Commit Graph

234 Commits (39a9fb65e5325ea92976951655dbd45d6c5ecf04)

Author SHA1 Message Date
akirschbaum 72e393f00f Fix #2816641 (/scorn/misc/library pay mat broken).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12068 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 19:56:08 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
rjtanner e1ed299f38 Replace the very dangerous for new players (and multiplying) centipede with a Gnoll Champion in Beginners2 (/scorn/misc/beginners2)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11441 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 06:02:44 +00:00
rjtanner f579a29995 Make the King and Queen of Scorn (/scorn/misc/castle2) level 120 to prevent them from being charmed by players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11440 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 05:59:06 +00:00
rjtanner d5f8296cb9 Moved /scorn/anthony/prison.1 to /scorn/misc/prison.1, updated map paths to use prison.1 where necessary
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10983 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:21:02 +00:00
rjtanner 27ab36d689 Rename /scorn/anthony/prison to prison.1 before moving it to the same directory (/scorn/misc/prison) as the other half of the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10982 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:14:50 +00:00
rjtanner 569ba1b7d8 Add more no_spell tiles under the fence around Scorn City Hall to help prevent players from using dimension door spell to access areas they shouldn't
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10980 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 06:54:29 +00:00
rjtanner ab7821af2e Change altars and gates in Mercenaries house so that players can't trap themselves inside the rooms - the gate stay permanently open (or until the next map reset) after hiring one of the mercenaries
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10967 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:47:31 +00:00
rjtanner 4d225e1403 Cosmetic wall change with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10966 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:17:25 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner 2d14bb60dd Cosmetic layout changes and updates. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10832 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-04 06:57:14 +00:00
rjtanner 2fb05012b7 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner a66b1c21db Add no_spells tiles underneath the fences to prevent players from using dimension door to access city hall or areas not meant for player access
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10820 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:05:01 +00:00
rjtanner acc84a640e Cosmetic change with how fences (swall) merge with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10793 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:10:29 +00:00
rjtanner 6544ff797a Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10791 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:00:40 +00:00
rjtanner efb267fc36 Redesign House of Healing so the interior somewhat matches the building exterior
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10741 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 01:23:12 +00:00
lalo 7e5b35bd79 at long last, the tample of Valkyrie :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10738 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 19:48:36 +00:00
rjtanner 0c25575779 Move Puddings Place map to the Scorn Harbor - the acid using monsters in this map are too deadly and crual to new and unprepaired players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10711 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:22:37 +00:00
rjtanner e50e10fb4b Added missing plural names to the balms and potions
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10710 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:09:18 +00:00
rjtanner d4f4e390df Changes to the shop layout - more item types for sale (all levels of Potions of Life, balm of cure poison, balm of minor healing) in slightly different locations to make room for the new inventory
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10709 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:03:20 +00:00
rjtanner 92b8058d65 Cosmetic change with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10708 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 02:40:16 +00:00
rjtanner 295930a80a Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10248 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-03 06:06:25 +00:00
rjtanner bd6ad73434 Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10247 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-03 06:02:16 +00:00
rjtanner 801d4a5a8e Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10245 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-03 05:44:22 +00:00
rjtanner daffc86c79 Convert platinum payment altars to accept payment of any coin type
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10238 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-02 06:36:36 +00:00
rjtanner b9883e9c59 Map name updates for the Gates in Scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10226 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-30 01:48:20 +00:00
rjtanner d599ed06d1 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10210 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-29 00:34:13 +00:00
rjtanner 984b5e3e7c (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10207 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 01:10:23 +00:00
rjtanner 3073b0db4c (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10205 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-27 05:14:45 +00:00
rjtanner c36c5b3b33 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner 7b7e79ff05 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10197 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 02:06:25 +00:00
rjtanner 15edcb83cc (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10196 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 01:22:39 +00:00
rjtanner b347572a31 Cosmetic changes with how fences (swall) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10183 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 01:04:28 +00:00
rjtanner 3fda522055 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10181 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 00:54:52 +00:00
rjtanner 005aeda064 Cosmetic wall (fence) changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10148 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:05:47 +00:00
rjtanner 05cd0be130 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner 58f47a9fec Cosmetic wall update
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10138 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 01:41:41 +00:00
rjtanner 07b63b1a37 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10137 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 01:40:00 +00:00
rjtanner 6ae7ed2977 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner 8d96edc875 Map normalize, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10130 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-20 20:26:48 +00:00
rjtanner 773eea1c1a Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 01:20:27 +00:00
rjtanner 36c253c418 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9942 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 23:26:31 +00:00
rjtanner 698c17f022 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9940 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 06:59:26 +00:00
rjtanner 8df0e08550 Map normalize, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9764 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 00:32:27 +00:00
bbotbuilder a6706efa75 set the 'difficulty' value on some maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9738 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-12 03:26:11 +00:00
quinet 264e2f230a Removed optional swamp, replaced it with sticky floor (glue and spider webs).
Added a new handle to control the archways separately from other obstacles.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9683 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-24 21:55:51 +00:00
quinet 574266cc6c Added customizable obstacles to the arena: the players can add statues, walls
or swamps in some parts of the arena before entering it.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9677 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-24 14:57:53 +00:00
anmaster 5f9396b879 Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9439 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-17 15:28:26 +00:00
kbulgrien 35a160510e - Change the title of this hint scroll since "the Servant" is a special
character in Scorn.  "the Good Citizen" fits the hints better anyway.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9380 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-29 05:38:14 +00:00
anmaster 93457e023a Change more "name woodfloor" to "name wood floor" in some more maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9347 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 10:51:53 +00:00
anmaster fbc447ef99 In /scorn: Fix some invalid key string warnings from gridarta. Move a magic ear under floor. Remove a pointless check_inv.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9338 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 09:32:36 +00:00
anmaster c327168e54 In /scorn/misc/gatehouse: Move some magic_ear under floor, change the look of some wall tiles near the edge of the map to make it clearer that these continue outside map (they are part of the city wall).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9276 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 14:54:50 +00:00
anmaster 22878418ef In /scorn/misc/port_arena: change the floors under walls to match the floors around it. Fix broken animation for exit. Remove some duplicate arches on top of each other, remove unreachable and non-visible wall tiles in a corner of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9275 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 14:51:21 +00:00
anmaster 943723045a Add missing no magic tiles to jail maps in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9224 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:31:58 +00:00
akirschbaum 772638b98d Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
anmaster 3260d8c063 Change exits in /scorn/misc/castle to be under ground and thus look nicer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9160 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 06:54:43 +00:00
anmaster d96ee67454 Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 10:52:18 +00:00
anmaster e5c9604b0a More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 09:49:20 +00:00
ryo_saeba c56cf091cf Link Lursendis quest maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8692 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 07:53:10 +00:00
ryo_saeba fdd015e4c2 Link the Scorn Royalty maps together.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8609 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-24 09:04:38 +00:00
kbulgrien aa58ed4a91 Change gravestone fake generator to grave to match change from skeletons to
zombies.  Override the default generator (5) to (15) mostly because a lot of
the time, the zombies are all dead by the time you get to them.  Also remove
some line wrapping.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8488 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-03 06:38:23 +00:00
kbulgrien a076e45a9c Delete multiple keys and set nrof of one key to the number of keys sitting on
the table so that the table renders under the keys.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8366 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-04 07:02:13 +00:00
ryo_saeba 0cb04a2c5b Small cider house, not much to see yet.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8358 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 10:24:10 +00:00
ryo_saeba e8e7424399 End of the Witherspoon ghost quest, some more fun.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 22:56:28 +00:00
rjtanner 31e1c262ad Changes to the Undead Church - moved the entrance to the Animator Quest one tile to the right and have it hidden by an existing tree. Added an inventory check so that only those who are working on and have completed the Baronet Royalty Quest may enter. This also keeps low level players from accidently ending up in a map that is beyond their level. Changes were made per IRC discussion on 2008-Jan-23.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8255 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 07:18:36 +00:00
kbulgrien 53f2b30307 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
kbulgrien 0a64a4a72c Yet another smoothing update to prevent trees from being smoothed by grass.
Add another statue.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8069 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-01 01:35:14 +00:00
kbulgrien 666ec790e7 Smoothing fixes where greenery overlaps floor.
Remove some duplicate floor (grass) from some trees.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8064 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-30 05:25:41 +00:00
tchize c0a9b6c0cd Cityhall is now closed at night. Petition board and bonus amulet remain available
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8015 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 15:35:51 +00:00
kbulgrien 89b6dd98a0 - Various under-wall tiles changed to better match adjoining ground tiles.
- Northern wall insets changed to show previously invisible landscape.
- Numerous instances of redundant woodfloor tiles removed.
- Add a slightly hidden book of proverbs (obscure hints).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7836 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-11 04:48:18 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 3c61d35164 Set the consecrate level on various altars to 120 so they can not be reset by players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 20:08:25 +00:00
rjtanner e122ec01e5 Set the consecrate level on the House of Healing altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7444 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 15:53:59 +00:00
akirschbaum 3b791f5cb5 Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
rjtanner f8b177290d Synchronize with branch - maps names and map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7394 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-26 01:41:16 +00:00
rjtanner b31a848d89 Fix for bug# 1802171, Obsolete attributes in 2 maps in trunk. Removed un-used message text that said, no_pass
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7248 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 19:37:20 +00:00
rjtanner 159bf8a609 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba d366678c26 Final steps and scripts for the Lursendis quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6405 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 16:02:23 +00:00
ryo_saeba c0e9221014 Castle kitchen, password info when using correct name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6349 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:03:06 +00:00
ryo_saeba f74feed9ba Fix potions of life level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6339 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-25 17:58:20 +00:00
ryo_saeba ea4c3e8547 Remove obsolete field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6276 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:49:39 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
ryo_saeba 1b5d93c164 Remove obsolete attributes. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6236 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 17:26:09 +00:00
eracc 400c3dd017 Try a new tactic with the "alarm system" on brest/zorn/castle.upper.floor.two
and made cosmetic changes to the map.

Put in a fixed reset (30 minutes) for the Scorn Battle Arena maps (exception
is the underground map which is not changed).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5953 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 22:54:19 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 4b439d8019 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:54:57 +00:00
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner fb7b8b8dd5 Corrected error with the zombie generator - it was still generating skeletons. I missed updating the 'breed monster' field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5576 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-20 00:53:16 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner e102e8455c Replaced the skeleton generator with a zombie generator as it apears skeletons are too difficult for players under level 5 or 6. Added some windows to the inner wall sections for easier visability of monsters for new players. The centipede is another source that is the cause of frequent deaths - but is still available for now. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5573 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:21:44 +00:00
rjtanner ebd955d64b Change the reconsecrate level of the alter from 100 to 120 so other players can't convert the altar on unsuspecting worshippers. RJT, Feb-12-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5535 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 03:24:00 +00:00
rjtanner 068db43a96 Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
qal21 ff8974ba3e Add 'ledges' beside the jail teleporters, to prevent players brought there by the 'arrest' command from stepping off of the teleporter. Update the instructions sign to mention the 'arrest' command.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5011 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-07 19:24:38 +00:00
kbulgrien 7b294fa162 - Spelling adjustments only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5003 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-07 02:42:25 +00:00
qal21 4505f8df6e Add Rhyzian amulet quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5000 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 18:40:46 +00:00
lalo af11015768 new god: Valkyrie, of warriors, scourge of magic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4890 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 20:56:44 +00:00
k_ahlers 7480efb4bd Added patch #1531289 from the sf.net-Patchtracker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 10:13:20 +00:00
akirschbaum ba58c0b8c9 Extend the battleground to the treasure compartment and to the exit stairs; this removes the possibility for players to die for real in the arena.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4695 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-22 22:23:08 +00:00
eracc 3900100624 Changed the altar in the Undead Church (Scorn) to one that can be
consecrated. Saw no reason to have a payment altar in there.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4173 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 06:25:20 +00:00
gros 3b77421609 Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts.
Gros - 18/10/2005


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3899 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 18:13:28 +00:00
mikeeusa 202eebad08 CVS: maps-bigworld: added an abandoned temple which hosts kolbolds to scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3869 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-14 21:20:10 +00:00
cavesomething 5743f98f2d remove value hacks from some shops
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3775 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-04 01:48:02 +00:00
cavesomething 47c712bb05 add shop headers to scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3761 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 03:05:22 +00:00
akirschbaum e6839878a8 Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
qal21 3b05aedd01 Fix several bugs with the arena death teleporter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3541 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-13 05:57:50 +00:00
ryo_saeba 2f1e9b8c0e Add more battleground as players were getting killed later on (RFE 1222304)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3523 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-10 08:12:02 +00:00
eracc f1869dee9a Yet another try to commit this map. CVS is irritating me ...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3309 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 18:26:01 +00:00
eracc 9fbd70f9be Recommit because of errors in the last commit attempt. Crossing fingers ...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3308 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 18:24:42 +00:00
eracc 371b925e86 Missed updating these altars in the previous fit of editing. Perhaps the ones in scorn/misc should be moved to scorn/temples ... but another day.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3307 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 18:21:54 +00:00
eracc 5771e041ac Several maps updated and never committed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3299 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 01:06:28 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
salathar 82d6cd6bbc -Add magic mouths to southern waiting cells
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2989 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-12 16:21:34 +00:00
salathar 303a2bab1b Update map to have more waiting cells. Minor cleanups.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2988 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-11 22:56:56 +00:00
salathar 1740ae0609 -Add second floor to Scorn jail
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2987 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-09 23:21:55 +00:00
temitchell 0989590724 - fix issue with Hero of Scorn expiration. If this was the intentional
behaviour for the marker to expire, will the maker please inform me to
change it back.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2836 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:14:48 +00:00
temitchell f815f83e12 - fix for player casting spells through the gatehouse and killing people
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2835 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:12:17 +00:00
temitchell 1d6ed5eebb - fix DM boards to - apparently the java editor does not copy script
paramaters when copying objects


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2793 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-24 18:52:12 +00:00
temitchell 9d6900d3d9 - adding DM petition boards to Scorn cityhall and Navar courthouse
these are linked to the message board in the HallOfDMs for easy access


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2792 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-24 18:14:32 +00:00
temitchell 1ea8516bd0 - fix maps with old image notation (storing more than head).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2721 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-11 00:33:45 +00:00
temitchell 26cb02929f - remove some evidence
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2244 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 03:10:50 +00:00
temitchell 83140f6eed - missed this one...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2115 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-05 06:39:54 +00:00
temitchell d6f783164b - making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4.  Moved some lower level maps and the free inn to
accommodate.  A couple new maps heavy on the training would be good
here.  This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players.  Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
jbontje 1f71d5233b fixed download url
mids 2003-03-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2076 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-24 19:11:20 +00:00
mwedel 44d3295cce bring forward some typos that were made in the small world maps to the big
world maps (library & beginners).
remove some excess floors from the tinytrade map.
MSW 2003-03-20


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2072 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-21 08:13:07 +00:00
temitchell 3e77da2eb3 Added lighting to the scorn gatehouses
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1790 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-03 07:04:17 +00:00
mwedel d70ebc1c34 Add a bunch of new maps to the bigworld maps. Update many maps
they sit on.  Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00
mwedel f16e147fb7 More maps added to the bigworld distribution. Also some fixes
of existing maps.
MSW 2002-09-20


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1733 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-20 07:25:42 +00:00
mwedel 072ea9f031 Fix a bunch of broken exits.
Add some of the peterm maps that are linked to maps already added.
MSW 2002-06-04


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1615 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-05 07:31:52 +00:00
mwedel f14e1c015b Update scorn maps with changes that have been made in the main map
distribution.

Add santo_dominion maps, as well as road connecting scorn and
santo dominion.
MSW 2002-05-19


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1595 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-20 03:46:07 +00:00
mwedel ab8848e914 Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps.  Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00