SilverNexus
241d29b6fc
Finally make forward progress on the stews I meant to add months ago.
2024-02-21 06:11:25 -05:00
Kevin Zheng
9a6bebb44b
Limit violent fungi growth rate
2024-02-12 22:30:53 -08:00
Kevin Zheng
0236b03121
Use harvestitems to speed up map loading
2024-02-12 22:00:06 -08:00
SilverNexus
4b880efcb8
Rebalance mountain rubble treasure generation to reflect change in handling of nrof 0 objects as harvestables.
2024-02-06 03:51:26 -05:00
Nicolas Weeger
0b15dcbec0
Add missing 'arch' line for lead bar recipe
2024-01-04 21:32:09 +01:00
SilverNexus
86bdd1af26
Fix missing endlore tag for gaelotroll.
2024-01-04 07:56:24 -05:00
SilverNexus
a279ccc527
Add formulae to allow for lead pile and lead bar conversions.
2024-01-03 10:35:59 -05:00
SilverNexus
8d15d03843
Add lore for zombies and ghosts.
2023-12-31 12:00:48 -05:00
SilverNexus
17fb47aa0c
Add lore for champion and chief arches in the goblin folder.
2023-12-31 08:48:14 -05:00
SilverNexus
35d35ea4ba
Add lore for basic goblinoids.
2023-12-30 10:54:05 -05:00
SilverNexus
de54a815fb
Add lore for the various types of trolls.
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Introduce a troll researcher, Arvil Powlear, whose work is referenced extensively in troll summaries.
2023-12-30 04:28:51 -05:00
SilverNexus
d17c0983a1
Remove fly_low move type for lava para-elementals
2023-12-29 12:02:04 -05:00
SilverNexus
d4153f33a3
Add lore information for para-elementals.
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Made sure to at least mention Julio, the elemental researcher already established in lore, for each of them.
2023-12-29 12:01:33 -05:00
SilverNexus
cd10b5e620
Add lore for blob.
2023-12-28 13:22:35 -05:00
SilverNexus
7ce3d38b23
Add monster lore for bees, killer bees, and spiders.
2023-12-28 12:56:22 -05:00
SilverNexus
0a8163c279
Add monster lore for bat and panther arches.
2023-12-27 14:20:15 -05:00
SilverNexus
0c9cd1fe97
Add bestiary lore for acid sphere.
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Requires commit 220474 on the server to actually appear in-game, but should be inert without the commit.
2023-12-24 10:32:51 -05:00
SilverNexus
fa3f1b9d2d
Found another one -- aggravation also prints in bestiaries.
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Excluding to prevent this.
If the sort order on bestiary entries means anything, I think this is the last of them.
2023-12-23 08:14:25 -05:00
SilverNexus
675ada2093
Remove some spell definitions from the bestiary pool.
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It seems that these show up because they have the monster flag set.
Adding manual exclusion for now.
2023-12-23 08:11:44 -05:00
SilverNexus
b96d5e2950
Classic madman face is from RLTiles.
2023-12-19 02:27:03 -05:00
SilverNexus
16690d70e0
Add an image to the classic face set for axe_4.
2023-12-12 01:32:54 -05:00
SilverNexus
4d1145d4ea
Reduce prevalence of permanent stat potions.
2023-11-22 16:25:49 -05:00
Nicolas Weeger
0894e2964d
Fix .face file
2023-10-16 22:30:36 +02:00
Rick Tanner
fdb1017d1f
Image license file for checkered-black_gray floor tile, released under cc-by-3.0 license
2023-10-13 14:34:19 -05:00
Rick Tanner
b23e6eb63a
New wall segment: flagstone_win0 - Flagstone wall now has a vertical wall segment with a window
2023-10-13 14:31:49 -05:00
Rick Tanner
bd2236c57b
New floor tile: checkered-black_gray
2023-09-30 01:48:17 -05:00
SilverNexus
84fdc0741e
Add a recipe for talisman of summoning of Creation that I've had lying around for a while.
2023-09-01 06:25:45 -04:00
SilverNexus
0bfd7ccdc7
Move amulet of lifesaving into the artifact defintion system.
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This causes a few minor changes to how it is perceived in-game, but is as close to a 1:1 conversion as I could muster.
2023-08-31 18:28:15 -04:00
SilverNexus
04d8812c1e
Add image for lead shield to classic face set.
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Used a Gervais tile and added the appropriate attribution.
2023-08-31 04:02:19 -04:00
SilverNexus
749eaeb96e
Add animation definition for glyph so that the corrected override for glyph will work correctly.
2023-08-28 08:22:38 -04:00
SilverNexus
6d2b5e49c2
Improve the mimic treasurelist.
2023-08-11 13:13:07 -04:00
SilverNexus
ef273763a7
Fix incorrect image association copypasta on new random converter.
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Shoulda tested then pushed. Oops.
2023-08-11 07:36:35 -04:00
SilverNexus
5eb14a5fde
Add a random converter arch for use in random maps.
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This allows randomly generated banks to be special maps without clogging up the special maps pool with hardcoded ones.
2023-08-11 07:33:24 -04:00
SilverNexus
41daeb4cc2
Add an apron-exclusive artifact definition: apron of the Butcher
2023-08-09 06:28:08 -04:00
SilverNexus
f81428c6b1
New face for topaz.
2023-08-06 05:58:04 -04:00
SilverNexus
dd40354a73
Redraw a_bridge faces.
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Still a derivative of previous work, so it doesn't solve the licensing issue, but looks crisper at least.
2023-08-02 02:41:46 -04:00
Rebecca Kelly
3d01b4fbbf
Fix broken potion_heroism arch, oops
2023-05-22 23:42:38 -04:00
Rebecca Kelly
d06628ad9f
Add description to lockpicks.
2023-05-22 16:04:01 -04:00
Rebecca Kelly
8cdf254e94
Add descriptions to some potions that were missing them.
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- stat potions
- potion of improvement
- potion of heroism, haste, and mana regen
In some cases this means adding the description to a potion-only spell
that the potion contains, rather than to the potion arch itself.
2023-05-22 16:03:35 -04:00
Rebecca Kelly
950cd6a49e
spelldesc patch: major rewrite of spell/prayer descriptions.
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objectives of this change were:
- Accurately describe (or least hint at) the spell's in-game effects
- Consistency between flavour text of related spells
- Consistency with flavour text of the corresponding casting skill
- Correct grammar and spelling
- Correct "granted by god" info for god-granted prayers
- Remove information that the server provides automatically on examine, primarily
the "attuned to path" information
2023-05-22 15:57:58 -04:00
SilverNexus
bbd6c28be3
Add a clsc face for amethyst, derived from a Gervais tile.
2023-05-11 01:23:32 -04:00
DraugTheWhopper
002fdfebfa
Add several new precious and semi-precious gems.
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I loosely arranged tehm around the existing gem values, but these new ones are mostly lower value than the existing ones. At the low end, jetstone is still several times as dense as silver by value/weight ratio, and at the high end, topaz fits between emerald and amethyst.
Note that the artwork is not strongly compressed, since I hope someone will either improve or replace it with better artwork. This artwork is all submitted as CC BY-SA 4.0.
In one case I included an .xcf file which is the Gimp original. For the others, I included .pxo files, which are from the Pixelorama image editor. If you change or replace the artwork, please either update or remove these originals.
2023-05-11 00:21:09 -04:00
Nicolas Weeger
c5b0c348e8
Finish renaming 'gem' to 'diamond'
2023-05-10 20:47:15 +02:00
SilverNexus
f8867074ad
Fix a display bug on artifact gems.
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It is the result of an earlier commit that merged down artifact definitions. Resolved by changing the name of the diamond face to 'diamond' over 'gem'.
2023-05-05 03:43:57 -04:00
SilverNexus
afa4c7e43d
Prevent nonintelligent monsters such as slimes from being charmed.
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For now, constructs like golems are still affected, but that may also be something to consider changing in the future.
This change prevents charm monster from affecting these monsters, as well as singing and oratory.
2023-05-01 02:12:02 -04:00
SilverNexus
cc5ad68d36
Make stat potions only use their unique faces once identified.
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This should make it less obvious when they're present at first sight.
2023-04-29 23:25:43 -04:00
SilverNexus
edf6e678c1
Green and blue dragon mails can now appear in random loot. Also give each an equivalent to red dragon mail's Blazing Fires artifact.
2023-04-29 21:06:57 -04:00
SilverNexus
b37fbc0dd9
Make the failure of all mushroom recipes in the stove be ashes.
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Before just mushrooms of Gourmet produced ashes.
2023-04-29 16:36:48 -04:00
SilverNexus
b9ebae6107
Add quartos to the randomly-generated readable treasurelist.
2023-04-26 01:59:28 -04:00
SilverNexus
5d3feee5a7
Break apart glove recipes to use the now-differently-named gloves.
2023-04-25 14:20:42 -04:00