Commit Graph

929 Commits (277a726be51197159a311181b9b004050eca7e9a)

Author SHA1 Message Date
rjtanner ee12a94ea5 Removed forced line breaks in message text to Port Gate of Scorn, Office of Passes (scorn/anthony/passoffice) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16495 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-07 06:40:22 +00:00
ryo_saeba ee8268111c Fix guilds portals to Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16416 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-01 15:35:09 +00:00
rjtanner 3755af97da Removed unused name_pl Guild Oracle reference to all Guild Headquaters (guild_hq) maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16267 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-23 04:50:18 +00:00
rjtanner e805104669 Deploy object name change from r16241 to all mainfloor guild maps. Missed in earlier commit, r16242.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16247 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-21 05:13:11 +00:00
rjtanner de1d2e1738 Merge in template changes to guild maps which include updated last modified date, object name correction (r16241), new converters archetypes (r16115), floor tile corrections (r16112) and renamed river archetypes (r15452).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16242 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-21 05:02:57 +00:00
rjtanner b4f49c972a Typo correction to Dilek the Drunk's dialogue (dont -> don't) in Goth's Tavern in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16159 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-15 00:34:51 +00:00
rjtanner 30845c5dc3 Grammar correction to Drachnak the Priest dialogue (Its -> It's) to Goth's Tavern in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16158 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-15 00:32:37 +00:00
rjtanner 92fd827e4b Typo correction (locat -> locate) and added more key words to the dialogue for the location of the Valley of the Three Sisters to Goth's Tavern in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16157 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-15 00:30:40 +00:00
rjtanner 2b10a4a5a7 Typo correction (money an the altar -> money on the altar) to Apartment Building (scorn/taverns/apartments) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16154 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-14 23:44:48 +00:00
rjtanner 47736b5123 Spelling corrections (alkyrie -> valkyrie, Belhold -> Behold) to Chapel of Valkyrie in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16146 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-13 23:06:24 +00:00
rjtanner 34b2dd5cff Grammar change (a untimely -> an untimely) to Beginners Entry in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16142 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-13 22:51:07 +00:00
ryo_saeba 5c5628d1fe Fix plural form. Bug #3438520: dragon lord quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15815 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-19 17:05:20 +00:00
rjtanner 6cbcf8ab2f Remove unnecessary name_pl reference to Scorn Tannery.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15711 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 05:06:18 +00:00
rjtanner 5bca33d82a Remove unnecessary name_pl reference to Metal Smith's Workshop in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15710 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 05:05:24 +00:00
rjtanner 0b3e8ccfab Removed line breaks in message text to Resier's House in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15709 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 05:00:32 +00:00
rjtanner 32afbaecfb Remove unnecessary name_pl reference to Riverside Manor in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15708 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:59:10 +00:00
rjtanner 3ea01d19b7 Remove unnecessary name_pl references to Resier's House in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15707 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:56:06 +00:00
rjtanner 3b97bfdc0d Remove unnecessary name_pl references to Jeweler's Workshop in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15706 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:53:22 +00:00
rjtanner e3175e417d Remove unnecessary name_pl references to Bowyer's Workshop in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15705 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:52:23 +00:00
rjtanner a979dcf77d Remove unnecessary name_pl references to Food Shop Warehouse in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15704 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:50:24 +00:00
rjtanner 04f11f3691 Correct pluralization to various monster parts in the Chapel of Valkyrie in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15703 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:42:39 +00:00
rjtanner 6b09d0058d Updated the map header formating to the Chapel of Valkyrie in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15702 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:40:17 +00:00
ryo_saeba 1b2910991f Format using CRE.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15663 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-11 10:05:11 +00:00
ryo_saeba c51d622b04 Fix dialog.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15662 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-11 10:04:29 +00:00
ryo_saeba 2e679424ca Reformat with CRE.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15661 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-11 09:52:26 +00:00
ryo_saeba 68b69d1148 Take Esmeralda when completing the quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15660 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-11 09:52:06 +00:00
rjtanner 790df85118 Merge in changes from the guild template (r14506) to fix the connection to the inventory check for the Guild Tannery Token and the gate. Update applied to all guild maps secondfloor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15455 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-06 00:36:14 +00:00
akirschbaum 97af5a7175 Adapt to renamed archetype names.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15452 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 22:37:30 +00:00
rjtanner 909f9b839a Update Scorn Sale Shop name (was shop) - world map already matched the name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15406 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-04 04:32:52 +00:00
rjtanner ec6e563562 Name update to the Scorn General Store (was store, now Store.)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15400 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-04 00:34:43 +00:00
rjtanner 5b542db01c Added the sorcery grimoire Sparkshower as one of the books for sale at Mosely's Magic Books in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15382 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-02 03:58:22 +00:00
rjtanner 91c0350456 Removed duplicate floor tiles and also corrected wall sections around some of the gates to all Guild HeadQuarters maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15313 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 20:42:47 +00:00
ryo_saeba 7a4a1b93a8 Replace handler with specific one. Requires arch revision 15306.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15307 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 11:34:02 +00:00
ryo_saeba 275e96000c Replace handler with specific one. Requires arch revision 15303.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15304 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:56:21 +00:00
ryo_saeba 94432d691b Replace handler with specific one. Requires arch revision 15300.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15301 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:25:59 +00:00
ryo_saeba fb8deaa7e7 Replace handler with specific one. Requires arch revision 15294.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15299 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:11:11 +00:00
rjtanner 6f403b09a0 Add missing region (scorn) to the Guild of Mailed Fist, Master's Lounge.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15290 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 03:35:17 +00:00
rjtanner b36367bf38 Give unique and descriptive names to the Mailed Fist Guild maps in scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15289 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 03:34:17 +00:00
rjtanner d9cb0d25a8 Moved no_spell tiles to the bottom of the stack order to Wizard's Workshop in Scorn. Technical change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15255 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-24 05:04:24 +00:00
rjtanner 0842ebd6a2 Removed references to name_pl Ice Illusion and name_pl Fractured Obsidian to the Wizard's Workshop in Scorn. The entries are no longer used. Technical change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15254 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-24 05:01:43 +00:00
rjtanner 1d4b6b85b8 Changes to Wizard's Workshop in Scorn. Update map title to match reference in the world map (Wizard's Workshop instead of Wizards Workshop.) Removed double stacked wall sections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15253 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-24 04:56:31 +00:00
rjtanner fd5bf043b3 Cosmetic changes to Wizard's Workshop in Scorn. Added outer perimeter to the original map to match the building exterior. Updated entrance/exit coordinates in world map back to the workshop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15252 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-24 04:54:49 +00:00
rjtanner 1ad89f7a66 Remove line breaks in book text located in the Wizads Workshop in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15249 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-23 04:59:18 +00:00
rjtanner f25e6fa9bb Update walls surrounding Tannery entrance gate to Guild Hall and template second floor maps. Additional stone wall section on nearby fence. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15238 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 04:03:07 +00:00
rjtanner 8aad19711a Update walls surrounding door entrances to Guild Storage Maps. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15226 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 02:44:13 +00:00
rjtanner bb51a748fc Map name correction for Guild Houses Inc in Scorn, should be Inc and not Iinc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15213 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-20 23:28:38 +00:00
ryo_saeba 03f360e23d Make the books harder to get at.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15198 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-16 12:44:28 +00:00
rjtanner 90364b010a Removed line breaks in the signs for the Dragon Guilds in Scorn and Navar. Capilization changes on the sign (dragon guild -> Dragon Guild.)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15186 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 03:26:01 +00:00
rjtanner 4a5f161796 Added windows to the Dragon Guild of Scorn. Also placed radius 2 light sources beneath the windows to give the windows a glowing effect at night. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15185 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-14 03:49:21 +00:00
rjtanner 0bdcc01504 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 05:16:22 +00:00
rjtanner c668292f54 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15169 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-09 19:56:01 +00:00
rjtanner 5fe112b66d Update the Private Shop maps in Scorn so that each map has a unique name and added region setting (scorn) for each map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15141 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-26 02:44:15 +00:00
rjtanner 8a33b57adc Added 'blessed 1' setting to the random food items in Beginners2 of Scorn so new players do not encounter poisonous food.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15138 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-25 05:28:51 +00:00
rjtanner c3c43e9893 Place light sources under floor tiles in Medieval Kitchen in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15111 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 07:19:36 +00:00
rjtanner cf5ee4eee8 Remove line breaks in npc dialog and instruction books for the crafting shops (bowyer, smithery, tannery, kitchen, jeweler) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15110 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 07:03:43 +00:00
rjtanner 8af0b859eb Changes to the Metal Smith's Workshop. Added some windows. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15109 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 02:28:51 +00:00
rjtanner ccf4e421c9 Changes to the Metal Smith's Workshop in Scorn. Enlarged the shop so the hallways allow for multiple players to pass by each other. Expanded outside the shop to add grass tiles and cobblestone to visually match the shop's placement in the world map. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15108 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 02:19:32 +00:00
rjtanner a027f48718 Another update to Metal Smith's Workshop in Scorn. Changed the stacking order of the columns so they are above the fence (swall) corners for cosmetic purposes and to make it consistent with other maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15107 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 02:01:26 +00:00
rjtanner c24de17b56 Moved no_spell tiles beneath the floor tiles to the Metal Smith's Workshop in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15106 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:59:04 +00:00
rjtanner 89e8f7153f Cosmetic changes to Scorn Tannery. Wall columns no longer block player line of sight. Additional fence (swall) sections for nicer merging with nearby walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15105 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:55:19 +00:00
rjtanner 95a241dbf1 Changes to the Scorn Tannery. Moved no_spell tiles under the floor tiles for the fenced area. Placed no_spell tiles under the invis exits outside the door - forgot to add them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15104 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:49:57 +00:00
rjtanner 2905725fc5 Cosmetic update to the Scorn Tannery. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15103 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:47:08 +00:00
rjtanner 9f46447b89 Layout changes to the Scorn Tannery house. Removed the empty (blocked) rows on the right side of the map, expanded the size of the entrance area by another row of tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15102 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:20:41 +00:00
rjtanner 041d926b2a Cosmetic update to the Bowyer's Workshop of Scorn. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15095 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-17 03:06:24 +00:00
rjtanner 99e97612a2 Cosmetic update to the Jeweler's Workshop of Scorn. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; light sources already in place. Entrance area fence (swall*) re-arranged to make that area larger. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15094 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-16 04:21:18 +00:00
rjtanner 068d7193bc Place no_spells tiles under the floor tiles in the Jeweler's Workshop of Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15093 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-16 04:07:06 +00:00
rjtanner 9c242a55f3 Make the pillars in the kitchen area no longer block character line of sight. Moved no_spell tiles beneath the floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15092 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-15 06:02:26 +00:00
rjtanner e656900242 Updates to the Medieval Kitchen in Scorn. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15091 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-15 06:00:25 +00:00
rjtanner b8083bfeb9 Updates to Jacob's Lighting Emporium in Scorn. Floor plan now similar to building exterior. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15089 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-14 05:42:30 +00:00
rjtanner 0487248b1f Updated Goth's Taven in Scorn so that the map exterior matches it's placement in the world map. Updated world map for new entrance destination to the Tavern. Updated stair coordiantes on the upper and lower level of the Tavern so that they line up with the other levels.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15088 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-13 04:41:07 +00:00
rjtanner 2524b29ea1 Floor layout changes to Goth's Tavern in Scorn. Door moved to left side of the map and added windows to match the building exterior. Added a cloak room near the entrance. Moved the gate password hint so players should stumble upon it more easily. Updated world map for new entrance coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15087 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-13 04:23:52 +00:00
rjtanner da41a4fe4f Removed NPC from the floor tile inventory and placed them on top of the tile.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15086 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-13 03:56:39 +00:00
alestan 462d32da8c Changed puddle arch in map to rain1 so that it isn't a rain cloud.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15078 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-10 16:38:53 +00:00
ryo_saeba e16c9c6728 Add dialog hints.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15066 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-10 10:21:42 +00:00
rjtanner 12a2920f70 Added creator information to the map header, removed the Created by sign from within the map (which also had out of date contact and bug report information)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15057 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-08 04:46:13 +00:00
rjtanner 178b09d5ab New entrance map for Beginners map in Scorn. Modifications to Beginners map to tie in to the entrance map such as exit changes and special quest key. World map changes to use the Beginners Entrance map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15056 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-08 04:43:42 +00:00
ryo_saeba 12161b3e08 Replace stairs up with stairs down, since it's a higher level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15039 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-04 08:27:28 +00:00
rjtanner a8cf94e870 Updates to the Abandoned Temple, Entrance in Scorn. Map is now surrounded by grass and cobblestone so it matches it's placement in Scorn. Added invis exits on the other side of the weak walls as a result of this. Updated world map destination coordinates due to layout changes of the temple map. Updated Dungeon Level 1 stairway due to changes on the first level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15025 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-31 05:23:22 +00:00
rjtanner 1cccd8e493 Cosmetic updates to the Bank of Skud in Scorn. Walls are now all stone and no longer using the blocked archetype. Exapnded the footprint to make it symetrical. Added book shelves in the office area. Surrounded the map with grass and cobblestone so it matches it's placement in Scorn. Updated world map for new map entrance coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15016 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 19:44:20 +00:00
rjtanner 916de1abfd Cosmetic updates to the Dragon Guild of Scorn. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Door now opens when a player tries to leave the map. Added ground outside the map so. Updated world map for the new entrance to the guild map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15005 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 08:02:55 +00:00
rjtanner b29c4d4992 Additional cages and monsters to the Scorn Zoo, Lower Level. Monsters include sheep, geese, horses, awful rats, ice warrior, shadow monsters, bear and polar bears, sorcerer, wolves and dire wolves, elemental witches, para-elemetnals.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15003 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-26 04:21:31 +00:00
rjtanner 2fc7ccafaf Cosmetic update to Scorn Zoo, Lower Level. Walls and flooring similar to the first level. Added decor and non working gates to the cages, similar again to the upper level. Adjust stairs destination of the Scorn Zoo due to changes made onthe Lower Level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15001 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-25 06:05:48 +00:00
rjtanner 4a24723e9a Redesigned the entrance level to Friendly Giant's Tower in Scorn. Map now reflects a tower (aka round.) Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated level 2 since the stairs on level 1 have moved.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14998 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 04:36:13 +00:00
rjtanner 8b1f3e75cf Cosmetic and some layout updates to the Scorn Imperial Post Office. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Removed forced line breaks in the Manual and Prospectus along with formatting changes to hopefully make reading easier. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14997 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 04:03:45 +00:00
rjtanner d5e7bbe5c8 Cosmetic updates to the Training Center in Scorn. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14996 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-23 06:00:34 +00:00
rjtanner a9bb2fc505 Removed line breaks in NPC dialogue, sign and crumpled note.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14995 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-23 05:45:10 +00:00
rjtanner 57c29d1d04 Removed line breaks in NPC dialogue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14994 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-23 05:35:26 +00:00
rjtanner 514deff534 Cosmetic change with how spiked wall merges with the nearby prison wall near the Shifty Bandit - no functional change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14992 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:53:05 +00:00
rjtanner 9d5cdb2caa Removed line breaks in the NPC dialogue
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14991 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:49:52 +00:00
rjtanner 6768633c79 Correct more name references in Scorn Prison, should be Goth's Tavern instead of Gork's Tavern
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14990 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:46:51 +00:00
rjtanner 87994b97f1 Removed line breaks in the NPC dialogue
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14989 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:44:57 +00:00
rjtanner 28737300de Correct name reference in Scorn Prison, should be Goth's Tavern instead of Gork's Tavern
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14988 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:40:25 +00:00
ryo_saeba 76e7068cb6 Use the quest system for the Rhyzian amulet quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14980 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-13 17:11:36 +00:00
ryo_saeba a51df430f5 Don't give free potions. Patch courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14977 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-12 18:54:43 +00:00
rjtanner b72034f0f0 Removed random_movement setting for priest of Devourers so that it no longer wanders all over the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14930 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-01 05:11:12 +00:00
rjtanner 7e3acc62ea Cosmetic changes in regards to how fence (swall) graphics merge with nearby hedge and stone wall (stwall) graphics.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14929 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-01 05:07:38 +00:00
ryo_saeba a21d3b372c Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14911 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 18:37:19 +00:00
ryo_saeba 274c850200 Add face to quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14904 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 14:03:00 +00:00
ryo_saeba 7fd2a5c081 Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14890 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-22 20:17:37 +00:00
ryo_saeba a772df9084 Merge split lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14765 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-02 14:26:59 +00:00
ryo_saeba 2d94c77c4a Merge split lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14764 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-02 14:24:26 +00:00
akirschbaum a9da1ee77a Remove stray files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14726 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-28 19:24:29 +00:00
akirschbaum 0ee9c8e617 Adapt to renamed face names.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14718 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-26 18:33:01 +00:00
ryo_saeba 0955cfad77 Add shop inventory sign.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14699 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-25 13:30:45 +00:00
ryo_saeba 91cb5ea408 Add some replies.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14637 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-16 20:39:06 +00:00
ryo_saeba 29b25fd904 Fix quest which can't be finished. Prevent giving multiple keys.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14633 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-16 18:53:13 +00:00
ryo_saeba 4b791bfcf8 Fix for bug #3316426: Scorn nobilityArchdukequest (second part). Fix quest step mistake.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14622 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 18:02:30 +00:00
ryo_saeba 98782c5c42 CRE reformatting, no change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14621 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 18:01:25 +00:00
ryo_saeba 4dc1e2b9d3 Fix for bug #3316426: Scorn nobilityArchdukequest (first part). Fix quest name typo.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14620 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 17:59:42 +00:00
ryo_saeba 41ff2c5649 Fix for bug #3316354: Farmhouse, can't get the key. Fix wrong letter case.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14619 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 17:54:33 +00:00
ryo_saeba ba23389243 File reformatted by CRE, no change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14618 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 17:53:36 +00:00
ryo_saeba f64dbdfab1 Fix for bug #3315687: Quest(#1): Gramp's earhorn , can't get rid of it. Syntax incoherence between item and message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14562 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-13 16:58:02 +00:00
ryo_saeba 2dd1c2aa5c Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14505 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-29 22:07:29 +00:00
rjtanner ce11c75d70 Cosmetic changes to Mosley's Magic Books in Scorn. Door or entrance now opens when a player approaches. Shop item layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14406 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-16 21:45:07 +00:00
rjtanner 019dd8307c Redesign and minor cosmetic changes to the Port Inn in Scorn. Expanded the map to include more ground outside the inn walls. Many of the room doors now open when a player approaches. Map is considered an outdoor map so darkness or time of day is visible when inside; added light sources.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14404 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-15 04:08:58 +00:00
rjtanner e385958e62 Cosmetic overhaul to the Scorn General Store. Expanded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14403 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-14 04:17:20 +00:00
rjtanner e8566ba000 Major cosmetic overhaul to the Scorn's Best Bows in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination. Shop uses new face and archetype, requires archetype revision 14401.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14402 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-13 04:13:58 +00:00
rjtanner bf6c1802d1 Major cosmetic overhaul to the Alchemy Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination, added cobblestone tile to give a walkway to the shop entrance. Modified shop lower level stair coordinates to line up with changes with the upper/main level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14400 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-12 03:43:29 +00:00
rjtanner 6eabced1e7 Remove double stacked ground tiles, remove magic mouth message that were copied over by mistake (original tower layout was from Tower of Stars map), remove misplaced no_magic tile. All technical corrections, no cosmetic or functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14392 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-08 04:23:59 +00:00
rjtanner 9674c7914e Major cosmetic overhaul to the House of Power in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14391 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-07 04:26:41 +00:00
rjtanner 595e4c45e5 Major cosmetic overhaul to the Scorn Gem Shop. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Added another row of gem purchase tables. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14388 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-06 03:41:44 +00:00
rjtanner 70b94c0ae0 Major cosmetic overhaul to the Food Shop Warehouse in Scorn. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14382 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 23:43:32 +00:00
ryo_saeba f1aa6adbee Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14381 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:40:24 +00:00
ryo_saeba c5301e7499 Merge lines for port pass.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14380 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:38:18 +00:00
ryo_saeba 424938a112 Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14379 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:34:46 +00:00
ryo_saeba 4f437a6363 Add chat hints.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14378 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:29:36 +00:00
ryo_saeba 47e8eceafc Fix quest logic.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14376 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:35:39 +00:00
ryo_saeba 9981298611 Fix wrong event type.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14375 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:35:16 +00:00
ryo_saeba 510cc2d93b Reformat using CRE.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14374 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:32:08 +00:00
ryo_saeba 46b42ed528 Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14373 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:18:19 +00:00
ryo_saeba 745a60b9ff Add dialog tips, change a few things.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14372 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:15:57 +00:00
rjtanner 0155d8347b Major cosmetic overhaul to the Armour Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated sign information. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14367 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 05:12:52 +00:00
rjtanner 6654ab227b Major cosmetic overhaul to the Weapon Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14366 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 00:27:22 +00:00
rjtanner 1cb3afa72d Major cosmetic overhaul to the Magic Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14361 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-02 04:17:47 +00:00
rjtanner 227d8c5359 Major cosmetic overhaul to the Wanderer inn in Scorn. Expanded the map to include ground outside the walls. Replaced grates with windows. Added more windows so that interior resembles the outside appearance of the inn. Doors now open when a player approaches them. Room doors are open by default. Removed line breaks to the introductory sign. Map now considered an outdoor map so darkness or time of day is visible when inside; added light sources to the inn. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14357 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-26 16:35:51 +00:00
ryo_saeba 15380baffd Remove invalid attribute.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14351 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-20 09:28:02 +00:00
ryo_saeba ebaebbf5a0 Merge split lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14350 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-20 09:25:21 +00:00
ryo_saeba 7391781534 Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14349 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 22:33:26 +00:00
ryo_saeba 6eb1a5811d Set as a question instead of a 'say'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14348 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 22:13:35 +00:00
ryo_saeba 8568026bea Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14347 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 22:12:34 +00:00
ryo_saeba 456db0e1ff Readd missing 'pre' blocks. Fix typos.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14346 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 22:04:44 +00:00
ryo_saeba ac34055229 Reformat using CRE, no change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14344 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 21:55:10 +00:00
mwedel b218ffba78 Change accented a from unicode format to utf8
MSW 2010-11-23



git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14124 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-24 07:17:30 +00:00
ryo_saeba 610eb97763 Fix guild toolshed. Patch courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14121 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-22 22:41:14 +00:00
ryo_saeba 47fee99400 Fix rune of healing. Givee traps unlimited uses.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14111 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 15:12:05 +00:00
ryo_saeba 323bd0475b Fix invalid food value for jeweler access (required 200 instead of 100).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14108 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 11:18:22 +00:00
ryo_saeba 49fe321395 Add missing unique flag in alchemy lab.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14105 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:59:50 +00:00
ryo_saeba 000b4e387d Fix guild BBQ disappearing because the spot is not unique.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14104 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:08:40 +00:00
ryo_saeba 0a108f488c Fix card names. Disable suspicious wall without spell.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14090 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-14 14:22:52 +00:00
akirschbaum 4279b270a4 Mark items on shop tiles as either unpaid or no_pick.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14052 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:48:57 +00:00
akirschbaum 4dc286db4b Fix maps that allow stealing unpaid items from shops.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:22:21 +00:00
ryo_saeba a26e3c6399 Fix walls and floors for correct building. Remove superfluous floors and walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13879 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-25 07:58:39 +00:00
ryo_saeba ca580f557a Fix potions names for guild altar basements.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13800 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-11 13:18:39 +00:00
Alestan 18ba9f4c19 fixed details in guild_hq
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13762 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 18:16:19 +00:00
Alestan e5b753478e fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13761 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:37:39 +00:00
alestan e362ff749b fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13760 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:28:57 +00:00
Alestan ae753bff28 added a common clearance checker for the guilds and rewrote parts of the guild scripts. Also updated the guild maps to use the new scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13751 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 00:38:39 +00:00
ryo_saeba c84809dba9 Fix guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13737 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:56:25 +00:00
ryo_saeba 11809e6608 Remove invalid attribute.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13728 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:59:20 +00:00
ryo_saeba 533fd732ab Doors galore, by Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13725 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:23:54 +00:00
ryo_saeba 9d22f05370 Fix Navar destination coordinates in guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13696 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 16:46:18 +00:00
Alestan deab9490aa added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13664 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-24 07:10:01 +00:00
alestan d18a47601b fixed bug in private shops
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13617 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 18:54:33 +00:00
alestan 7203d5060c added 4 private shops to scorn, replacing the level 0 random map houses
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13609 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 07:23:37 +00:00
alestan b382395362 added 4 private shops to scorn, replacing the level 0 random map houses
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13608 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 07:17:31 +00:00
alestan 8c564b2451 added 4 private shops to scorn, replacing the level 0 random map houses
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13607 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 07:10:48 +00:00
alestan cea0ec49fa added private shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13599 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-14 20:07:13 +00:00
alestan 085afc688e updated bank script to handle checks and added a startup script to build a list of face number to face name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13582 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-13 03:53:28 +00:00
kbulgrien 0b4ca79037 - Grammar police on patrol ;-) Capitalize proper names. Replace use of
passive voice from the Getting out of Scorn description to better match the
  style of other descriptions (but leave other occurances alone).  Replace
  contractions (won't).  past --> pass.  Change use of "you" to "me" to
  improve consistency with the rest of the file.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13456 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-13 02:17:35 +00:00
ryo_saeba 5a7a2147ab Move map to misc folder, remove empty folder.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13453 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:35:35 +00:00
ryo_saeba d238d08f29 Move training center to misc folder.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13451 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:31:09 +00:00
ryo_saeba 27660b7b01 Fix missing lower Devourers level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13450 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:27:18 +00:00
ryo_saeba 493ca6ffd6 Move Gorokh's final maps to Scorn subdirectory and region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13449 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:24:13 +00:00
ryo_saeba c6e7795bdf Fix accidentally patched depth.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13448 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:19:05 +00:00
ryo_saeba 536d26f940 Move Valriel's final and treasure maps to Scorn subdirectory and region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13446 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:16:11 +00:00
ryo_saeba 9f617d4acd Move Lythander's temple to the correct folder.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13444 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:10:52 +00:00
ryo_saeba be04df70e7 Move Devourers's temple to the correct folder.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13443 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:08:40 +00:00
ryo_saeba fa3b0028f3 Fix guild location.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13429 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 07:59:40 +00:00
rjtanner 7c642948ae Added region scorn to Tyl's house map header
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13421 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-20 05:56:22 +00:00
kbulgrien 4b250ad7cd - Improve the response when you do not know the name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13401 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-13 22:27:59 +00:00
ryo_saeba 8edb405338 Add missing quest definition for mad mage tower.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13392 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 17:22:13 +00:00
ryo_saeba 11e00d24a7 Revamp the Mad Mage tower. Now to gain access you need to be a knowledgeable character. Remove gate pass in tower top (moved to lighthouse top).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13390 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 16:56:15 +00:00
ryo_saeba ac1bf8fc2f Add the port pass that is/was at the top of Mad Mage's tower.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13383 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 14:32:19 +00:00
cavesomething 934430945f Hall of Heroes in Scorn castle, and script to support them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13378 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-08 15:01:00 +00:00
cavesomething 83c7fcac20 Add a sage to scorn castle who will record the rank and title of the players who pass by.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13373 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-07 23:47:26 +00:00
ryo_saeba e71b3376ad Convert the Mad Mage's tower to a lighthouse, add a specific top.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13366 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-06 13:19:08 +00:00
ryo_saeba adf555924a Fix typos.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13362 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-03 20:52:32 +00:00
ryo_saeba d56dd8f33d Fix tag mistake.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13360 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-03 20:31:57 +00:00
cavesomething 91b2098e35 Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13356 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 20:36:31 +00:00
cavesomething e8a61943ea Use setwhen conditions to advance these quests rather than lots of checkinvs binding to questadvance scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13355 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 20:35:19 +00:00
cavesomething 2f7f7a3711 Remove full stop that was causing issues for CRE
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13354 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 20:33:44 +00:00
cavesomething ed9c4c81b7 Add parent relationships to the scorn aristocracy quests
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13304 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-25 19:13:28 +00:00
ryo_saeba f489db0dc7 Give a hint about the head.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13298 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-24 14:43:12 +00:00
ryo_saeba 83a14a41a0 Fix suspicious tag.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13290 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-22 15:40:16 +00:00
kbulgrien 57077486e3 - Remove spaces from front of text lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13263 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-17 02:48:32 +00:00
kbulgrien cd54262fda - Fix syntax error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13261 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 19:01:28 +00:00
kbulgrien ac931b8804 - Fix syntax error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13260 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 18:58:04 +00:00
kbulgrien d29ba7d647 - Fix syntax issue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13259 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 18:55:30 +00:00
cavesomething bc5f5da8a2 Clear the treasure list from the extra spellbook
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13245 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 01:04:41 +00:00
cavesomething e8e991c96e Add Alfalfa quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13244 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:46:15 +00:00
cavesomething 52a82c5aea update fran to cope with alfalfa quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13243 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:44:52 +00:00
cavesomething 48216c05e2 Add new Alfalfa's house
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13242 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:44:02 +00:00
cavesomething 9222a7d366 Move Alfalfa's house and turn it into eric's house
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13241 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:43:36 +00:00
ryo_saeba 4b45fe5b30 Fix JSON.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13235 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:13:59 +00:00
ryo_saeba d0d9ec4c45 Fix JSON.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13234 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:11:24 +00:00
ryo_saeba 3efc5bbdae Fix JSON.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13233 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:08:28 +00:00
ryo_saeba 4ee9764e75 Use blank lines instead of \n.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13224 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 13:36:12 +00:00
kbulgrien 22684057c7 - Add a little "easter egg" that can be developed into a more significant
map, but that serves to introduce the new "manhole" arch.  The cistern
  is boring at present, and could use some interesting content.  Anyone?


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13217 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-14 04:35:09 +00:00
kbulgrien 14639ff5db - Fix up the anchor name per prior commit that renamed the head object.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13215 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 22:31:30 +00:00
kbulgrien 6f4b6b20f5 - Remove unneeded or duplicate no_magic or floor tiles.
- Add no_magic to the portions of the counter at the top of the map.
- Add a ships wheel as a decorative item since the room looks so bare.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13213 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 22:15:53 +00:00
ryo_saeba bc860654be Make exits coherent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13209 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:52:19 +00:00
ryo_saeba 10d53c30fb Make exits coherent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13206 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:43:29 +00:00
ryo_saeba a860e3737f Make exits coherent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13203 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:39:22 +00:00
ryo_saeba 270dbd9109 Make exits coherent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13202 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:29:51 +00:00
ryo_saeba 5e39a77b26 Change doors to need to apply them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13200 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:23:06 +00:00
ryo_saeba 9c54f94229 Change doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13198 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:19:20 +00:00
ryo_saeba 3b836a02f5 Make kind 'no_damage', and remove other flags.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13196 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 20:19:44 +00:00
cavesomething 3b2982b23e Detect status of aristocracy quest rather than hero of scorn marker in order to open the gate
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13191 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:50:53 +00:00
cavesomething dc766720d8 Trigger the gate on aristocracy quest status rather than the hero of scorn marker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13190 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:42:44 +00:00
cavesomething 3298c48600 Use quest state rather than markers to handle access to the various suites
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13189 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:41:06 +00:00
cavesomething c1aa1d2b3c Remove quests from the hall of quests, the magistrate and king are now the starting points for these.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13188 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:34:14 +00:00
cavesomething 926eebe72c Add dialog for the king of scorn, make castle2 use this dialog
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13187 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:33:08 +00:00
cavesomething 3e4a0e6a18 Add quest handlers for city-based final maps for royalty quests
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13185 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:20:58 +00:00
cavesomething b0d94cb385 Change the lower floor of the castle to use the new magistrate dialog
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13182 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:58:54 +00:00
cavesomething 25daf7f319 Dialog rules for the scorn magistrate
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13181 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:55:50 +00:00
cavesomething dd2fc7c03d Fix syntax errors in .msg file
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13180 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:44:50 +00:00
cavesomething 17f338436d Add a dialog file for the servant in the temple of gaea, one of the scorn royalty quests will involve speaking to her.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13179 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:42:42 +00:00
cavesomething 6c888aba77 Add a dialog for the dragon emissary in goth's tavern
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13177 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:19:21 +00:00
cavesomething b267c61faf Trigger quest update on finding entrance to Animator's lair
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13176 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:04:23 +00:00
cavesomething ec02e7730b Improve wording of one of the stage descriptions
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13175 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:01:21 +00:00
cavesomething 8438d425a0 Quest Definitions for Aristocracy Quests
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13172 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:50:35 +00:00
cavesomething 97b04aafe9 Add replies to the gate guard dialog
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13171 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:36:09 +00:00
cavesomething 9df360f4c6 Add Replies for the portguard
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13170 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:32:35 +00:00
cavesomething 7f00ebb782 Add Replies to the Gork quest dialogs
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13169 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-11 23:49:13 +00:00
kbulgrien 921f3656bf - Fix movement block for the office counter so that you cannot get the passes
by just walking over it.
- Add some scenery.  Put an old anchor in the corner of the room.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13168 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-11 04:39:15 +00:00
kbulgrien 08b27fb27e - Make the portgate view of the portoffice more consistent with the current
inside of the office.
- Turn smoothing off on some floor pieces to make sure grass does not invade
  the interior of the office.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13161 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-10 03:25:56 +00:00
cavesomething bf66a9910b Add a connected value to the rule that gives the key, so that another door in the south east of the map opens at the same time.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13149 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-08 09:07:58 +00:00
cavesomething 0ebb42f625 Tidy up wall tiles to look right
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13148 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-08 09:07:02 +00:00
cavesomething 4176cdb0a3 Fix stage numbers in these dialogs
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13147 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-07 23:55:13 +00:00
cavesomething 95b5b8bb02 Fix syntax errors
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13128 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:38:26 +00:00
cavesomething 1ff377c3e7 Fix include paths
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13127 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:36:22 +00:00
cavesomething f662143e23 Fix syntax errors in dialog files
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13126 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:35:08 +00:00
cavesomething c4ffa01239 Break out the smith .msg file into two separate files
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13125 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:33:46 +00:00
cavesomething 1422f597ae Correct some errors in dialog script
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13123 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:04:29 +00:00
cavesomething 96f4ed3945 Fix a substantial number of other script paths that I had missed previously.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13046 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-30 09:55:06 +00:00
cavesomething e97c633c67 Fix the paths to npc_dialog.py so that this script actually gets called.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13045 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-30 07:58:48 +00:00
cavesomething ab373f8fca Add wheelbarrow to cornerbrook
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13011 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 22:02:26 +00:00
cavesomething 5ca4a0f0ce Merge the dialog rules for the gate guards into a common .msg file that both
can include.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13009 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 17:15:07 +00:00
cavesomething a0aa175a40 Fix Typo in quest include
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13006 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 16:01:52 +00:00
cavesomething 40c9018f38 Add the gorks quests file to the includes for the scorn file so it is picked up properly.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13003 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:43:47 +00:00
cavesomething ee9382a5cb Support for the various quests that track passage through the gates of scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13002 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:40:43 +00:00
cavesomething 622c1bd45f Amendment to goths tavern needed for the coffeegoose quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13001 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:28:07 +00:00
cavesomething f43e69e18e Questify the 'Esmeralda the goose' quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13000 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:10:29 +00:00
cavesomething ff2e587c25 Quest handling for Terry's farm. This commit includes some quest definitions that are not implemented on the maps yet.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12999 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 12:59:06 +00:00
cavesomething ea59e266e7 Questify Gramps Malone's two fedex quests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12997 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 12:40:09 +00:00
cavesomething 36aa6f7a5b Questify Gork's treasure hoard.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12996 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 10:58:22 +00:00
cavesomething 2e7afab411 Add a 'quest' to get armour custom-made by the smith in scorn armour shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12995 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 10:22:43 +00:00
cavesomething b7ff8f7936 Update existing dialog files to use the new dialog syntax
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12993 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 09:04:21 +00:00
ryo_saeba bd67e52ee6 Add region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12869 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:14:21 +00:00
ryo_saeba 54b8b0932c Rename cauldron as to not confuse players, per anonymous suggestion on tracker.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12622 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 09:46:57 +00:00
ryo_saeba 054058c980 Have the priest give (almost) free restorations, if the player knows the answers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12527 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-28 11:53:13 +00:00
ryo_saeba 1079540801 Try to give more information for the quests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12392 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-11 22:47:13 +00:00
ryo_saeba 5aaea4f03f Apply patch 'Added exit lever to Devourer's temple lower level' courtesy Otto J. Mäkelä.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12354 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-18 22:54:00 +00:00
ryo_saeba 96cd28b6b1 Small house, with books to read.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12295 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-05 16:57:56 +00:00
akirschbaum b5487f6465 Remove redundant attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12238 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-11-07 15:07:19 +00:00
akirschbaum 20f5408c4d Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
anmaster a2dd4e4dc7 Fix tables in /scorn/houses/wizardw to render below books that are supposed to be placed on top of them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12198 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-15 12:29:19 +00:00
kbulgrien 20f781ce95 - Rework some grammar and remove linebreaks from a message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12132 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-08-04 01:14:42 +00:00
akirschbaum 72e393f00f Fix #2816641 (/scorn/misc/library pay mat broken).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12068 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 19:56:08 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
kbulgrien 8fa77454ef - Re-orient the armourshop to have the door inside the building match the
location on the world map by rotating the map 180 degrees and fixing up
  walls and fences.  To keep the door style the same, the door was moved
  over by one.  To make the player exit on the world tile that has the
  door on it, the target coordinate was also adjusted.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11980 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-23 03:50:05 +00:00
akirschbaum 6fe030872a Remove 'rod' shopitems specifications; these have been merged into 'horn'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11922 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 09:05:54 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
kbulgrien 97f78ec644 - Add a few more legitimate replies to the key question to avoid reset of the
conversation that would be aggravating.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11670 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-03 22:50:54 +00:00
kbulgrien 3ef00d358b - Remove duplicate floor pieces and duplicate monsters stacked on top of each
other.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11669 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-03 20:58:09 +00:00
rjtanner 38379114b7 Removed duplicate passes (set the qty to 1) for theservant_ found in /scorn/temples/ruggilli2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11446 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 20:54:20 +00:00
rjtanner e1ed299f38 Replace the very dangerous for new players (and multiplying) centipede with a Gnoll Champion in Beginners2 (/scorn/misc/beginners2)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11441 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 06:02:44 +00:00
rjtanner f579a29995 Make the King and Queen of Scorn (/scorn/misc/castle2) level 120 to prevent them from being charmed by players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11440 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 05:59:06 +00:00
anmaster 39ac202b17 Add some missing dungeon_magic tiles to /scorn/shops/scorn.sale1.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11359 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-06 20:04:58 +00:00
anmaster 43cbabaca4 Fix part of bug 2457751 "Unpaid items work for some things...": Make some floor in /scorn/shops/light_shop shop floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11346 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-06 14:05:00 +00:00
rjtanner 1f8b123234 Insert floor tiles underneath the exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11049 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:57:25 +00:00
rjtanner ffe60afa9e Replace rocks with a wooden table (longtable) for the booze to sit on in the bar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11048 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:55:33 +00:00
rjtanner a4adbdfa98 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11047 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:51:50 +00:00
kbulgrien e5b940e57a Fix typo and remove mid-sentence line breaks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11030 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-20 10:17:09 +00:00
rjtanner 45cc18862b Restore unique name on the exit from Scorn Magic Shop to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10992 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:47:37 +00:00
rjtanner 6b30b61a67 Restore farewell message on the exit from Scorn Sale Shop to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10991 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:45:40 +00:00
rjtanner ae90c0bd99 Restore unique name on the exit from Scorn Bowshop to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10990 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:42:19 +00:00
rjtanner d5f8296cb9 Moved /scorn/anthony/prison.1 to /scorn/misc/prison.1, updated map paths to use prison.1 where necessary
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10983 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:21:02 +00:00
rjtanner 27ab36d689 Rename /scorn/anthony/prison to prison.1 before moving it to the same directory (/scorn/misc/prison) as the other half of the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10982 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:14:50 +00:00
rjtanner 569ba1b7d8 Add more no_spell tiles under the fence around Scorn City Hall to help prevent players from using dimension door spell to access areas they shouldn't
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10980 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 06:54:29 +00:00
rjtanner 1a02218943 Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10969 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 07:22:14 +00:00
rjtanner ab7821af2e Change altars and gates in Mercenaries house so that players can't trap themselves inside the rooms - the gate stay permanently open (or until the next map reset) after hiring one of the mercenaries
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10967 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:47:31 +00:00
rjtanner 4d225e1403 Cosmetic wall change with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10966 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:17:25 +00:00
rjtanner 2cbb49235d Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner 46aad5d674 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10839 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:57:53 +00:00
rjtanner fdb9d72725 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10838 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:56:01 +00:00
rjtanner 2d14bb60dd Cosmetic layout changes and updates. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10832 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-04 06:57:14 +00:00
rjtanner 2fb05012b7 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner a66b1c21db Add no_spells tiles underneath the fences to prevent players from using dimension door to access city hall or areas not meant for player access
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10820 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:05:01 +00:00