rjtanner
ce35a41035
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10998 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-17 06:32:22 +00:00
rjtanner
59832b448c
Touch up world_*_100 maps (first fow) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10996 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-17 02:51:12 +00:00
rjtanner
bfaa0c9b94
Map header correction - removed double 'Modified:' time stamp entry
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10995 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:54:46 +00:00
rjtanner
4ceef25c38
Restore elevation setting under the recently moved Puddings Place map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10994 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:49:58 +00:00
rjtanner
d5f8296cb9
Moved /scorn/anthony/prison.1 to /scorn/misc/prison.1, updated map paths to use prison.1 where necessary
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10983 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:21:02 +00:00
rjtanner
27ab36d689
Rename /scorn/anthony/prison to prison.1 before moving it to the same directory (/scorn/misc/prison) as the other half of the map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10982 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:14:50 +00:00
rjtanner
af86af998d
New map in Brest - Shrine of Valkyrie
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10882 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-08 06:16:27 +00:00
rjtanner
a12663ccb1
Redesign interior of the Kingdom Palance
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10860 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:10:56 +00:00
rjtanner
636a52027e
Redesign interior of the Brest IPO
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10859 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 07:05:30 +00:00
rjtanner
f3e9914abf
Redesign the interior of Magic shop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10850 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 09:05:08 +00:00
rjtanner
2db7a5b1ec
Redesign the interior of Weapon shop, requires archetype update r10844 or newer
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10849 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 07:37:06 +00:00
rjtanner
7ddd74bc4e
Redesign the interior of Food Store
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10848 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 06:53:14 +00:00
rjtanner
5a9f7166e4
Redesign the interior of CVT
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10847 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 06:36:49 +00:00
rjtanner
7fd203db75
Redesign the interior of the Armour shop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10846 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 05:43:31 +00:00
rjtanner
41767f69bf
Moved brest armour, cvt, food, magic and weapon shops to the /brest/shops directory
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10845 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 05:20:07 +00:00
rjtanner
e09e57647f
Corrected map entrance coordinates from world map to Scorn House of Power
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10833 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-04 06:58:19 +00:00
rjtanner
78c0ce6d6d
Correct map entrance coordinates from world map to Wolfsburg Inns
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10823 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 03:00:32 +00:00
rjtanner
ad9153124e
Replace and phase out the (old) oakdoor graphic with something different
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10795 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:38:57 +00:00
rjtanner
f4b1c9a424
Correct map entrance coordinates from world map to Scorn Gem Shop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10792 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:02:29 +00:00
rjtanner
0517e21aba
Correct map entrance coordinates from world map to Scorn maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10788 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 07:32:04 +00:00
rjtanner
d1063910ea
Replace and phase out the (old) oakdoor graphic with something different
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10781 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 06:31:58 +00:00
rjtanner
e8f17450d1
Correct map entrance coordinates from world map to Navar shop maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10773 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:50:25 +00:00
rjtanner
0180d45d4f
Correct map entrance coordinates from world map to Euthville Magic Shop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10759 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:45:40 +00:00
rjtanner
428d1c3bc7
Correct map entrance coordinates from world map to Darcap Potionship
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10754 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:01:47 +00:00
rjtanner
415f12fc42
Added walls to the dungeon map, updated exit & entrance coordinates due to the map size changing
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10752 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 01:45:33 +00:00
rjtanner
efb267fc36
Redesign House of Healing so the interior somewhat matches the building exterior
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10741 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 01:23:12 +00:00
rjtanner
e0ef49543c
Insert missing ground tiles (grass) and lake tile to central area of Scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10731 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:07:23 +00:00
rjtanner
8f42751835
Update building name to match internal map name
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10730 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:05:54 +00:00
rjtanner
0c25575779
Move Puddings Place map to the Scorn Harbor - the acid using monsters in this map are too deadly and crual to new and unprepaired players
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10711 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:22:37 +00:00
rjtanner
317a03e333
Redesign Bob's Bakery in darcap/town2
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10695 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 06:52:05 +00:00
rjtanner
2980deaf81
Redesign of sages tower in darcap/town2 to make them individual maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10694 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 06:27:46 +00:00
rjtanner
24ae9f651b
Redesign of fisherhouses to make them individual maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10691 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 05:39:32 +00:00
rjtanner
40b06c1c0a
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10627 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-21 01:40:13 +00:00
rjtanner
6341fe8c9a
Update entrance coordinates from World map to Pygmy Forest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10277 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-08 00:03:17 +00:00
rjtanner
91a297c248
Apply scorncounty region to some of the maps surrounding Scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10231 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-31 01:16:59 +00:00
rjtanner
f72cf0fb7e
Apply regions to relevant world maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10230 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-31 01:01:59 +00:00
rjtanner
501f0d1d71
Made the structure names generic and similar since their is intent for the player to explore the entire area as part of the storyline and quest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10229 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-31 00:40:42 +00:00
rjtanner
b9883e9c59
Map name updates for the Gates in Scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10226 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-30 01:48:20 +00:00
rjtanner
d9640e347f
Map name syntax change, Lord Butakis' Fortress -> Fortress of Lord Butakis
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10224 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-30 00:15:29 +00:00
rjtanner
d599ed06d1
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10210 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-29 00:34:13 +00:00
rjtanner
3ee4f83800
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 19:58:18 +00:00
rjtanner
3073b0db4c
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10205 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-27 05:14:45 +00:00
rjtanner
3b20798a3e
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10199 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 07:09:18 +00:00
rjtanner
c36c5b3b33
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner
7b7e79ff05
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10197 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 02:06:25 +00:00
rjtanner
15eb4bfa2f
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10185 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 06:24:13 +00:00
rjtanner
9928fe63a5
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10184 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 01:19:10 +00:00
rjtanner
3fda522055
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10181 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 00:54:52 +00:00
rjtanner
9d7238c7c7
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 22:28:06 +00:00
rjtanner
89c2b7511c
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:47:55 +00:00
rjtanner
05cd0be130
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner
bbb3f69aaf
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10143 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 22:39:30 +00:00
rjtanner
4ba3cc1562
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10140 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:48:39 +00:00
rjtanner
6ae7ed2977
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner
48f6e9fe9c
Resize maps and updated exit & entrance coordinates, updated world maps to reflect this change too
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10015 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-05 20:46:16 +00:00
rjtanner
5f14533b52
Resize maps to remove empty and unused space. Adjust map exit & entrance coordinates accordingly.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10001 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-05 05:35:55 +00:00
rjtanner
7f5e85d6d5
Updated entrance coordinates to Run-down Church
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9998 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-05 02:05:21 +00:00
rjtanner
3ab0e82991
Match building names to the map name they link to
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9982 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-03 01:32:22 +00:00
rjtanner
07833aa74e
Update entrance coordinates to Frost Keep (whalingoutpost/misc/castle1)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9972 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-02 01:39:37 +00:00
rjtanner
d32a9ad7fe
Re-designed (elemental) houses map; now each elemental house is a standalone map vs all of them being in the same map divided by walls. Also updated the world map for Darcap to use the new house maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9845 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 01:54:58 +00:00
rjtanner
5e612da628
Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9763 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-20 23:59:06 +00:00
ryo_saeba
50a2ed2c89
Fix name.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9744 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-16 07:48:27 +00:00
quinet
65348c5cc6
Changed the route of the ships between Navar, Darcap and Wolfsburg in a way
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that makes more sense according to the world map. This should be less
confusing for new players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9696 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 15:37:44 +00:00
quinet
c2dd185d6d
Changed the route of the ships between Scorn, Stoneville and Santo Dominion
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in a way that makes more sense according to the world map. This should be
less confusing for new players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9695 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 15:21:45 +00:00
quinet
181b79a468
Merged Darcap Circus into the world map world_116_102.
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Updated all exits of the affected maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9694 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 13:51:06 +00:00
ryo_saeba
4107525495
First pass to add lore to the town.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:02:22 +00:00
anmaster
5999771d7e
Resize some maps in whalingoutpost to use smaller size, they were really wasteful, update to worldmap in order to fix exits for the new sizes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9161 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 06:56:30 +00:00
anmaster
1511921f17
Fix some double ground in Darcap harbour.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9157 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-28 09:43:06 +00:00
anmaster
beb38c76cd
Change /azumauindo/misc/entrance1 to use a creator instead of a conveyor belt for the passes. Also means the map doesn't have to be so wide so had to update entrances/exits on worldmap too.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9156 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-28 08:22:13 +00:00
anmaster
f4effab867
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster
d09792c4c6
Workaround for cfrhg causing random maps when walking on gates to castle of Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9135 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-22 21:24:00 +00:00
ryo_saeba
21aef8389b
Navar university, first ground. Only one professor, but some lore already.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9109 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-19 21:09:19 +00:00
ryo_saeba
0b226ee63c
Totally unfinished, so move to unlinked.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8897 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-06 20:17:42 +00:00
ryo_saeba
c2e526595f
Commit patch #1817285 : Pet apartments, by anonymous submitter.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8696 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 12:27:52 +00:00
gros
071028da15
Introduced Part I of the Brewery Quest, replacing Newbie Tower.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8638 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-26 18:15:15 +00:00
rjtanner
193dd0419c
Patch [ 1817282 ] Almost new map -- Now a new map, Darcap Raffle 1
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8473 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-29 06:49:29 +00:00
ryo_saeba
823594cb2e
New small house.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8405 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 23:14:44 +00:00
ryo_saeba
42c570889e
Name some houses.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8401 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 21:56:42 +00:00
ryo_saeba
0cb04a2c5b
Small cider house, not much to see yet.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8358 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 10:24:10 +00:00
rjtanner
f996d09474
Error in the last commit. Finally solve map warning about a random map without a message
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8352 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 05:51:16 +00:00
rjtanner
ebe5ef2a7a
Resolve map warning about a random map without a message
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8350 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 05:31:39 +00:00
rjtanner
61746929fe
Building name update (cider house -> Cider House) and removed a link to a map that currently is not in SVN (/scorn/misc/cider_house)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8347 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 04:47:50 +00:00
kbulgrien
6625686736
Fix mispelled "appartment" in various player visible data locations.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8324 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-30 19:02:31 +00:00
rjtanner
2d65e67300
Changes to make Mopoon's Weapon Shop entrance a little easier to see and obscure the entrance to the Chaos Lair - this is to revert back to how Lake Country used to look before recent changes with either client display, tile smoothing, etc.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8321 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-30 06:03:40 +00:00
ryo_saeba
e8e7424399
End of the Witherspoon ghost quest, some more fun.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 22:56:28 +00:00
rjtanner
9f901e3103
Updated the map/cave name for the Goblin Chieftan map that is part of the Scorn Royalty Quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8254 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 06:29:48 +00:00
gros
ea6c8af21e
Added the first part of the Heimser Brothers Quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8169 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 00:49:29 +00:00
eracc
9568432f5f
Add a quest that starts in Darcap. Quest was created by Chad Opperman
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cromagic@sbcglobal.net with minor fixes by me.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8084 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-03 23:47:30 +00:00
tchize
9052625c6c
undo woods convertion commit of 2 hours ago
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8050 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 22:35:43 +00:00
tchize
6e4c55c4eb
Convert woods to grass_only + woods 5
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8046 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 19:21:42 +00:00
tchize
ae73a16c1f
Massive change of grass based tiles to grass + another object above. Better result with smoothing
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8038 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 19:50:43 +00:00
tchize
1a7b67ee36
Updated maps, begin of quest of blood vampire
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8035 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 15:13:17 +00:00
kbulgrien
71e74f7500
- Replace Lighthouse arch with lighthouse_northwest arch and remove no longer
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needed light source.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8003 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:37:43 +00:00
kbulgrien
cb88daca7c
- Convert the lighthouse to the lighthouse_west arch.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8001 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:03:51 +00:00
kbulgrien
08a9787d87
- Replace s_city_tower arch with s_lighthouse since it is named Lighthouse.
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- Remove light sources since the lighthouse arch already has a glow radius.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7997 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 06:34:18 +00:00
kbulgrien
f1c03fa9f2
- Change woodfloor2/brush shoreline where the lighthouses sit.
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- Rework the town wall on the north by the lighthouse so two-tile high
lighthouse will not overlap the wall tile.
- Remove the light sources by the lighthouse since the lighthouse has a
glow_radius set in the arch.
- Smoothing fixes under docks where grass was smoothing into the water
(regression introduced in SVN revision 7746).
- Smoothing fixes on shoreline after introduction of lighthouse.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7980 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 05:15:48 +00:00
ryo_saeba
f160ec0d3a
Small quest, that may be expanded later. New manor outside Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:10:28 +00:00
kbulgrien
b6a71597ae
- Smoothing fix to make smoothing not cover over water tunnel and subsequent
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shoreline modification to avoid unsmoothed corner of shoreline.
- Remove unnecessary grass tile under hole.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7894 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-14 05:40:52 +00:00
kbulgrien
e001ad5070
- Replace board floor under pier with more appropriate ground pieces.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7746 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-08 15:11:41 +00:00
eracc
37308274e7
Add "Ye Olde Transport Shoppe" to Wolfsburg and update world map for same.
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Fix some errors with various buildings on the world map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7676 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-03 20:10:24 +00:00
eracc
13d9586428
Removed the silly and useless Wolfsburg "whorehouse".
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Added Wolfsburg apartment (buildable).
Added Wolfsburg buildshop.
Update world/world_128_109 with the new map info.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7672 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-03 00:26:27 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner
01e889ade7
Remove links to non-existant maps (or maps that are still in /unlinked)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7471 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 07:50:47 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
0bfa8e01c5
Set 'The Dean' mailbox in Navar to no_pick 1 so people can't pick it up
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7443 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 15:03:34 +00:00
rjtanner
d237255ece
Synchronize with branch - add missing eleveation, remove unused message and map name
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7409 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-27 23:48:22 +00:00
rjtanner
1030ecf2fe
Map name update (from MWizard to Tower of Sorcery) to match the referenced name in the Magic Mouth just inside the entrance (Mwizard0)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7347 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 20:42:16 +00:00
rjtanner
9b74b4eb95
Merge map names from trunk - renamed tower in world maps to Temple Justice in both trunk and branch
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7336 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-17 19:55:15 +00:00
akirschbaum
8c9a288e91
Convert absolute into relative map paths.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7147 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-15 07:26:06 +00:00
rjtanner
b8e0d6efca
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7131 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:37:45 +00:00
rjtanner
ff96262c2b
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7130 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:08:40 +00:00
rjtanner
5013d6df7d
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7129 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 01:39:21 +00:00
rjtanner
50cb90fd79
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7128 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 23:54:59 +00:00
rjtanner
159bf8a609
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba
3fe0dac0e9
Remove obsolete and invalid flag.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6780 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-16 21:16:27 +00:00
ryo_saeba
dc70f5216e
Scorn's Trappers, hidden in Scorn's port.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6356 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-27 10:13:00 +00:00
ryo_saeba
46316195f4
Sentrio's house.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6352 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:05:33 +00:00
ryo_saeba
5022a9d638
House and underground tavern.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6351 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:04:34 +00:00
ryo_saeba
c0e9221014
Castle kitchen, password info when using correct name.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6349 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:03:06 +00:00
ryo_saeba
9ec02092c0
Small farm, with special chicken - don't bother'em.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6331 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-24 18:19:11 +00:00
ryo_saeba
4d3bc46f1d
Small empty house.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6330 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-23 20:52:32 +00:00
ryo_saeba
d3d674d05b
Small house.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6329 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-23 20:19:16 +00:00
ryo_saeba
7d7507e830
Remove obsolete walk_o[n|ff] attribute.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6288 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 22:15:23 +00:00
akirschbaum
45d36cb162
Spelling corrections.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
ryo_saeba
a1b6e4de92
Small park.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6217 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-08 10:21:16 +00:00
ryo_saeba
3308dad503
Add Greyshield quest to bigworld.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6166 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-30 21:58:59 +00:00
ryo_saeba
5f1609c4f9
Wagon that should facilitate player's moving between towns.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6148 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-29 16:21:23 +00:00
ryo_saeba
93ee7c5d4b
Scripted house (in Navar), first version.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6063 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-18 20:46:51 +00:00
eracc
3f3eca1fb8
Add some light at the Brest transport point.
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Create new shop. A shop with transporters in Lone Town. This is the initial
version and will be modified as needed based on feedback.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5962 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:14:48 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
0597888502
Remove empty msg..endmsg values.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:43:51 +00:00
akirschbaum
77238600f0
Remove redundant empty msg..endmsg values.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5833 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:18:37 +00:00
eracc
0d247b4952
Fix the spot where guild portals send one near brest. Now contains a
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"landing pad" there with a road.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5769 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 23:30:42 +00:00
eracc
c620d87597
Fixed the shop entrance coordinates and removed the wall blocking the spell
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casting walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5746 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 01:43:09 +00:00
eracc
a049fd55fa
More fixes to Zorn Castle.
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Add a new shop to Brest that has a "cancellation booth" and "mana crystal"
booths (to recharge mana crystals.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5745 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 23:01:01 +00:00
eracc
7a14ffe9c8
Create and add another low level house for beginners starting in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5714 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 21:34:28 +00:00
rjtanner
c71facbe1a
Removed link to non-existant map, Morok Dun mines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5654 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-03 01:55:33 +00:00
rjtanner
b2339b41cf
Map had a double entrance (or exit) on it, to a map that did not exist. Removed this reference as an invisible exit (or entrance) sends the player to the guard house map. Added a missing terrain tile beneath one of the buildings, too.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5653 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-03 01:53:22 +00:00
rjtanner
f160d30887
Removed link to non-existant map, downthewell. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5652 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-03 01:47:08 +00:00
rjtanner
0b463a711b
Removed links to non-existant maps, Rolando's house and Yolanda's House in SE Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5651 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-03 01:42:31 +00:00
rjtanner
e3bfe5be7a
Map had a double entrance (or exit) on it, to a map that did not exist. Removed this reference as an invisible exit (or entrance) sends the player to the guard house map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5645 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 04:08:06 +00:00
rjtanner
2a395d0e51
Missed this in the last commit. Removed a link in world map to missing map - Smugglers Ship outside of Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5642 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 03:46:59 +00:00
rjtanner
a14f9e4314
Update world map reference to Adobe House in Navar. Remove links in world maps to missing maps - Lonely Hut in Wolfsburg, Smugglers Lair and Smugglers Ship outside of Navar. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5641 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 03:45:30 +00:00
rjtanner
7fd475bd30
Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5636 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 01:01:43 +00:00
kbulgrien
8b53ae406c
- Controling -> Controlling
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- Linebreak removed from msg text.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5630 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 03:13:19 +00:00
rjtanner
77ecb24e98
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
rjtanner
5c3dc5f16a
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 07:48:52 +00:00
rjtanner
a5651e73b1
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5609 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 01:49:09 +00:00
rjtanner
af5fe2c2ab
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5591 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:00:33 +00:00
rjtanner
7d785d4cbc
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are from Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5587 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:48:14 +00:00
rjtanner
b40118ffca
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5586 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:21:14 +00:00
rjtanner
94aeb373aa
Fixed the broken path error for the Sport Center, it's now accessible again.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5581 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-21 02:10:49 +00:00
rjtanner
6eb56d4b8b
Updated the entrance coordinates from Lake Country world map to Mopoon's Weapon shop, as my earlier fix 'dropped' the player at the wrong location in the shop.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5579 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-20 01:35:43 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner
04c9eb7f7a
Skud Tower was surrounded my mountain tiles that were impossible to pass by any means available to players, made a small change (made a mountain tile 'passable') so people can once again access this map. Other changes are Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5570 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:12:57 +00:00
rjtanner
8008a687ca
Made the Sport Center available again in Brest. Also updated maps files in Brest to better match the actual map name (vs unnamed or the file name.) Other changes are Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5568 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:08:06 +00:00
rjtanner
7dc3f0542a
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
rjtanner
068db43a96
Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
rjtanner
1a499e2307
Updated this map (Santo Dominion) so that many of the linked maps no longer generate '0 destination coordinates' warnings in the server log. RJT, Feb-04-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5378 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-05 03:27:55 +00:00
rjtanner
f8df0a2ea7
Missed including world_104_115 (shop area of Scorn) in previous commit. RJT, Feb-03-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5361 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 07:14:48 +00:00
rjtanner
f805efa2d4
New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00
qal21
e22a8a62ab
Rename 'jesus weeping' to 'Valriel weeping' in world_105_113.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5019 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-09 14:24:16 +00:00
qal21
de6c7764f8
Add undead shaft and pirate mansion maps to svn. Created by Brad Reilly.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5002 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 19:44:43 +00:00
qal21
7eeea86ac4
Remove pirate's den from scorn sign. Patch courtsey of Kevin R. Bulgrien.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4900 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-09 01:24:58 +00:00
eracc
de7bbfe5f1
Cosmetic changes to Scorn portgate to make it look like the East gate.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4846 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-26 22:28:57 +00:00
eracc
e44f53750e
Add shop names to the shop icons for the shops in Brest. They were all
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originally just called "shop".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4818 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-20 16:26:49 +00:00
eracc
4560b1b851
World map updated to add tavern where players can get information about
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Irritable Zorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4809 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 22:58:47 +00:00
k_ahlers
e03837fdcd
Fixed bug #1528016 sf.net-tracker
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4755 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 07:32:40 +00:00
akirschbaum
09fcf1c1ef
Fix typo in region "portjoseph"; bug #1518392 by Kevin R. Bulgrien.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4671 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-06 22:03:35 +00:00
mwedel
203495ef74
Add new easy house maps.
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MSW 2006-06-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4647 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-25 06:48:34 +00:00
mwedel
5d50b45c31
Add a couple TRANSPORT boats for people to sail around with.
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MSW 2006-02-06
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4429 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-07 08:03:17 +00:00
cavesomething
add599b4ca
change the scale on world maps to one chain per tile
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4414 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-01 14:47:10 +00:00
mikeeusa
f2b41c2268
applying navar barn to navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4341 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 20:54:16 +00:00
mikeeusa
ce38e5af56
applying barn2_northwest to darcap
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4313 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 06:38:30 +00:00
mikeeusa
380a5b64fe
Jail for navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4273 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-04 03:10:49 +00:00
mikeeusa
2b8dc560a0
Style to darcap
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4233 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 19:12:32 +00:00
mikeeusa
e81199324e
azamuindo quest working on
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4217 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 06:59:55 +00:00
mikeeusa
026cf9237d
working on azamuindo quest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4201 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 22:03:18 +00:00
mikeeusa
dbe0a44518
Working on quest, starts in azumauindo
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4194 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 06:08:29 +00:00
mikeeusa
a828f40b4d
working on the quest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4187 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 07:38:40 +00:00
mikeeusa
a4f90dd0a8
Added foodshop to scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4176 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 07:02:56 +00:00
mikeeusa
04cc09d64c
Applying the new fant inn archtype to brest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4171 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-20 16:50:16 +00:00
mikeeusa
145eb7e346
Starting work on a castle in antartica
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4155 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-17 07:57:02 +00:00
mikeeusa
9a03e77552
Adding navarish capitalhold to navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4150 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:27:36 +00:00
mikeeusa
b345d8b982
Adding navarish capitalhold to navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4149 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:22:55 +00:00
mikeeusa
337787603e
Adding navarish capitalhold to navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4148 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:16:52 +00:00
mikeeusa
72e747ff56
Adding navarish capitalhold to navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4147 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:01:59 +00:00
mikeeusa
62db71ebe7
Applying new navarish bank arch to world map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4145 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 05:38:18 +00:00
mikeeusa
beb62459e7
Maps: making tower of illusion exit consistent with the world again
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4141 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 04:59:00 +00:00
mikeeusa
8fe3803360
Maps: Added a new guild to azumauindo called Zaseki Dzuki Ryoku, which means Seat To Power, for you anime fans ... now you know! (what ryoku means, yes they named some female anime char 'power' and then put said char in a retarded love triangle with a man who couldnt choose to have both of them but, rather, fell into their trap of 'you must only choose one'... on another note both of said ficticious females were centuries old at least... yeah they haven't been around the block a few...)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4140 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 04:46:40 +00:00
mikeeusa
785ba079ed
MapZ: Applying cave's shop header patch for wolfsburg dept store to the Consumer Value Store on the interwebnet (CVS)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4137 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 03:38:02 +00:00
mikeeusa
03156d0bf3
Maps: more theather in navar stuff
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4130 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 17:28:16 +00:00
akirschbaum
2564221647
Convert absolute map tiling paths to relative paths.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4126 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 10:01:28 +00:00
akirschbaum
8db413a433
Fix incorrectly set blocking/nonblocking sea tiles; one of them did allow to cast spells.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4117 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 18:22:54 +00:00
akirschbaum
e3d97d6856
Remove '//' from path names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4103 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 18:02:10 +00:00
mikeeusa
9fd4a304d7
Navar area: added some mysterious rand maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4096 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-07 19:33:32 +00:00
mikeeusa
392811c719
Navar area: added some mysterious rand maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4095 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-07 19:20:22 +00:00
mikeeusa
debe0444cf
maps Changing antartica's light house to use keteche's new snowy lighthouse arch
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4071 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 16:29:24 +00:00
mikeeusa
478be4602f
More theater stuff for navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4054 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 23:58:08 +00:00