
Remove invalid attribute.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14351 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-20 09:28:02 +00:00
ryo_saeba
ebaebbf5a0
Merge split lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14350 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-20 09:25:21 +00:00
ryo_saeba
7391781534
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14349 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 22:33:26 +00:00
ryo_saeba
6eb1a5811d
Set as a question instead of a 'say'.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14348 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 22:13:35 +00:00
ryo_saeba
8568026bea
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14347 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 22:12:34 +00:00
ryo_saeba
456db0e1ff
Readd missing 'pre' blocks. Fix typos.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14346 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 22:04:44 +00:00
ryo_saeba
ac34055229
Reformat using CRE, no change.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14344 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 21:55:10 +00:00
mwedel
b218ffba78
Change accented a from unicode format to utf8
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MSW 2010-11-23
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14124 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-24 07:17:30 +00:00
ryo_saeba
610eb97763
Fix guild toolshed. Patch courtesy Khaleh.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14121 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-22 22:41:14 +00:00
ryo_saeba
47fee99400
Fix rune of healing. Givee traps unlimited uses.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14111 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 15:12:05 +00:00
ryo_saeba
323bd0475b
Fix invalid food value for jeweler access (required 200 instead of 100).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14108 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 11:18:22 +00:00
ryo_saeba
49fe321395
Add missing unique flag in alchemy lab.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14105 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:59:50 +00:00
ryo_saeba
000b4e387d
Fix guild BBQ disappearing because the spot is not unique.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14104 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:08:40 +00:00
ryo_saeba
0a108f488c
Fix card names. Disable suspicious wall without spell.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14090 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-14 14:22:52 +00:00
akirschbaum
4279b270a4
Mark items on shop tiles as either unpaid or no_pick.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14052 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:48:57 +00:00
akirschbaum
4dc286db4b
Fix maps that allow stealing unpaid items from shops.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:22:21 +00:00
ryo_saeba
a26e3c6399
Fix walls and floors for correct building. Remove superfluous floors and walls.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13879 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-25 07:58:39 +00:00
ryo_saeba
ca580f557a
Fix potions names for guild altar basements.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13800 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-11 13:18:39 +00:00
Alestan
18ba9f4c19
fixed details in guild_hq
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13762 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 18:16:19 +00:00
Alestan
e5b753478e
fixed a bug where a square was unique that shouldn't have been
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13761 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:37:39 +00:00
alestan
e362ff749b
fixed a bug where a square was unique that shouldn't have been
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13760 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:28:57 +00:00
Alestan
ae753bff28
added a common clearance checker for the guilds and rewrote parts of the guild scripts. Also updated the guild maps to use the new scripts
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13751 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 00:38:39 +00:00
ryo_saeba
c84809dba9
Fix guilds.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13737 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:56:25 +00:00
ryo_saeba
11809e6608
Remove invalid attribute.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13728 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:59:20 +00:00
ryo_saeba
533fd732ab
Doors galore, by Khaleh.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13725 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:23:54 +00:00
ryo_saeba
9d22f05370
Fix Navar destination coordinates in guilds.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13696 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 16:46:18 +00:00
Alestan
deab9490aa
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13664 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-24 07:10:01 +00:00
alestan
d18a47601b
fixed bug in private shops
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13617 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 18:54:33 +00:00
alestan
7203d5060c
added 4 private shops to scorn, replacing the level 0 random map houses
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13609 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 07:23:37 +00:00
alestan
b382395362
added 4 private shops to scorn, replacing the level 0 random map houses
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13608 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 07:17:31 +00:00
alestan
8c564b2451
added 4 private shops to scorn, replacing the level 0 random map houses
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13607 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 07:10:48 +00:00
alestan
cea0ec49fa
added private shop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13599 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-14 20:07:13 +00:00
alestan
085afc688e
updated bank script to handle checks and added a startup script to build a list of face number to face name
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13582 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-13 03:53:28 +00:00
kbulgrien
0b4ca79037
- Grammar police on patrol ;-) Capitalize proper names. Replace use of
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passive voice from the Getting out of Scorn description to better match the
style of other descriptions (but leave other occurances alone). Replace
contractions (won't). past --> pass. Change use of "you" to "me" to
improve consistency with the rest of the file.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13456 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-13 02:17:35 +00:00
ryo_saeba
5a7a2147ab
Move map to misc folder, remove empty folder.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13453 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:35:35 +00:00
ryo_saeba
d238d08f29
Move training center to misc folder.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13451 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:31:09 +00:00
ryo_saeba
27660b7b01
Fix missing lower Devourers level.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13450 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:27:18 +00:00
ryo_saeba
493ca6ffd6
Move Gorokh's final maps to Scorn subdirectory and region.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13449 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:24:13 +00:00
ryo_saeba
c6e7795bdf
Fix accidentally patched depth.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13448 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:19:05 +00:00
ryo_saeba
536d26f940
Move Valriel's final and treasure maps to Scorn subdirectory and region.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13446 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:16:11 +00:00
ryo_saeba
9f617d4acd
Move Lythander's temple to the correct folder.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13444 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:10:52 +00:00
ryo_saeba
be04df70e7
Move Devourers's temple to the correct folder.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13443 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:08:40 +00:00
ryo_saeba
fa3b0028f3
Fix guild location.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13429 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 07:59:40 +00:00
rjtanner
7c642948ae
Added region scorn to Tyl's house map header
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13421 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-20 05:56:22 +00:00
kbulgrien
4b250ad7cd
- Improve the response when you do not know the name.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13401 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-13 22:27:59 +00:00
ryo_saeba
8edb405338
Add missing quest definition for mad mage tower.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13392 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 17:22:13 +00:00
ryo_saeba
11e00d24a7
Revamp the Mad Mage tower. Now to gain access you need to be a knowledgeable character. Remove gate pass in tower top (moved to lighthouse top).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13390 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 16:56:15 +00:00
ryo_saeba
ac1bf8fc2f
Add the port pass that is/was at the top of Mad Mage's tower.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13383 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 14:32:19 +00:00
cavesomething
934430945f
Hall of Heroes in Scorn castle, and script to support them.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13378 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-08 15:01:00 +00:00
cavesomething
83c7fcac20
Add a sage to scorn castle who will record the rank and title of the players who pass by.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13373 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-07 23:47:26 +00:00
ryo_saeba
e71b3376ad
Convert the Mad Mage's tower to a lighthouse, add a specific top.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13366 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-06 13:19:08 +00:00
ryo_saeba
adf555924a
Fix typos.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13362 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-03 20:52:32 +00:00
ryo_saeba
d56dd8f33d
Fix tag mistake.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13360 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-03 20:31:57 +00:00
cavesomething
91b2098e35
Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13356 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 20:36:31 +00:00
cavesomething
e8a61943ea
Use setwhen conditions to advance these quests rather than lots of checkinvs binding to questadvance scripts
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13355 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 20:35:19 +00:00
cavesomething
2f7f7a3711
Remove full stop that was causing issues for CRE
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13354 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 20:33:44 +00:00
cavesomething
ed9c4c81b7
Add parent relationships to the scorn aristocracy quests
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13304 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-25 19:13:28 +00:00
ryo_saeba
f489db0dc7
Give a hint about the head.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13298 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-24 14:43:12 +00:00
ryo_saeba
83a14a41a0
Fix suspicious tag.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13290 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-22 15:40:16 +00:00
kbulgrien
57077486e3
- Remove spaces from front of text lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13263 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-17 02:48:32 +00:00
kbulgrien
cd54262fda
- Fix syntax error.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13261 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 19:01:28 +00:00
kbulgrien
ac931b8804
- Fix syntax error.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13260 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 18:58:04 +00:00
kbulgrien
d29ba7d647
- Fix syntax issue.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13259 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 18:55:30 +00:00
cavesomething
bc5f5da8a2
Clear the treasure list from the extra spellbook
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13245 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 01:04:41 +00:00
cavesomething
e8e991c96e
Add Alfalfa quest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13244 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:46:15 +00:00
cavesomething
52a82c5aea
update fran to cope with alfalfa quest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13243 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:44:52 +00:00
cavesomething
48216c05e2
Add new Alfalfa's house
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13242 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:44:02 +00:00
cavesomething
9222a7d366
Move Alfalfa's house and turn it into eric's house
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13241 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:43:36 +00:00
ryo_saeba
4b45fe5b30
Fix JSON.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13235 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:13:59 +00:00
ryo_saeba
d0d9ec4c45
Fix JSON.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13234 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:11:24 +00:00
ryo_saeba
3efc5bbdae
Fix JSON.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13233 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:08:28 +00:00
ryo_saeba
4ee9764e75
Use blank lines instead of \n.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13224 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 13:36:12 +00:00
kbulgrien
22684057c7
- Add a little "easter egg" that can be developed into a more significant
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map, but that serves to introduce the new "manhole" arch. The cistern
is boring at present, and could use some interesting content. Anyone?
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13217 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-14 04:35:09 +00:00
kbulgrien
14639ff5db
- Fix up the anchor name per prior commit that renamed the head object.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13215 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 22:31:30 +00:00
kbulgrien
6f4b6b20f5
- Remove unneeded or duplicate no_magic or floor tiles.
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- Add no_magic to the portions of the counter at the top of the map.
- Add a ships wheel as a decorative item since the room looks so bare.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13213 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 22:15:53 +00:00
ryo_saeba
bc860654be
Make exits coherent.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13209 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:52:19 +00:00
ryo_saeba
10d53c30fb
Make exits coherent.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13206 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:43:29 +00:00
ryo_saeba
a860e3737f
Make exits coherent.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13203 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:39:22 +00:00
ryo_saeba
270dbd9109
Make exits coherent.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13202 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:29:51 +00:00
ryo_saeba
5e39a77b26
Change doors to need to apply them.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13200 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:23:06 +00:00
ryo_saeba
9c54f94229
Change doors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13198 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:19:20 +00:00
ryo_saeba
3b836a02f5
Make kind 'no_damage', and remove other flags.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13196 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 20:19:44 +00:00
cavesomething
3b2982b23e
Detect status of aristocracy quest rather than hero of scorn marker in order to open the gate
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13191 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:50:53 +00:00
cavesomething
dc766720d8
Trigger the gate on aristocracy quest status rather than the hero of scorn marker
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13190 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:42:44 +00:00
cavesomething
3298c48600
Use quest state rather than markers to handle access to the various suites
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13189 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:41:06 +00:00
cavesomething
c1aa1d2b3c
Remove quests from the hall of quests, the magistrate and king are now the starting points for these.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13188 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:34:14 +00:00
cavesomething
926eebe72c
Add dialog for the king of scorn, make castle2 use this dialog
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13187 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:33:08 +00:00
cavesomething
3e4a0e6a18
Add quest handlers for city-based final maps for royalty quests
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13185 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:20:58 +00:00
cavesomething
b0d94cb385
Change the lower floor of the castle to use the new magistrate dialog
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13182 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:58:54 +00:00
cavesomething
25daf7f319
Dialog rules for the scorn magistrate
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13181 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:55:50 +00:00
cavesomething
dd2fc7c03d
Fix syntax errors in .msg file
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13180 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:44:50 +00:00
cavesomething
17f338436d
Add a dialog file for the servant in the temple of gaea, one of the scorn royalty quests will involve speaking to her.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13179 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:42:42 +00:00
cavesomething
6c888aba77
Add a dialog for the dragon emissary in goth's tavern
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13177 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:19:21 +00:00
cavesomething
b267c61faf
Trigger quest update on finding entrance to Animator's lair
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13176 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:04:23 +00:00
cavesomething
ec02e7730b
Improve wording of one of the stage descriptions
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13175 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:01:21 +00:00
cavesomething
8438d425a0
Quest Definitions for Aristocracy Quests
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13172 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:50:35 +00:00
cavesomething
97b04aafe9
Add replies to the gate guard dialog
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13171 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:36:09 +00:00
cavesomething
9df360f4c6
Add Replies for the portguard
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13170 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:32:35 +00:00
cavesomething
7f00ebb782
Add Replies to the Gork quest dialogs
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13169 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-11 23:49:13 +00:00
kbulgrien
921f3656bf
- Fix movement block for the office counter so that you cannot get the passes
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by just walking over it.
- Add some scenery. Put an old anchor in the corner of the room.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13168 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-11 04:39:15 +00:00
kbulgrien
08b27fb27e
- Make the portgate view of the portoffice more consistent with the current
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inside of the office.
- Turn smoothing off on some floor pieces to make sure grass does not invade
the interior of the office.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13161 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-10 03:25:56 +00:00
cavesomething
bf66a9910b
Add a connected value to the rule that gives the key, so that another door in the south east of the map opens at the same time.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13149 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-08 09:07:58 +00:00
cavesomething
0ebb42f625
Tidy up wall tiles to look right
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13148 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-08 09:07:02 +00:00
cavesomething
4176cdb0a3
Fix stage numbers in these dialogs
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13147 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-07 23:55:13 +00:00
cavesomething
95b5b8bb02
Fix syntax errors
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13128 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:38:26 +00:00
cavesomething
1ff377c3e7
Fix include paths
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13127 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:36:22 +00:00
cavesomething
f662143e23
Fix syntax errors in dialog files
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13126 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:35:08 +00:00
cavesomething
c4ffa01239
Break out the smith .msg file into two separate files
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13125 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:33:46 +00:00
cavesomething
1422f597ae
Correct some errors in dialog script
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13123 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:04:29 +00:00
cavesomething
96f4ed3945
Fix a substantial number of other script paths that I had missed previously.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13046 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-30 09:55:06 +00:00
cavesomething
e97c633c67
Fix the paths to npc_dialog.py so that this script actually gets called.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13045 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-30 07:58:48 +00:00
cavesomething
ab373f8fca
Add wheelbarrow to cornerbrook
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13011 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 22:02:26 +00:00
cavesomething
5ca4a0f0ce
Merge the dialog rules for the gate guards into a common .msg file that both
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can include.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13009 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 17:15:07 +00:00
cavesomething
a0aa175a40
Fix Typo in quest include
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13006 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 16:01:52 +00:00
cavesomething
40c9018f38
Add the gorks quests file to the includes for the scorn file so it is picked up properly.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13003 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:43:47 +00:00
cavesomething
ee9382a5cb
Support for the various quests that track passage through the gates of scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13002 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:40:43 +00:00
cavesomething
622c1bd45f
Amendment to goths tavern needed for the coffeegoose quest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13001 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:28:07 +00:00
cavesomething
f43e69e18e
Questify the 'Esmeralda the goose' quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13000 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:10:29 +00:00
cavesomething
ff2e587c25
Quest handling for Terry's farm. This commit includes some quest definitions that are not implemented on the maps yet.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12999 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 12:59:06 +00:00
cavesomething
ea59e266e7
Questify Gramps Malone's two fedex quests.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12997 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 12:40:09 +00:00
cavesomething
36aa6f7a5b
Questify Gork's treasure hoard.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12996 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 10:58:22 +00:00
cavesomething
2e7afab411
Add a 'quest' to get armour custom-made by the smith in scorn armour shop.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12995 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 10:22:43 +00:00
cavesomething
b7ff8f7936
Update existing dialog files to use the new dialog syntax
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12993 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 09:04:21 +00:00
ryo_saeba
bd67e52ee6
Add region.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12869 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:14:21 +00:00
ryo_saeba
54b8b0932c
Rename cauldron as to not confuse players, per anonymous suggestion on tracker.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12622 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 09:46:57 +00:00
ryo_saeba
054058c980
Have the priest give (almost) free restorations, if the player knows the answers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12527 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-28 11:53:13 +00:00
ryo_saeba
1079540801
Try to give more information for the quests.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12392 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-11 22:47:13 +00:00
ryo_saeba
5aaea4f03f
Apply patch 'Added exit lever to Devourer's temple lower level' courtesy Otto J. Mäkelä.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12354 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-18 22:54:00 +00:00
ryo_saeba
96cd28b6b1
Small house, with books to read.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12295 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-05 16:57:56 +00:00
akirschbaum
b5487f6465
Remove redundant attributes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12238 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-11-07 15:07:19 +00:00
akirschbaum
20f5408c4d
Adapt exit coordinates to server r12199.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
anmaster
a2dd4e4dc7
Fix tables in /scorn/houses/wizardw to render below books that are supposed to be placed on top of them.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12198 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-15 12:29:19 +00:00
kbulgrien
20f781ce95
- Rework some grammar and remove linebreaks from a message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12132 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-08-04 01:14:42 +00:00
akirschbaum
72e393f00f
Fix #2816641 (/scorn/misc/library pay mat broken).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12068 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 19:56:08 +00:00
akirschbaum
3e616eb104
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
kbulgrien
8fa77454ef
- Re-orient the armourshop to have the door inside the building match the
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location on the world map by rotating the map 180 degrees and fixing up
walls and fences. To keep the door style the same, the door was moved
over by one. To make the player exit on the world tile that has the
door on it, the target coordinate was also adjusted.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11980 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-23 03:50:05 +00:00
akirschbaum
6fe030872a
Remove 'rod' shopitems specifications; these have been merged into 'horn'.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11922 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 09:05:54 +00:00
akirschbaum
16898b2df9
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
kbulgrien
97f78ec644
- Add a few more legitimate replies to the key question to avoid reset of the
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conversation that would be aggravating.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11670 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-03 22:50:54 +00:00
kbulgrien
3ef00d358b
- Remove duplicate floor pieces and duplicate monsters stacked on top of each
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other.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11669 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-03 20:58:09 +00:00
rjtanner
38379114b7
Removed duplicate passes (set the qty to 1) for theservant_ found in /scorn/temples/ruggilli2
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11446 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 20:54:20 +00:00
rjtanner
e1ed299f38
Replace the very dangerous for new players (and multiplying) centipede with a Gnoll Champion in Beginners2 (/scorn/misc/beginners2)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11441 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 06:02:44 +00:00
rjtanner
f579a29995
Make the King and Queen of Scorn (/scorn/misc/castle2) level 120 to prevent them from being charmed by players
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11440 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 05:59:06 +00:00
anmaster
39ac202b17
Add some missing dungeon_magic tiles to /scorn/shops/scorn.sale1.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11359 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-06 20:04:58 +00:00
anmaster
43cbabaca4
Fix part of bug 2457751 "Unpaid items work for some things...": Make some floor in /scorn/shops/light_shop shop floor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11346 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-06 14:05:00 +00:00
rjtanner
1f8b123234
Insert floor tiles underneath the exits
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11049 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:57:25 +00:00
rjtanner
ffe60afa9e
Replace rocks with a wooden table (longtable) for the booze to sit on in the bar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11048 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:55:33 +00:00
rjtanner
a4adbdfa98
Cosmetic wall changes for nicer merging
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11047 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:51:50 +00:00
kbulgrien
e5b940e57a
Fix typo and remove mid-sentence line breaks.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11030 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-20 10:17:09 +00:00
rjtanner
45cc18862b
Restore unique name on the exit from Scorn Magic Shop to world map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10992 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:47:37 +00:00
rjtanner
6b30b61a67
Restore farewell message on the exit from Scorn Sale Shop to world map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10991 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:45:40 +00:00
rjtanner
ae90c0bd99
Restore unique name on the exit from Scorn Bowshop to world map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10990 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:42:19 +00:00
rjtanner
d5f8296cb9
Moved /scorn/anthony/prison.1 to /scorn/misc/prison.1, updated map paths to use prison.1 where necessary
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10983 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:21:02 +00:00
rjtanner
27ab36d689
Rename /scorn/anthony/prison to prison.1 before moving it to the same directory (/scorn/misc/prison) as the other half of the map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10982 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:14:50 +00:00
rjtanner
569ba1b7d8
Add more no_spell tiles under the fence around Scorn City Hall to help prevent players from using dimension door spell to access areas they shouldn't
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10980 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 06:54:29 +00:00
rjtanner
1a02218943
Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10969 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 07:22:14 +00:00
rjtanner
ab7821af2e
Change altars and gates in Mercenaries house so that players can't trap themselves inside the rooms - the gate stay permanently open (or until the next map reset) after hiring one of the mercenaries
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10967 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:47:31 +00:00
rjtanner
4d225e1403
Cosmetic wall change with how swall (fence) merges with nearby walls
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10966 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:17:25 +00:00
rjtanner
2cbb49235d
Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
rjtanner
90e3203c8f
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner
46aad5d674
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10839 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:57:53 +00:00
rjtanner
fdb9d72725
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10838 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:56:01 +00:00
rjtanner
2d14bb60dd
Cosmetic layout changes and updates. Requires archetype r10798 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10832 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-04 06:57:14 +00:00
rjtanner
2fb05012b7
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner
a66b1c21db
Add no_spells tiles underneath the fences to prevent players from using dimension door to access city hall or areas not meant for player access
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10820 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:05:01 +00:00