ryo_saeba
fb578b5b21
Sky and cloud archetypes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12306 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-12 14:01:56 +00:00
ryo_saeba
2ddad229b3
Remove duplicated attributes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12302 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-06 18:01:05 +00:00
kbulgrien
99f2f2730f
- Finished fixing up bad pixel issues or redrawing the 111 images. The whole
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set is pretty messed up, but at least the primaries are ok now.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11748 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-03 01:33:08 +00:00
kbulgrien
a898122933
- New lake graphics were created at 10251 that replaced the original graphics
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drawn in the style of ../deep_sea.clc.*.png. Since the original style is
still in use by the classic face set, the old style graphics are recalled
from 8170 and re-instantiated as classic style graphics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11694 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-19 09:04:07 +00:00
kbulgrien
2334b3cf33
- The ground/Lake/blake_[7BDE]_base_11[1234].png graphics have been messed up
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somehow. The small lake in Scorn uses them, and pixel errors are obvious
along the top edge and in the middle of the water. 7, D, and E are fixed
by pixel edits. The damage to B, however, is very bad and will need to be
done starting over from an undamaged 1, 2, 8, or A graphic and repairs are
not included with this commit.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11693 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-19 07:48:15 +00:00
anmaster
20fe13ed9f
ground/deep_sea.arc
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Fix name of deep_sea archetype which was broken in revision 11299.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11315 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-02 14:11:33 +00:00
akirschbaum
0f6c1f4d19
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11299 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 00:44:23 +00:00
akirschbaum
5cca8adb49
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11298 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 23:19:04 +00:00
akirschbaum
3ee8594886
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11296 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 22:38:53 +00:00
anmaster
4cd611df48
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11267 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 09:02:21 +00:00
rjtanner
2d0bae1e3c
New graphic and archetype for a thicker/heavier cloudfloor, using less transparency
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11014 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 07:32:59 +00:00
rjtanner
c9028fbf1f
Update 'dark grass' (grassdark.arc) to use new smoothing template (grassdark_S.base.111.png)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11012 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:47:18 +00:00
rjtanner
98264b34d5
Update ground/new/grassmedium.arc to use existing smoothing template (grassmedium_S.base.111.png)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11011 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:42:13 +00:00
rjtanner
b5dac87b0a
Update 'big stones' archetype to use smoothing (missed in earlier commit)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11010 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:23:59 +00:00
rjtanner
8813533bb6
New smoothing template for pstone_4.base.111.png (big stones) tile
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11009 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:20:25 +00:00
rjtanner
09a8791081
Minor color changes to the dunes smoothing template
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11008 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:18:13 +00:00
akirschbaum
397d948967
Extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10957 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 15:04:51 +00:00
akirschbaum
3957095f82
Extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10955 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 14:11:50 +00:00
akirschbaum
86eea6481d
Add explicit animations.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10689 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-23 17:32:09 +00:00
ryo_saeba
97c831cf66
Remove obsolete color_fg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
rjtanner
7d206578d7
New lake graphics using the current graphic style. Still needs smoothing and animation.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10251 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-04 00:27:31 +00:00
akirschbaum
feb6aff304
Remove obsolete 'editable' attributes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10243 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-02 19:14:45 +00:00
akirschbaum
dffe2d0a69
Fix typos.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9930 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-26 21:57:00 +00:00
rjtanner
37e02cc7ff
Replaced purple (unrecognized color) with black in magicmap and color_fg fields
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9762 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-20 19:37:47 +00:00
ryo_saeba
3fea84ad01
Merge.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9680 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-24 21:03:09 +00:00
ryo_saeba
f293ef36cf
Fix some smoothing information.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9585 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-20 13:40:06 +00:00
anmaster
4d25c99fb9
Add move_block for boats in ground/Pstone/pstone_1.arc.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9163 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 07:01:11 +00:00
ryo_saeba
1d68e3ecce
Add fish to sea, so players can fish.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8747 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-12 20:48:20 +00:00
ryo_saeba
e9ccc8a35c
Part of patch #1677738 : Purple worm (with pythonscript and map), by Mike B.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8690 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 07:45:29 +00:00
akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
tchize
9e6d822721
Nicer mountains_5
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8060 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-28 13:16:26 +00:00
tchize
f62b950751
Slighty reworked moutain pictures (old artefact from ages ago 16 colors mode :) )
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8058 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-28 13:06:19 +00:00
tchize
92a4b3cea1
Update woods_4 archetyp so it's not anymore acting as a ground (transparency parts, it is *NOT* a ground, visually speaking)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8057 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-28 12:35:39 +00:00
tchize
11b29ca910
Add smoothing to light sno archetype, add an empty layer gimp file to use when creating smoothing images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8036 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 15:17:49 +00:00
akirschbaum
8a5dc7220e
Add correct plural name to flowers_permanent.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7564 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-23 21:51:51 +00:00
akirschbaum
a82951534f
Replace obsolete field slow_move with move_slow/move_slow_penalty.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7538 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:13:43 +00:00
ryo_saeba
82555ea4b3
New archetypes to avoir using creator tricks.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7365 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-20 10:36:32 +00:00
akirschbaum
e2a1781948
Remove excess 'move_on walk' from ice archetype.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6984 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-24 08:28:31 +00:00
akirschbaum
c83913bab4
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6983 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 22:19:59 +00:00
ryo_saeba
1da03b7803
Remove obsolete color_bg field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
mwedel
a765f5bb8a
Add client_anim_... support for all objects that support it, remove
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their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba
f7e010a91f
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6550 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:41:05 +00:00
ryo_saeba
33f6f83a71
Remove obsolete fields.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6323 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-20 20:02:49 +00:00
akirschbaum
dbf0a1efca
Replace "no_pass 1" with "move_block all".
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
akirschbaum
b80cc712c5
Convert obsolete 'flying' attribute to 'move_type' attributes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5874 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:51:48 +00:00
akirschbaum
83d9aa6b8a
Remove trailing whitespace.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
aaron_baugher
85266437ae
Converting multi-tile image arches to single images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5558 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-16 20:49:10 +00:00
kbulgrien
416571be9a
Created addition shoreline tiles for the ground/sea.arc tile set to
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add sea_F.base.111.png and sea_F.clsc.111.png that form a round pool
surrounded by transparency. This tile might be used to fix indoor
water pools by providing a replacement for blake_0 which has grass
surrounding the water. Also modified sea.arc accordingly.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5537 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 06:15:23 +00:00
kbulgrien
4b8aaf954f
- Create additional shoreline tiles for the sea.arc tile set in
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preparation for fixing some pup_land maps that use the blake.arc
tile set to allow shorelines to have rounded edges instead of
corners. The problem is that the blake.arc tile set is not the
same color as the sea.arc tile set unless you are using the
classic png's, so the pup_land seas sometimes are shown in two
completely different colors of blue. The tiles added are "coves"
that have transparency on three sides. The naming convention
used is consistent with the big lake tile set. The naming.doc
rules for walls is followed if you consider a shoreline to be a
sort of wall.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5421 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-10 07:13:23 +00:00
kbulgrien
ea4f9b1b83
Remove is_floor 1 from sea_ne, sea_nw, sea_se, sea_sw so that these
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corner pieces allow transparency to work to show the beach in a
floor piece placed beneath the tile. This makes the arch similar
to the corresponding blake.arc arches.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5402 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 10:16:56 +00:00