ryo_saeba
54f8ec403b
Explicitly convert to int.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21650 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-27 16:31:47 +00:00
ryo_saeba
93c80bd357
Fix script conditions, round 3.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21649 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-27 13:24:26 +00:00
ryo_saeba
02f585973c
Fix script conditions, round 2.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21648 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-27 13:07:28 +00:00
ryo_saeba
9dbb9fdaa9
Fix script conditions not working with Python3.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21647 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-27 12:38:58 +00:00
ryo_saeba
68e659dc84
Use Valkyrie's temple instead of a generic church.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21646 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-27 12:04:24 +00:00
ryo_saeba
204bfc8ee7
Change face to match animation.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21645 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-27 09:17:55 +00:00
silvernexus
08e61721bb
Remove duplicate very high mountain tile hiding under another very high mountain tile at (43, 5).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21632 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-23 01:51:27 +00:00
silvernexus
3149b77f6e
Remove brush tile hiding under a shallow sea tile.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21631 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-23 00:57:38 +00:00
silvernexus
a05c8eb384
Fix potential for NoneType as player if Owner is null on non-player activator.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21627 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-20 03:54:58 +00:00
ryo_saeba
d10fdbe1a7
Replace Temple of Valkyrie by Church of Valkyrie, adjust walls around.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21622 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-17 16:46:06 +00:00
ryo_saeba
1efa0d02f6
Fix stairs coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21621 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-17 16:20:42 +00:00
ryo_saeba
35c8592208
Move exit under an extra grass column on the right, for coherence.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21615 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-17 14:37:28 +00:00
partmedia
f9d08be1af
Remove duplicate dialog
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These guards are positioned close enough that only one guard needs
dialog to be able to hear the player.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21607 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-12 20:43:30 +00:00
ryo_saeba
1c045b242c
Fix some conversions.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21606 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-12 20:02:45 +00:00
ryo_saeba
8d8bbdcb39
Use 'Cast' instead of 'CastAbility'.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21604 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-12 16:44:09 +00:00
ryo_saeba
4318122384
Add spell casting script for arrows, adapted from patch https://sourceforge.net/p/crossfire/patches/364/
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21599 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-12 16:12:36 +00:00
ryo_saeba
8d9a295239
Add chest style map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21586 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-02 16:27:38 +00:00
rjtanner
244452735e
Layout changes to A Small Shop (brest/shops/a_small_shop) to add more cosmetic changes to the map exterior, teleporter adjustments and world map entrance (world/world_107_123) update
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21571 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-29 07:58:27 +00:00
rjtanner
a96dc6d3df
Update Rainbow Islands (pup_land/rainbow/islands) map to have the same width and height as Pup Land world map for proper alignment and tiling in Mapper, no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21570 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-29 06:49:16 +00:00
rjtanner
769c5ae4ce
New maps related to Undermountain of Brittany, added to give more sense of underground depth. Still unlinked from the world map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21528 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-31 22:17:57 +00:00
rjtanner
7bdd8a1347
Minor cosmetic updates to numerous Undermountain of Brittany maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21527 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-31 22:16:04 +00:00
silvernexus
b5943ff60b
Fix handling in autojail when a player is killed by starvation.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21519 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-20 18:37:10 +00:00
silvernexus
d0debad84d
Prevent attempt to dereference None player in QuestAdvance.py.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21518 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-20 18:14:35 +00:00
silvernexus
d01ba7fa68
Fix flagstone tile in entrance area of Scorn Tannery that allowed spells to be cast.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21517 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-20 18:01:46 +00:00
silvernexus
dde894bb8a
Improve utilization of creator arch for hint from the semi-gods creation.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21499 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-13 01:33:55 +00:00
silvernexus
c4e44a4667
Fix House of Treasure only producing the "You are lucky" note and not the accompanying ring/amulet.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21494 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-11 17:43:03 +00:00
silvernexus
f1b63255c3
Add additional floorstyles to random maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21481 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-07 02:17:19 +00:00
silvernexus
57e400a442
Fix museum of arms to correctly show white and balck leather cloaks.
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while here, fix a mispalced magic_mouth message on a shield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21480 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-06 17:29:33 +00:00
silvernexus
3a5338e543
Add missing map corrections for pupland tiling.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21479 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-06 17:28:09 +00:00
rjtanner
e81facdc80
Remove incorrect reference to 'artifact Port Joseph Bank' in world/world_101_114 map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21470 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-01 17:41:23 +00:00
silvernexus
06e7390729
Use map tiling between pup_land/world and pup_land/rainbow/islands. Update exit references to reflect subsequent repositioning of map data.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21468 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-01 15:48:15 +00:00
silvernexus
f254fc82a0
Update sword of Souls python code to reflect movement of handling exp scaling to caller in r21461
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21462 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-28 00:28:48 +00:00
rjtanner
2d7a1b6376
Added a description summary for Nurnberg in the regions.reg file
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21456 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-23 19:46:22 +00:00
rjtanner
6609b1d8ef
Added a description summary for Ancient Pup Land in the regions.reg file
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21455 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-23 05:58:06 +00:00
rjtanner
4610f94b64
Added a description summary for Pup Land in the regions.reg file
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21454 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-23 05:39:36 +00:00
rjtanner
a341eb304e
Added a description summary for Brest in the regions.reg file
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21453 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-22 23:20:22 +00:00
rjtanner
d25122c0e3
Added a description summary for Lone Town in the regions.reg file
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21452 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-22 22:29:02 +00:00
crowbert
6542204434
Minor English cleanup
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21389 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 23:14:21 +00:00
ryo_saeba
5971f28e04
Use archetypes for converters instead of custom ones.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
ryo_saeba
27416c9746
Use 'warlock' instead of mage, which is being removed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21362 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 13:40:56 +00:00
silvernexus
647022710c
Adjust weapon of Souls python code to use TotalExp field instead of PermExp
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Requires server r21321, recommended to use server r21326 with this change. Some builds produce a barfing cfpython plugin in r21321, while some don't. All should work in r21326.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21327 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-02 01:32:14 +00:00
rjtanner
a9ce8b82df
Numerous cosmetic, design and functional changes to Astral Vault (planes/astral-vault) to prevent players from using the map as free transportation
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21311 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-25 19:09:48 +00:00
partmedia
3e555cb5a7
Fix exit coordinate
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21310 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 19:11:58 +00:00
partmedia
3febd25ae7
Unmark unique exit from Astral Plane to Suno-yamatoshi
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The Suno-yamatoshi uses an intermediate map before exiting to
Azumauindo. Marking the intermediate map breaks the relative path to the
bank exit, trapping players in the Astral Plane.
While here, fix capitalization.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21309 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:43 +00:00
partmedia
5edab52b8a
Use absolute paths for exits to the Astral Vault
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
silvernexus
7ecd9c667a
Add condition to make item reset in lose_buffs_on_drop.py only occur if the items has been used since last time it was reset.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21301 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-23 02:39:00 +00:00
silvernexus
219e1b9049
Make water dipped into a fountain be identified, so as to prevent infinite alchemy experience from repeated drinking of the water and re-dipping.
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Still working out how to prevent the same with smithery on the empty bottle.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21300 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-22 23:40:52 +00:00
rjtanner
5523e35dad
Update trunk maps ChangeLog
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21299 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-21 19:18:00 +00:00
rjtanner
8870f2c9d1
Added the world map tile (world_120_110) south of Hamlet of Lord Marksel to the Marksel region
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21274 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-16 05:30:17 +00:00
silvernexus
a7bc3f9a75
Make Rune of Sparking appear in random map traps in place of Rune of Marking, which did nothing.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21270 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-14 15:39:19 +00:00