Commit Graph

1466 Commits (84d35d0d24f8ec55f0d47374da32c5c89aa9c724)

Author SHA1 Message Date
kbulgrien 84d35d0d24 - Add a README that briefly describes ChangeLog maintenance with svn2cl and
notes various issues associated when it is used to update the ChangeLog.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8054 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-28 07:17:31 +00:00
kbulgrien 2f2749396d - Updated ChangeLog with svn2cl 0.9, and merged manually edited information
with the autogenerated information.  Removed one apparent error indicating
  a change that does not exist in trunk.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8053 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-28 06:59:36 +00:00
tchize 9052625c6c undo woods convertion commit of 2 hours ago
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8050 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 22:35:43 +00:00
tchize 6e4c55c4eb Convert woods to grass_only + woods 5
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8046 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 19:21:42 +00:00
ryo_saeba e07c6ecc8d Fix message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8043 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-26 23:15:12 +00:00
ryo_saeba 957ff2fab6 Fix wrong coin for buying.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8042 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-26 23:12:39 +00:00
tchize ae73a16c1f Massive change of grass based tiles to grass + another object above. Better result with smoothing
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8038 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 19:50:43 +00:00
kbulgrien 50603e01ef - Remove spurious line breaks and section texts into paragraphs.
- Remove spurious msg/endmsg in warlock and monk characters.
- Various subtle improvements to character class descriptions.
- Major rework of the welcome message and to the Crossfire Primer texts include
  placing the movement primer prior to the primers that refer to direction keys
  used to fire magic.  Texts regarding character appearance are changed to
  account for the fact that dragon/wraith/fireborn faces are not affected by a
  class selection.  In some cases, new relevant information has been added to
  better teach the concept presented in a primer.
- Re-synch the four Halls Of Selection except where the content differences
  are due to gameplay differences.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8037 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 17:41:23 +00:00
tchize 1a7b67ee36 Updated maps, begin of quest of blood vampire
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8035 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 15:13:17 +00:00
gros 6573ac0db9 Add support for the "give" command, that allows a player to show an item to an NPC.
Useful when coupled with scripts to write "bring me back something" quests.
Add support for the "give" command to the Mad Mage, with a generic "show me and
I'll talk" kind of system.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8018 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-23 01:19:42 +00:00
tchize c0a9b6c0cd Cityhall is now closed at night. Petition board and bonus amulet remain available
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8015 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 15:35:51 +00:00
tchize fb457124b3 Make the gork's treasure quest use python for npc dialog. It's now mandatory to go throught full dialog to get the treasure key, knowing password is not enough
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8009 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 13:44:37 +00:00
tchize d19f6771c6 Add some dialog entries to sigmund, add a password to access scorn (forces newbies in training). No way back to newbie house aftre quitting it, forced into scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8004 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 10:55:39 +00:00
kbulgrien 71e74f7500 - Replace Lighthouse arch with lighthouse_northwest arch and remove no longer
needed light source.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8003 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:37:43 +00:00
kbulgrien cb88daca7c - Convert the lighthouse to the lighthouse_west arch.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8001 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:03:51 +00:00
kbulgrien 08a9787d87 - Replace s_city_tower arch with s_lighthouse since it is named Lighthouse.
- Remove light sources since the lighthouse arch already has a glow radius.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7997 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 06:34:18 +00:00
tchize 8ee2a43c1b Upgraded sigmund :)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7983 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 23:27:59 +00:00
kbulgrien f1c03fa9f2 - Change woodfloor2/brush shoreline where the lighthouses sit.
- Rework the town wall on the north by the lighthouse so two-tile high
  lighthouse will not overlap the wall tile.
- Remove the light sources by the lighthouse since the lighthouse has a
  glow_radius set in the arch.
- Smoothing fixes under docks where grass was smoothing into the water
  (regression introduced in SVN revision 7746). 
- Smoothing fixes on shoreline after introduction of lighthouse.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7980 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 05:15:48 +00:00
tchize 0f8c2e86ab Update match rules of CFDialog, add a script to use it
easily in maps, update newbie house so the wise sigmund
can provide more interactive support to players



git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7968 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-18 22:29:42 +00:00
ryo_saeba f5780fed48 Change the exit leading to the final map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7941 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 23:20:47 +00:00
ryo_saeba f160ec0d3a Small quest, that may be expanded later. New manor outside Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:10:28 +00:00
ryo_saeba 467fa58499 Fix mat seen as a chest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7938 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:08:36 +00:00
tchize cfa5773ef8 Add a simple to use script that make use of NPC dialog
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7930 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 15:15:41 +00:00
ryo_saeba 8fb0b56df1 Fix some chairs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7929 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 14:41:19 +00:00
tchize 0e5dbc2d13 Add a "go to sleep" script based on time of day
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7928 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 12:52:24 +00:00
kbulgrien b6a71597ae - Smoothing fix to make smoothing not cover over water tunnel and subsequent
shoreline modification to avoid unsmoothed corner of shoreline.
- Remove unnecessary grass tile under hole.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7894 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-14 05:40:52 +00:00
kbulgrien 8156389d4c - Line break removal and minor rework of some message texts.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7892 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-14 03:52:07 +00:00
kbulgrien 67a5e9c291 - Line break removal and minor rework of some message texts.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7891 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-14 01:07:08 +00:00
kbulgrien bce316bbe1 - Coffee drinker now has a name and a bit more to say.
- Remove pointless case sensitive match strings.
- Add a few more match strings to Eswald.
- Remove spurious line breaks.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7883 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-13 04:55:47 +00:00
kbulgrien 89b6dd98a0 - Various under-wall tiles changed to better match adjoining ground tiles.
- Northern wall insets changed to show previously invisible landscape.
- Numerous instances of redundant woodfloor tiles removed.
- Add a slightly hidden book of proverbs (obscure hints).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7836 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-11 04:48:18 +00:00
kbulgrien 7268b5c76c - New ne, se, sw, and nw mine wall archetypes fix the Scorn port gate house to
use the same wall material for the entire building.  Various floor changes
  also done to go along with the wall edits.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7803 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-10 07:19:58 +00:00
kbulgrien e001ad5070 - Replace board floor under pier with more appropriate ground pieces.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7746 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-08 15:11:41 +00:00
eracc ffb9984d23 Fix a display problem with overlapping swall not looking correct when in-game
although it looks correct in Gridarta.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7694 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-04 19:22:46 +00:00
eracc 7be1d30d3d Fix mistyped path for pup_land in the Wolfsburg transport shoppe.
Add buttons under the teleporters to try to keep players from being trapped.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7681 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-03 22:34:59 +00:00
eracc c8923507da Update transport shoppes with Valkyrie altar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7680 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-03 21:38:25 +00:00
eracc 37308274e7 Add "Ye Olde Transport Shoppe" to Wolfsburg and update world map for same.
Fix some errors with various buildings on the world map.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7676 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-03 20:10:24 +00:00
eracc 13d9586428 Removed the silly and useless Wolfsburg "whorehouse".
Added Wolfsburg apartment (buildable).
Added Wolfsburg buildshop.
Update world/world_128_109 with the new map info.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7672 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-03 00:26:27 +00:00
ryo_saeba d546bf6a8e Fun item Eracc can use for his maps :)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7570 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-24 23:28:05 +00:00
rjtanner b596ef4fdb Map normalize, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7567 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-24 20:34:35 +00:00
eracc f227cc4fd8 Add Zorn castle floor four.
Update all "shadow" creatures in Zorn castle to be disease immune even though
they are not undead.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7566 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-24 20:28:56 +00:00
tchize 4510e0ab0b time of day script modified to use python, and simplified in use.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7562 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-22 22:29:06 +00:00
tchize 42656ed898 timeofday based python script
updated existing script to use JSON notation
added a "replace in all map" script
added a test map
updated test maps to JSON notation
added helper tools: CFTimeOfDay and CFMapTransformer
fixed warnings in gridarta


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7546 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 23:21:00 +00:00
rjtanner be7e87113f Additional conversion tables in the Nurnberg bank; jade to amberium, amberium to jade, platinum to jade, jade to platinum and gold to silver
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7543 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:58:13 +00:00
rjtanner 104220a2b6 Cosmetic changes with the Nurnberg bank, also rearranged the floor stacking order so that no_magic tiles appear under sections of swall
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7542 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:39:49 +00:00
rjtanner 93a6534ae0 Updated various banks to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7541 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:27:56 +00:00
akirschbaum eb951460e0 Replace obsolete field slow_move with move_slow/move_slow_penalty.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7539 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:16:20 +00:00
rjtanner 12219c9f88 Updated the Navar bank to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7537 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:10:36 +00:00
akirschbaum dc15984753 Do not create superfluous 'randomitems none' attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7536 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:02:46 +00:00
rjtanner a116c46572 Updated the Scorn bank to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7534 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 22:54:29 +00:00
gros f57f3a6895 Corrected a glitch in IPO Colette's answer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7532 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 18:52:50 +00:00