Commit Graph

1217 Commits (master)

Author SHA1 Message Date
ryo_saeba 5aaea4f03f Apply patch 'Added exit lever to Devourer's temple lower level' courtesy Otto J. Mäkelä.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12354 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-18 22:54:00 +00:00
ryo_saeba 96cd28b6b1 Small house, with books to read.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12295 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-05 16:57:56 +00:00
akirschbaum b5487f6465 Remove redundant attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12238 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-11-07 15:07:19 +00:00
akirschbaum 20f5408c4d Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
anmaster a2dd4e4dc7 Fix tables in /scorn/houses/wizardw to render below books that are supposed to be placed on top of them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12198 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-15 12:29:19 +00:00
kbulgrien 20f781ce95 - Rework some grammar and remove linebreaks from a message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12132 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-08-04 01:14:42 +00:00
akirschbaum 72e393f00f Fix #2816641 (/scorn/misc/library pay mat broken).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12068 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 19:56:08 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
kbulgrien 8fa77454ef - Re-orient the armourshop to have the door inside the building match the
location on the world map by rotating the map 180 degrees and fixing up
  walls and fences.  To keep the door style the same, the door was moved
  over by one.  To make the player exit on the world tile that has the
  door on it, the target coordinate was also adjusted.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11980 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-23 03:50:05 +00:00
akirschbaum 6fe030872a Remove 'rod' shopitems specifications; these have been merged into 'horn'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11922 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 09:05:54 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
kbulgrien 97f78ec644 - Add a few more legitimate replies to the key question to avoid reset of the
conversation that would be aggravating.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11670 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-03 22:50:54 +00:00
kbulgrien 3ef00d358b - Remove duplicate floor pieces and duplicate monsters stacked on top of each
other.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11669 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-03 20:58:09 +00:00
rjtanner 38379114b7 Removed duplicate passes (set the qty to 1) for theservant_ found in /scorn/temples/ruggilli2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11446 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 20:54:20 +00:00
rjtanner e1ed299f38 Replace the very dangerous for new players (and multiplying) centipede with a Gnoll Champion in Beginners2 (/scorn/misc/beginners2)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11441 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 06:02:44 +00:00
rjtanner f579a29995 Make the King and Queen of Scorn (/scorn/misc/castle2) level 120 to prevent them from being charmed by players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11440 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 05:59:06 +00:00
anmaster 39ac202b17 Add some missing dungeon_magic tiles to /scorn/shops/scorn.sale1.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11359 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-06 20:04:58 +00:00
anmaster 43cbabaca4 Fix part of bug 2457751 "Unpaid items work for some things...": Make some floor in /scorn/shops/light_shop shop floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11346 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-06 14:05:00 +00:00
rjtanner 1f8b123234 Insert floor tiles underneath the exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11049 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:57:25 +00:00
rjtanner ffe60afa9e Replace rocks with a wooden table (longtable) for the booze to sit on in the bar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11048 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:55:33 +00:00
rjtanner a4adbdfa98 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11047 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:51:50 +00:00
kbulgrien e5b940e57a Fix typo and remove mid-sentence line breaks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11030 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-20 10:17:09 +00:00
rjtanner 45cc18862b Restore unique name on the exit from Scorn Magic Shop to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10992 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:47:37 +00:00
rjtanner 6b30b61a67 Restore farewell message on the exit from Scorn Sale Shop to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10991 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:45:40 +00:00
rjtanner ae90c0bd99 Restore unique name on the exit from Scorn Bowshop to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10990 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:42:19 +00:00
rjtanner d5f8296cb9 Moved /scorn/anthony/prison.1 to /scorn/misc/prison.1, updated map paths to use prison.1 where necessary
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10983 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:21:02 +00:00
rjtanner 27ab36d689 Rename /scorn/anthony/prison to prison.1 before moving it to the same directory (/scorn/misc/prison) as the other half of the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10982 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:14:50 +00:00
rjtanner 569ba1b7d8 Add more no_spell tiles under the fence around Scorn City Hall to help prevent players from using dimension door spell to access areas they shouldn't
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10980 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 06:54:29 +00:00
rjtanner 1a02218943 Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10969 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 07:22:14 +00:00
rjtanner ab7821af2e Change altars and gates in Mercenaries house so that players can't trap themselves inside the rooms - the gate stay permanently open (or until the next map reset) after hiring one of the mercenaries
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10967 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:47:31 +00:00
rjtanner 4d225e1403 Cosmetic wall change with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10966 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:17:25 +00:00
rjtanner 2cbb49235d Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner 46aad5d674 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10839 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:57:53 +00:00
rjtanner fdb9d72725 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10838 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:56:01 +00:00
rjtanner 2d14bb60dd Cosmetic layout changes and updates. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10832 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-04 06:57:14 +00:00
rjtanner 2fb05012b7 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner a66b1c21db Add no_spells tiles underneath the fences to prevent players from using dimension door to access city hall or areas not meant for player access
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10820 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:05:01 +00:00
rjtanner b71349dc08 Cosmetic wall changes for smoother merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10794 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:13:51 +00:00
rjtanner acc84a640e Cosmetic change with how fences (swall) merge with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10793 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:10:29 +00:00
rjtanner 6544ff797a Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10791 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:00:40 +00:00
rjtanner 8eb38dc972 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10787 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 07:31:16 +00:00
rjtanner efb267fc36 Redesign House of Healing so the interior somewhat matches the building exterior
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10741 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 01:23:12 +00:00
lalo 7e5b35bd79 at long last, the tample of Valkyrie :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10738 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 19:48:36 +00:00
rjtanner 70de3859b9 Cosmetic change, inserted a floor tile (vs lava) underneath the dwarven blacksmith
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10729 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:03:31 +00:00
rjtanner 0c25575779 Move Puddings Place map to the Scorn Harbor - the acid using monsters in this map are too deadly and crual to new and unprepaired players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10711 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:22:37 +00:00
rjtanner e50e10fb4b Added missing plural names to the balms and potions
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10710 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:09:18 +00:00
rjtanner d4f4e390df Changes to the shop layout - more item types for sale (all levels of Potions of Life, balm of cure poison, balm of minor healing) in slightly different locations to make room for the new inventory
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10709 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:03:20 +00:00
rjtanner 92b8058d65 Cosmetic change with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10708 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 02:40:16 +00:00
kbulgrien 6da4348d23 - Remove a redundant rule from the NPC dialog.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10639 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-21 08:15:05 +00:00
kbulgrien 97a884773d - Add a new NPC in Goths that uses an npc_dialog.py message file to drive a
CFDialog.py driven conversation (the conversation was created before the
  author knew about CFDialog or how to use it, but it was too large to put
  into @match as it caused a server crash).  This dialog is structured, but
  state is not tracked due the informational nature of the conversation.
  The NPC drops some hints about things in Scorn that a new player might
  want to check out.  There are no spoilers, but it may serve to help a new
  player find out about some things about scorn that the author did not
  discover for ages.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10638 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-21 08:09:46 +00:00
rjtanner f9f4972aa6 Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10631 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-21 02:37:29 +00:00
rjtanner 21ff951cf8 Fix broken conversion table
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10517 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-18 03:05:42 +00:00
rjtanner 65fccfc7f5 Additional lever to prevent players from being trapped in the map, as pointed out by kbulgrien
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10473 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-16 05:56:21 +00:00
kbulgrien b6726a40ea Gork should not reset the conversation just because you say the wrong
word!


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10472 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-15 23:08:27 +00:00
kbulgrien ba2f19f2dc Modify CFDialog.py to use a list of strings for the keywords instead of the "|"
delimited string for consistency and to reduce the need to specially parse the
string.  There seems no particular reason to stay with the "|" delimiter (and
@match use of it does not seem compelling enough to override the benefit of
removing the oddball parameter from both CFDialog.py and npc_dialog.py scripts.
This commit also updates every known dialog that is affected.  Also updated
are the comments in both dialog scripts to reflect the change.  In CFDialog.py
also pluralize some identifers to better reflect that they are used for lists.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10469 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-15 07:55:59 +00:00
kbulgrien dc000da14c Difficulty 1 for spiders seems way too low. Other maps with spiders are set
to difficulty 5, so changing this one to 5.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10468 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-15 07:34:57 +00:00
kbulgrien dcecb2b60d The prior modification to CFDialog used "|" as a delimiter for multiple
precondition values and overlooked the fact that the precondition syntax was
already defined to be a list that could contain multiple values without
resorting to packing them into a single string.  This modification dispenses
with the prior un-pythonic enhancement to CFDialog, and establishes a format
that is more consistent with the rest of the rule structure.  As a result of
this change, Gork's conversation is also updated to work with the new version.
A dependent script ./misc/npc_dialog.py remains unaffected by this change.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10465 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-15 04:07:05 +00:00
kbulgrien 2c008d88cd Fix, and improve, the Gork dialog in the scorn/kar Gorks Quest. Add some new
content, and make the conversation a lot more flexible so it is not necessary
to reset from the beginning so much.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10432 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-14 06:34:06 +00:00
kbulgrien aa8f1309f9 Fix spelling and remove spurious blank lines from within the JSON.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10430 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-14 06:31:31 +00:00
ryo_saeba 6d9f94ba01 Apply patch #2133038: scorn kitchen steak fix.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10391 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-11 10:47:58 +00:00
rjtanner 4920997b4d Restore darkness setting to str-tunnel map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10262 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-06 01:01:42 +00:00
rjtanner 2f529bed48 Convert silver payment altars to accept payment of any coin type, requires server update r10232 (or newer)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10252 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-04 21:07:55 +00:00
rjtanner 6e562575bd Update conversion tables to accept payment of any coin type, requires server update r10232 (or newer)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10249 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-03 06:11:44 +00:00
rjtanner 295930a80a Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10248 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-03 06:06:25 +00:00
rjtanner bd6ad73434 Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10247 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-03 06:02:16 +00:00
rjtanner 801d4a5a8e Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10245 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-03 05:44:22 +00:00
rjtanner 76158c3c75 Update conversion tables to accept payment of any coin type, requires server update r10232 (or newer)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10241 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-02 07:29:04 +00:00
rjtanner 6166035086 Cosmetic wall changes with how they merge with each other, especially swall (fence)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10240 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-02 07:03:14 +00:00
rjtanner daffc86c79 Convert platinum payment altars to accept payment of any coin type
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10238 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-02 06:36:36 +00:00
rjtanner b9883e9c59 Map name updates for the Gates in Scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10226 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-30 01:48:20 +00:00
rjtanner d599ed06d1 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10210 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-29 00:34:13 +00:00
rjtanner 3ee4f83800 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 19:58:18 +00:00
rjtanner 984b5e3e7c (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10207 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 01:10:23 +00:00
rjtanner 3073b0db4c (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10205 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-27 05:14:45 +00:00
rjtanner 3b20798a3e (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10199 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 07:09:18 +00:00
rjtanner c36c5b3b33 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner 7b7e79ff05 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10197 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 02:06:25 +00:00
rjtanner 15edcb83cc (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10196 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 01:22:39 +00:00
rjtanner 15eb4bfa2f (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10185 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 06:24:13 +00:00
rjtanner 9928fe63a5 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10184 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 01:19:10 +00:00
rjtanner b347572a31 Cosmetic changes with how fences (swall) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10183 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 01:04:28 +00:00
rjtanner 3fda522055 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10181 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 00:54:52 +00:00
rjtanner 7245c1ba6e Cosmetic changes with how fences (swall) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10161 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 22:32:25 +00:00
rjtanner 9d7238c7c7 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 22:28:06 +00:00
rjtanner 7ff2728939 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10157 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 01:39:37 +00:00
rjtanner 005aeda064 Cosmetic wall (fence) changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10148 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:05:47 +00:00
rjtanner 05cd0be130 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner 58f47a9fec Cosmetic wall update
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10138 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 01:41:41 +00:00
rjtanner 07b63b1a37 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10137 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 01:40:00 +00:00
rjtanner 6ae7ed2977 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner 8d96edc875 Map normalize, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10130 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-20 20:26:48 +00:00
rjtanner ed33265745 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9951 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-30 00:57:48 +00:00
rjtanner e69673c76f Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9950 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-30 00:57:00 +00:00
rjtanner 1330710c28 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9949 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-30 00:36:56 +00:00
rjtanner 6c60177e1a Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, move map description to maplore field
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9948 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 05:56:41 +00:00
rjtanner 101c92e662 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9947 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 05:54:11 +00:00
rjtanner ca39a26597 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 05:39:59 +00:00
rjtanner 7b9930aeab Map header update: Adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9945 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 01:24:52 +00:00
rjtanner c53ff26b80 Insert a missing floor tile beneath a wall
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9944 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 01:22:04 +00:00
rjtanner 773eea1c1a Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 01:20:27 +00:00
rjtanner 36c253c418 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9942 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 23:26:31 +00:00
rjtanner e9318a4576 Re-correct creation dates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9941 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 22:46:55 +00:00
rjtanner 698c17f022 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9940 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 06:59:26 +00:00
rjtanner 8df0e08550 Map normalize, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9764 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 00:32:27 +00:00
bbotbuilder a6706efa75 set the 'difficulty' value on some maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9738 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-12 03:26:11 +00:00
bbotbuilder dac36864a1 scorn/shops/potionshop:
* replace a reference to the alchemy spell with one to the skill (thanks goes to elliotbay)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9726 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-10 23:32:31 +00:00
quinet 59fe978019 Mention how to add or remove windows in the building instructions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 14:03:04 +00:00
ryo_saeba 11745ab860 Add missing other_arch.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9701 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-02 09:27:03 +00:00
quinet 264e2f230a Removed optional swamp, replaced it with sticky floor (glue and spider webs).
Added a new handle to control the archways separately from other obstacles.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9683 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-24 21:55:51 +00:00
quinet 574266cc6c Added customizable obstacles to the arena: the players can add statues, walls
or swamps in some parts of the arena before entering it.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9677 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-24 14:57:53 +00:00
quinet 394a019d32 Replaced my old e-mail address in map headers by a working one.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9577 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 23:46:03 +00:00
quinet dba48e8b07 Updated map header.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9573 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 23:02:35 +00:00
quinet 8c71c4a876 More fixes for bug #2018391, set carrying limit for human skeletons to 80kg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9570 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 22:12:35 +00:00
anmaster 5f9396b879 Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9439 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-17 15:28:26 +00:00
quinet 058738bc5e Partial fix for bug #2018391: set a weight limit to all containers and set their nrof to 0 so that they cannot be stacked.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9436 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-16 21:07:09 +00:00
kbulgrien 35a160510e - Change the title of this hint scroll since "the Servant" is a special
character in Scorn.  "the Good Citizen" fits the hints better anyway.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9380 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-29 05:38:14 +00:00
rjtanner 747136191f Context correction in magic mouth messages, replaced parish (church community) with perish (to destroy)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9365 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-24 17:33:23 +00:00
anmaster 93457e023a Change more "name woodfloor" to "name wood floor" in some more maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9347 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 10:51:53 +00:00
anmaster 331c0e7d5d Change more "name woodfloor" to "name wood floor" in misc places.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9345 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 10:47:32 +00:00
anmaster fbc447ef99 In /scorn: Fix some invalid key string warnings from gridarta. Move a magic ear under floor. Remove a pointless check_inv.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9338 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 09:32:36 +00:00
rjtanner 8e17c473c9 Applied patch [ 1992525 ] Typo Fix in Scorn Oldcity by Creidieki M. Crouch with some additional spelling corrections
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9322 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-13 17:01:05 +00:00
anmaster 49a8c98763 Add missing floors under walls in /scorn/anthony/{prison,passoffice}
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9281 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 23:16:17 +00:00
anmaster f50ad2d7aa Move some magic_ear under floor in /scorn/taverns/goths.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9280 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 23:13:49 +00:00
anmaster 73252155cd Unbreak non-animated exits in /scorn/cannery/ware1
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9279 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 23:13:03 +00:00
anmaster 8f580af84b Remove floors under blocked arch in /scorn/temples/ruggilli2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9278 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 23:12:06 +00:00
anmaster e93cfffabe Add floors under walls as needed in /scorn/mansion/garden.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9277 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 18:46:50 +00:00
anmaster c327168e54 In /scorn/misc/gatehouse: Move some magic_ear under floor, change the look of some wall tiles near the edge of the map to make it clearer that these continue outside map (they are part of the city wall).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9276 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 14:54:50 +00:00
anmaster 22878418ef In /scorn/misc/port_arena: change the floors under walls to match the floors around it. Fix broken animation for exit. Remove some duplicate arches on top of each other, remove unreachable and non-visible wall tiles in a corner of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9275 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 14:51:21 +00:00
anmaster ba532dc732 In /scorn/oldcity/*: Add missing floor under wall tiles, move magic_ear under floor, fix broken "no animation and custom face" exit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9274 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 14:04:32 +00:00
anmaster 0f7decfa1d Add missing floor arches under walls in /scorn/kar/creepy.house and /scorn/kar/creepy.house2.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9273 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 14:02:24 +00:00
anmaster 462c4662a5 In /scorn/houses/resir move magic mouth to below floor, in /scorn/houses/wizz.lev1.pass1 remove duplicate wall tile under another wall tile.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9272 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 13:42:15 +00:00
anmaster 1174dc06f4 Add missing floors under walls in /scorn/houses/breezy_under
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9271 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 13:31:01 +00:00
anmaster cb81f4bc4d Fix two mixed up connections in /scorn/houses/cornerbrook to make the right messagess display for the right events.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9270 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 13:29:32 +00:00
anmaster e5a7169137 Make /scorn/houses/ house3.1st look nicer, add doorway arches to it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9237 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:05:54 +00:00
anmaster 943723045a Add missing no magic tiles to jail maps in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9224 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:31:58 +00:00
anmaster 65fc8b837e Get rid of unlinked /scorn/oldcity/oldcity[45]. Those maps had been converted to be parts of the single (tiled) oldcity54.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9223 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:30:10 +00:00
akirschbaum 772638b98d Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
anmaster 3260d8c063 Change exits in /scorn/misc/castle to be under ground and thus look nicer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9160 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 06:54:43 +00:00
anmaster d96ee67454 Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 10:52:18 +00:00
anmaster e5c9604b0a More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 09:49:20 +00:00
anmaster 01bbd348d3 The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
qal21 ecf094cf47 Make coloured mail work in the Scorn armour shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9128 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-21 06:33:44 +00:00
qal21 cc79aceda1 Add region info in Scorn, courtesy of Arvid Norlander
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9107 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-18 19:50:44 +00:00
ryo_saeba 829d024877 Patch #1947664: Modified resir's house simi-harder some what moe fun, courtesy Anthony Wyatt (buzzsawddog), slightly modified.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8891 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-05 22:09:55 +00:00
ryo_saeba c61a36f6a6 Fix broken connection resulting in no pass / 2 passes instead of 1 / 1.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8709 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-09 17:51:31 +00:00
ryo_saeba c56cf091cf Link Lursendis quest maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8692 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 07:53:10 +00:00
gros 071028da15 Introduced Part I of the Brewery Quest, replacing Newbie Tower.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8638 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-26 18:15:15 +00:00
ryo_saeba fdd015e4c2 Link the Scorn Royalty maps together.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8609 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-24 09:04:38 +00:00
kbulgrien aa58ed4a91 Change gravestone fake generator to grave to match change from skeletons to
zombies.  Override the default generator (5) to (15) mostly because a lot of
the time, the zombies are all dead by the time you get to them.  Also remove
some line wrapping.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8488 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-03 06:38:23 +00:00
ryo_saeba 8425d72e3a Fix walls. Add quest info.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8464 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-17 17:05:23 +00:00
kbulgrien a076e45a9c Delete multiple keys and set nrof of one key to the number of keys sitting on
the table so that the table renders under the keys.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8366 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-04 07:02:13 +00:00
ryo_saeba 0cb04a2c5b Small cider house, not much to see yet.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8358 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 10:24:10 +00:00
ryo_saeba 5f2c48ab02 Fix wrong exit coordinate.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8326 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-30 19:09:21 +00:00
ryo_saeba e8e7424399 End of the Witherspoon ghost quest, some more fun.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 22:56:28 +00:00
rjtanner 31e1c262ad Changes to the Undead Church - moved the entrance to the Animator Quest one tile to the right and have it hidden by an existing tree. Added an inventory check so that only those who are working on and have completed the Baronet Royalty Quest may enter. This also keeps low level players from accidently ending up in a map that is beyond their level. Changes were made per IRC discussion on 2008-Jan-23.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8255 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 07:18:36 +00:00
kbulgrien 53f2b30307 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
kbulgrien 498395d334 Smoothing fix along with replacing biglake tiles for sea tiles to make water
color consistent.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8187 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-13 21:53:47 +00:00
ryo_saeba 9a855428f7 Fix Gaea's name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8081 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-03 15:53:10 +00:00
kbulgrien 0a64a4a72c Yet another smoothing update to prevent trees from being smoothed by grass.
Add another statue.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8069 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-01 01:35:14 +00:00
kbulgrien 666ec790e7 Smoothing fixes where greenery overlaps floor.
Remove some duplicate floor (grass) from some trees.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8064 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-30 05:25:41 +00:00
tchize c0a9b6c0cd Cityhall is now closed at night. Petition board and bonus amulet remain available
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8015 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 15:35:51 +00:00
tchize fb457124b3 Make the gork's treasure quest use python for npc dialog. It's now mandatory to go throught full dialog to get the treasure key, knowing password is not enough
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8009 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 13:44:37 +00:00
ryo_saeba f5780fed48 Change the exit leading to the final map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7941 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 23:20:47 +00:00
ryo_saeba f160ec0d3a Small quest, that may be expanded later. New manor outside Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:10:28 +00:00
ryo_saeba 467fa58499 Fix mat seen as a chest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7938 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:08:36 +00:00
ryo_saeba 8fb0b56df1 Fix some chairs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7929 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 14:41:19 +00:00
kbulgrien bce316bbe1 - Coffee drinker now has a name and a bit more to say.
- Remove pointless case sensitive match strings.
- Add a few more match strings to Eswald.
- Remove spurious line breaks.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7883 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-13 04:55:47 +00:00
kbulgrien 89b6dd98a0 - Various under-wall tiles changed to better match adjoining ground tiles.
- Northern wall insets changed to show previously invisible landscape.
- Numerous instances of redundant woodfloor tiles removed.
- Add a slightly hidden book of proverbs (obscure hints).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7836 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-11 04:48:18 +00:00
kbulgrien 7268b5c76c - New ne, se, sw, and nw mine wall archetypes fix the Scorn port gate house to
use the same wall material for the entire building.  Various floor changes
  also done to go along with the wall edits.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7803 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-10 07:19:58 +00:00
akirschbaum eb951460e0 Replace obsolete field slow_move with move_slow/move_slow_penalty.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7539 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:16:20 +00:00
rjtanner a116c46572 Updated the Scorn bank to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7534 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 22:54:29 +00:00
rjtanner 4bdce564f2 Add missing floor tiles, removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7488 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-07 06:05:12 +00:00
rjtanner 67ec8650a6 Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:50:51 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner a3db3586ce Make the trap on the treasure chest less deadly for new players - removed the spikes trap and set a fixed damage amount on the rune of shocking
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7469 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 07:20:19 +00:00
rjtanner 95a9e082dc Merge existing changes from trunk; make Fun House map a little more friendly to new players by replacing the skeletons with zombies, then reducing the number of initial zombies by 2 and also only having one zombie generator
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7468 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 07:08:16 +00:00
rjtanner e8f34bc39e Added no_magic tiles to the swall section so players can not use dimension door to enter this section - it's intent is to give a balcony-like appearance to the level instead of it being an actual part of the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7466 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 06:50:52 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 3c61d35164 Set the consecrate level on various altars to 120 so they can not be reset by players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 20:08:25 +00:00
rjtanner e122ec01e5 Set the consecrate level on the House of Healing altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7444 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 15:53:59 +00:00
akirschbaum 3b791f5cb5 Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
akirschbaum 1f1c4e6ac3 Normalize map files; no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 20:12:06 +00:00
ryo_saeba e5a5e13ade Fix broken dialogue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7417 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 10:44:00 +00:00
rjtanner b2417e8c34 Synchronize with branch - maps names and map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7398 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-27 00:26:35 +00:00
rjtanner f8b177290d Synchronize with branch - maps names and map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7394 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-26 01:41:16 +00:00
ryo_saeba 0444161252 Fix for bug #1811179: Hidden dagger is not hidden. Tweak boulder layer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7317 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-14 16:24:13 +00:00
akirschbaum 06f44cd0b9 Fix out-of-bounds attribute values of sharp bones.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7316 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-13 08:05:22 +00:00
akirschbaum 760e33cb03 Fix connected objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7310 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-08 19:05:33 +00:00
kbulgrien e9cdba4b86 - Wall piece under floor moved above floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7287 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-29 16:41:26 +00:00
rjtanner b31a848d89 Fix for bug# 1802171, Obsolete attributes in 2 maps in trunk. Removed un-used message text that said, no_pass
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7248 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 19:37:20 +00:00
rjtanner b8e0d6efca Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7131 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:37:45 +00:00
rjtanner 159bf8a609 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
rjtanner 09cea88923 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7126 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 06:18:36 +00:00
kbulgrien cead95d8e6 - Smoothing fix to correct the badly rendered ake shore.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6990 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-27 01:56:45 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba 13f7dc602c Fix bug #1772128: Incorrect map layer for object. Also fix monster with initial hp > maxhp.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6933 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-15 10:36:14 +00:00
kbulgrien ff1309397b - Smoothing fix. The lake rendering was terrible, and Filur's Cave was all
but invisible.
- Partial biglake arches replaced by new and more appropriate sea arches.
- Trunk difficulty and name settings merged back down to branch.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6823 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-26 02:53:17 +00:00
ryo_saeba d366678c26 Final steps and scripts for the Lursendis quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6405 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 16:02:23 +00:00
ryo_saeba dc70f5216e Scorn's Trappers, hidden in Scorn's port.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6356 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-27 10:13:00 +00:00
ryo_saeba c0e9221014 Castle kitchen, password info when using correct name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6349 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:03:06 +00:00
ryo_saeba 2caac2fe87 Hint on Farnass.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6348 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:02:14 +00:00
ryo_saeba f74feed9ba Fix potions of life level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6339 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-25 17:58:20 +00:00
ryo_saeba ea4c3e8547 Remove obsolete field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6276 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:49:39 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
ryo_saeba 1b5d93c164 Remove obsolete attributes. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6236 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 17:26:09 +00:00
qal21 1bb69a2fbc Revamp Scorn Pass Office. Use creators, plus asthetics changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6013 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-14 03:24:27 +00:00
eracc 400c3dd017 Try a new tactic with the "alarm system" on brest/zorn/castle.upper.floor.two
and made cosmetic changes to the map.

Put in a fixed reset (30 minutes) for the Scorn Battle Arena maps (exception
is the underground map which is not changed).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5953 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 22:54:19 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 4b439d8019 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:54:57 +00:00
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
akirschbaum 0597888502 Remove empty msg..endmsg values.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:43:51 +00:00
akirschbaum 77238600f0 Remove redundant empty msg..endmsg values.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5833 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:18:37 +00:00
eracc da0dc6cb2a Cosmetic and monster aggressiveness changes to Mostrai random.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 19:42:59 +00:00
eracc aeaeaf7532 Added a message about the draven "mines" to one of the temple NPCs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5755 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-13 01:11:57 +00:00
eracc 17a02c5e85 Changes to the Mostrai random dungeon in Scorn. Attempt to fix the increase
in difficulty.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5754 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-13 01:06:50 +00:00
eracc 5ff80183b5 Add a new random dungeon to the Mostrai temple in Scorn.
A place to harvest mithril crystals. :-)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5752 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 23:02:54 +00:00
rjtanner b40118ffca Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5586 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:21:14 +00:00
rjtanner be0c9c54b2 Reduced the damage of the shocking rune from 40 down to 15 as this trap was very deadly for low level players. Renamed the map to accurately reflect the world map name. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5578 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-20 01:02:33 +00:00
rjtanner 581ffe9d1a Inventory sign does not list items in bookshelves. Removing the sign from the shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5577 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-20 00:54:17 +00:00
rjtanner fb7b8b8dd5 Corrected error with the zombie generator - it was still generating skeletons. I missed updating the 'breed monster' field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5576 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-20 00:53:16 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner e102e8455c Replaced the skeleton generator with a zombie generator as it apears skeletons are too difficult for players under level 5 or 6. Added some windows to the inner wall sections for easier visability of monsters for new players. The centipede is another source that is the cause of frequent deaths - but is still available for now. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5573 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:21:44 +00:00
rjtanner 996383e8e4 Significant cosmetic changes to this map in order to make it match more closely the appearance on the outside. Also added an inventory inside the shop entrance. Renamed the map from BasicSpells to Moseleys Magic Books.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5572 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:18:20 +00:00
rjtanner ebd955d64b Change the reconsecrate level of the alter from 100 to 120 so other players can't convert the altar on unsuspecting worshippers. RJT, Feb-12-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5535 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 03:24:00 +00:00
kbulgrien 7f56e07c2e - Spelling: Cobwep --> Cobweb
- Fixed stair path: /kar/creepy.hous --> /scorn/kar/creepy.house
- Minor message reformat.  Extra spaces and line breaks removed.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5516 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 04:08:34 +00:00
kbulgrien d70d507401 - Capitalization on Gork's name, remove line break from sign message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5515 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:52:39 +00:00
kbulgrien 639cb52d1f - Minor improvements to conversational texts.
- Remove redundant match strings (only lowercase is necessary and plural
  is not needed because extra characters don't stop the match).
- While in the file, reformat the conversation texts to remove the line
  breaks where appropriate.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5514 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:50:05 +00:00
kbulgrien 041a366fae - Remove redundant match strings (only lowercase is necessary).
- Add a hint shown if you ask Amy "where".  It's not a giveaway,
  but could help since Mark is in a room with scad's of people.
- Minor line break change in text.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5513 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:30:12 +00:00
rjtanner 7dc3f0542a Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
rjtanner 068db43a96 Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
rjtanner d5b6996e71 Partial fix for bug #1555485 'Duplicate floor tile in /scorn/apartment/apartments' - removed extra floor tiles except the ones at 0,8 since they are somehow or appear related to removing the Extended wall
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5365 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-04 09:08:43 +00:00
rjtanner f7862ca9a4 Fixed '0 destination coordinates' error with Mosely's Magic Books, which also required destination (shop entrance) updates to world_104_115 (shop area of Scorn). Cosmetic updates for the book store as well. Be sure to remove world_104_115 from the unique-file directory when updating. RJT, Feb-03-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5360 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 07:12:44 +00:00
eracc 2a802538a0 Update the Gorokh temple in Scorn to add the new final map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5161 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-10 21:35:43 +00:00
eracc 7721cc1de0 Add a final map to the random Valriel dungeon to give a reward and make it more interesting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5099 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-11 03:31:49 +00:00
akirschbaum 9feae46991 Hide Gate Pass below earthwall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5092 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-09 19:30:52 +00:00
kbulgrien 467739ecfc - Move save bed from under wall to nearby location.
- CFJavaEditor save reordered several map entries, but no other functional
  changes were made.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5055 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-29 05:10:24 +00:00
kbulgrien edaeb4c398 - Change lake corner pieces to use the same style of water as the main body of
the lake.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5054 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-29 03:04:07 +00:00
kbulgrien 67c439b1b6 - Tags reordered due to reordering caused by save in CFJavaEditor.
- Furniture and characters moved throughout map so that standing by
  one NPC and talking only gets a response from the NPC closest to
  the player.  Previously several NPCs answered when they were not
  the closest NPC to the player.
- Character msg/endmsg text changes: redundant match strings removed;
  line wrapping removed.  Minor formatting/spelling/grammar changes.
- Dilek:  msg/endmsg refers to empty booze bottle on table, but none
  was there.  Added an empty booze bottle to Dilek's table.
- BRAGH O'LEARY: Add match strings job and name to make it more likely
  that someone can eke conversation out of him.  By default he was so
  standoffish you might not keep trying to chat with him.  His booze
  is fixed to now render on top of, instead of under, the table.
- West-wall wizard in red garb: One of his hints relates to the Pirate
  Den that moved to Wolfsburg.  Adjusted the "easy" magic ear message
  to mention Wolfsburg in that part of the text.  Also added name and
  job match strings.
- Wizard with an aura of great power:  Added match string message for
  job and name.
- Slot machines had "slaying" without a target value.  CFJavaEditor
  removed the lines.
- Bingo room table/altar on same coordinates were split up to put the
  table back in the middle line of tables.
- Dwarf lumberjack:  Now has a "name".
- Mark, 1st Tier warrior, dwarf miner, beholder, dwarf lumberjack,
  wounded fighter, pirate, pupland elves, conjurer, emissary:  Added
  name and/or job matches.
- Reworked pupland elf's conversation a bit.
- Brum talked about the Black Ice mountains, but there are no other
  references to them by that name, so now he tells you where they
  are.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5031 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-19 05:27:09 +00:00
kbulgrien eeb1f2ec78 - Minor grammatical tweak; add another message; remove redundant match strings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5030 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-16 04:38:43 +00:00
kbulgrien 6915e8ddb1 - Gork conversation adjustments. Match strings are now regular expressions.
Reduce redundant use of keyword.  Spelling/punctuation tweaks.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5014 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-08 02:41:08 +00:00
kbulgrien 58b3227f11 - Minor punctuation and case adjustment.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5013 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-08 02:21:06 +00:00
kbulgrien 44bc61f263 - Minor punctuation and case tweaks.
- Mork match strings updated to regular expressions.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5012 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-08 02:19:42 +00:00
qal21 ff8974ba3e Add 'ledges' beside the jail teleporters, to prevent players brought there by the 'arrest' command from stepping off of the teleporter. Update the instructions sign to mention the 'arrest' command.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5011 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-07 19:24:38 +00:00
kbulgrien 7b294fa162 - Spelling adjustments only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5003 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-07 02:42:25 +00:00
qal21 4505f8df6e Add Rhyzian amulet quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5000 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 18:40:46 +00:00
kbulgrien 2f55949206 - Add map_layer item to food items and townsman3 so that they
are rendered on top of the tables/chair instead of under
  them.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4995 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 04:07:21 +00:00
kbulgrien 4b3f18fc0f - Tweak spelling/grammar in IPO
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4955 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-21 03:58:15 +00:00
kbulgrien 1ba483c77f - Various spelling and grammar fixes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4953 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-20 06:23:08 +00:00
kbulgrien 4ab2b7f6da - Oldcity skeleton riddle spelling fix (then --> than).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4952 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-20 06:02:30 +00:00
kbulgrien ccf2dddbbf - Fix spelling of Alfalfa's name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4951 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-20 05:41:34 +00:00
eracc 8d9d139b01 Fix an error with the converters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4894 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 22:32:26 +00:00
eracc 17c1a41400 Add amberium to jade and jade to platinum converters in the Scorn bank.
Also make the darn thing look more like a bank.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4893 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 22:08:10 +00:00
lalo af11015768 new god: Valkyrie, of warriors, scourge of magic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4890 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 20:56:44 +00:00
eracc 3fd17b5fa5 Cosmetic changes to the Scorn portgate map and make the Exits for the port
match the new look of the porgate from the world map update.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4847 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-26 22:30:45 +00:00
qal21 306c4c1b32 Fix container to have limited capacity.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4840 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-26 03:20:46 +00:00
akirschbaum ce98c1d7ed Make the way to exit this map more obvious.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4817 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-20 11:48:14 +00:00
qal21 fbd4438411 Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
k_ahlers 3a0447b6a7 Bug #1535788
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4758 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 08:22:02 +00:00
ryo_saeba bc9007c58c Add jade/amber converters, part of patch #1389033 (large-value coins) courtesy Lalo Martins
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4754 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 07:29:06 +00:00
k_ahlers 7480efb4bd Added patch #1531289 from the sf.net-Patchtracker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 10:13:20 +00:00
ryo_saeba f84c22e2ad Fix spellings courtesy Kevin R. Bulgrien - kbulgrien (bug #1531072)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4733 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-30 08:44:53 +00:00
ryo_saeba 422174d3a1 Patch #1518307 courtesy Kevin R. Bulgrien - kbulgrien
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4728 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-29 10:19:46 +00:00
akirschbaum 35993dc8c4 Fix typo in shopitems header name; the shop now pays a little more than before.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4702 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-25 19:12:01 +00:00
akirschbaum ba58c0b8c9 Extend the battleground to the treasure compartment and to the exit stairs; this removes the possibility for players to die for real in the arena.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4695 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-22 22:23:08 +00:00
akirschbaum ce1a30a4f9 Fix one way gate bug.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4673 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-08 21:03:36 +00:00
mwedel 0536876a50 commit missing file.
MSW 2006-06-26


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4650 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-27 07:11:27 +00:00
mwedel 203495ef74 Add new easy house maps.
MSW 2006-06-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4647 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-25 06:48:34 +00:00
ryo_saeba e03abf6942 Add random map's name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4625 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-03 22:01:18 +00:00
akirschbaum 2c8e3f3ffe Remove skill scroll_set_traps since it is a disabled/unimplemented skill in the server.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4596 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-22 20:56:54 +00:00
eracc deca1f3a07 Andrew Fuchs caught a problem with the booths on scorn.sale2 that allows
players to drop items then pick them up unpaid, move to scorn.sale1 and
Word of Recall out. This edit removes that problem while leaving the
ability to use spells in the back of scorn.sale1 as intended.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4490 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-24 23:32:05 +00:00
eracc 3ff423ed68 One is /supposed/ to be able to cast spells in the back of the shop. I
designed it that way on purpose in the last edit I made. The mats
already prevent one from using Word of Recall to remove unpaid items.
I am changing it back.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4489 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-24 03:58:01 +00:00
bbotbuilder b1d9ff6da2 Block spells in back, so WoR can't be used to remove unpaid items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4488 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-24 02:47:51 +00:00
akirschbaum ae079b052d Remove stray map header line.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4469 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-19 16:55:09 +00:00
cavesomething add599b4ca change the scale on world maps to one chain per tile
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4414 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-01 14:47:10 +00:00
mikeeusa 27ff4cb407 Added foodshop to scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4177 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 07:09:18 +00:00
mikeeusa a4f90dd0a8 Added foodshop to scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4176 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 07:02:56 +00:00
eracc 3900100624 Changed the altar in the Undead Church (Scorn) to one that can be
consecrated. Saw no reason to have a payment altar in there.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4173 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 06:25:20 +00:00
akirschbaum 10ea8b8bf2 Prevent a 'random_wealth' object from dropping on the floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4154 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 21:57:27 +00:00
cavesomething 922a4b3dbf various shop header typo, etc fixes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
ryo_saeba bca9a21e7b Fix Navar and Brest teleporters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4086 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 13:53:36 +00:00
akirschbaum f75ad02b94 Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4061 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-28 21:17:19 +00:00
cavesomething 562a402612 stop using *:100 in a shop header.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4001 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-07 16:06:17 +00:00
cavesomething 9b0315f2a2 add item builders to shop headers for building shops
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3989 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 20:16:14 +00:00
eracc 6cbe7669c1 Fix Bragh to give hints of what keywords to use.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3972 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-03 00:47:09 +00:00
akirschbaum 62ce24a7bb Add weak wall to prevent trapped players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3933 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-27 19:24:59 +00:00
gros 3b77421609 Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts.
Gros - 18/10/2005


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3899 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 18:13:28 +00:00
mikeeusa 202eebad08 CVS: maps-bigworld: added an abandoned temple which hosts kolbolds to scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3869 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-14 21:20:10 +00:00
eracc 622d97b55f Add buttons to stop players getting trapped behind the iron gate that leads
to the basement of Goths. The buttons are on the inside of the area behind
the gate and one under the gate. Still have to pay booze from the tavern
side to get in.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3868 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-14 17:36:57 +00:00
eracc 023c7142ac Change one exit going back to world_105_115.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3855 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 23:15:30 +00:00
akirschbaum 598a17bdd9 Fix incorrect exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
cavesomething 5743f98f2d remove value hacks from some shops
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3775 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-04 01:48:02 +00:00
cavesomething b25535daae add rod and horn to scorn magic shop specialisations
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3772 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-04 00:13:19 +00:00
cavesomething 8255e3c054 fix header typo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3764 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 15:02:13 +00:00
cavesomething 47c712bb05 add shop headers to scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3761 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 03:05:22 +00:00
mikeeusa f79543c2cf CVS: maps-bigworld: moved reiser's house from reserved spot for the trade center over to behind the city hall, i'll upload the trade center after this, it's region is set to scorn so will appear properly on who
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3730 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-29 02:19:57 +00:00
ryo_saeba 3cb612017d Patches #1255825 #1257252 #1260045 - alchemy classroom in Scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3698 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 09:37:22 +00:00
akirschbaum 86c9f02d5e Fix destination coordinates of stairs going up/down. One did end in a wall, the other was off by one.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3666 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-17 12:10:08 +00:00
akirschbaum cb142e745e Dragon Emissary now demands exactly emeralds of great value.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3645 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 22:14:54 +00:00
eracc fc1b8b77a3 It was pointed out that the random_potion was too easy to get. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3637 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:47:47 +00:00
akirschbaum e6839878a8 Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
qal21 1cde2de4df Update in-game documentation of building to include recent changes/additions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3559 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-19 19:29:11 +00:00
qal21 3b05aedd01 Fix several bugs with the arena death teleporter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3541 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-13 05:57:50 +00:00
ryo_saeba 2f1e9b8c0e Add more battleground as players were getting killed later on (RFE 1222304)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3523 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-10 08:12:02 +00:00
ryo_saeba 387352618c Map on tracker, #1239566 by Knut Ahlers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3463 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 17:30:29 +00:00
eracc 0b6136fb3d Apparently in an edit I removed the "damned" attribute from the new floor.
Fixed in this edit by adding a no_spells tile over the section of floor in
the store where unsold items will be.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3380 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-14 21:28:21 +00:00
eracc 33e14aee56 Major overhaul. New look. Made the area around the entrance mat No Sale so
lazy dinks would quit dropping crap there.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3378 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-14 03:46:45 +00:00
eracc b2f52c615d Added more information to Bragh about the TC move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3361 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-06 03:14:31 +00:00
eracc e80b5c0f6a Forgot to use "@match" in the NPC dialog for the TC info. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3346 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-01 02:58:10 +00:00
eracc 74ad677b9c Add a new NPC with information on the TC move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3340 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-30 23:15:57 +00:00
eracc f2a2a2b769 Tweak the map to add a bit of fun and some information on the TC move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3339 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-30 23:14:57 +00:00
eracc ba02421631 Part of the Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3323 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 03:10:57 +00:00
akirschbaum d9e8658eec Fix money exploit for converters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3319 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 22:22:58 +00:00
eracc f1869dee9a Yet another try to commit this map. CVS is irritating me ...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3309 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 18:26:01 +00:00
eracc 9fbd70f9be Recommit because of errors in the last commit attempt. Crossing fingers ...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3308 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 18:24:42 +00:00
eracc 371b925e86 Missed updating these altars in the previous fit of editing. Perhaps the ones in scorn/misc should be moved to scorn/temples ... but another day.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3307 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 18:21:54 +00:00
eracc 5771e041ac Several maps updated and never committed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3299 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 01:06:28 +00:00
eracc ca4e463db5 Updated Scorn temples to level 120 so high level players cannot reconsecrate them and cause DM headaches.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3295 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-25 23:15:01 +00:00
temitchell ee3bc31347 - update potion shop now that creator potions work again.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3286 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 22:15:45 +00:00
cavesomething d453a464af some region definition updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3235 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-28 14:53:19 +00:00
mwedel b4ca01d47a Update directions to Castle Aaarg - with old directions, no one would
ever find it, since it isn't anywhere near a swamp.  At least with the
new directions, players have a chance.
MSW 2005-04-20


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3222 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-21 06:56:01 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
temitchell e12d135010 Add new Scorn quest by huhanhi. Sourceforge tracker #1175030.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3184 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-03 23:30:36 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum f3c20f96c2 Add missing floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3138 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 19:07:12 +00:00
temitchell c707704948 removing mlab from scorn (upstream has moved to Navar)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3137 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 05:24:16 +00:00
akirschbaum 5bd48d9600 Remove surplus dot from end of key name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3114 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 20:42:17 +00:00
akirschbaum 3dc8058386 Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3111 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 20:20:26 +00:00
akirschbaum 07c69b7942 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3102 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-06 21:39:33 +00:00
mwedel 7539ff9e7f Commit a couple patches:
1) Fixes quest spellbooks so that randomitems is set to none, so that
   spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-24 08:19:48 +00:00
ryo_saeba 15aecd74bb Patch #1061034 courtesy majorwoo: passoffice fix to prevent DD
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3038 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-07 21:33:26 +00:00
crowbert 661b89c469 set short timeout because some players have reported glitches
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3011 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-12-12 23:22:04 +00:00
crowbert 8e3bc1c428 block dimension door to force use of altars for high-level random maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3010 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-12-12 23:19:30 +00:00
salathar 82d6cd6bbc -Add magic mouths to southern waiting cells
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2989 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-12 16:21:34 +00:00
salathar 303a2bab1b Update map to have more waiting cells. Minor cleanups.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2988 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-11 22:56:56 +00:00
salathar 1740ae0609 -Add second floor to Scorn jail
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2987 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-09 23:21:55 +00:00
salathar 7fbb3b0caa - Commit several patches:
1055076 Takuse lair map exit teleports player into wall
 1055091 MwizardG locks out players
 1055870 MwizardT added an exit to the map
 1056891 Updated NPC quest location hint for Valley of the three sisters
- Add a new hut to Wolfsburg worldmap


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2985 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-09 00:46:14 +00:00
majorwoo b3100f2e76 Fixed guild storage rooms no_pass 1 so only guild members can enter
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2979 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-24 21:42:55 +00:00
temitchell b496601dd9 - minor fixes to these maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2935 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-03 15:49:00 +00:00
temitchell 4e1201dac8 - add ixalovh temple to scorn port, add curse detector to generalstore
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2896 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-29 18:22:07 +00:00
temitchell a6981f73b8 - minor updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2874 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-09 03:23:07 +00:00
temitchell 90b22d178e - minor fixes to maps including adjusting a swearing dwarf, some
flooring in marksel and some portals into sylvan realms


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2872 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 04:00:27 +00:00
temitchell 85634dc3a1 - remove old sale.shop file
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2863 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-11 19:47:05 +00:00
temitchell acb605536e - add no_magic walls to protect our fine postal workers from miscreants
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2857 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-10 00:41:18 +00:00
temitchell b4ff70e6dc - fix emergency exit,remove some unique tiles on sale1
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2855 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-07 04:08:30 +00:00
temitchell 342f4227bb - fix scorn pawn shop (was a way to smuggle items out)
- put in booths to allow selling for free but paid access to pawn
items.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2854 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-07 03:48:08 +00:00
temitchell 558ebd8c85 - minor fix so the magic-ear is more reliable - BUG 977265
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2848 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 15:48:22 +00:00
temitchell 47d32f95bf - update scorn sale shop - make into two levels and add a 300gp day pass
mechanism for pawn area
map remaned to make it cleaner to update unique-items (move items
from scorn.sale and delete from unique-items - will remove from CVS
soon)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2845 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-01 17:59:41 +00:00
temitchell 0989590724 - fix issue with Hero of Scorn expiration. If this was the intentional
behaviour for the marker to expire, will the maker please inform me to
change it back.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2836 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:14:48 +00:00
temitchell f815f83e12 - fix for player casting spells through the gatehouse and killing people
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2835 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:12:17 +00:00
temitchell 1c3d123ad1 - fix exit target errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2834 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-13 22:42:51 +00:00
ryo_saeba 0340c1acbc Fixed entryway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2829 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-11 20:36:12 +00:00
temitchell c86001f77e - add scorn sale shop, move build store to port area, move generalstore
to southern scorn and make it more general storish.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2825 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 04:56:42 +00:00
temitchell 9a139b7d3c - commit fix made by Jacek Konieczny. Remove warning message as the map
appears to work properly again.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2817 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 02:48:36 +00:00
temitchell 33f92dfd93 - fix coffee tables
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2816 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 02:33:40 +00:00
temitchell 1d6ed5eebb - fix DM boards to - apparently the java editor does not copy script
paramaters when copying objects


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2793 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-24 18:52:12 +00:00
temitchell 9d6900d3d9 - adding DM petition boards to Scorn cityhall and Navar courthouse
these are linked to the message board in the HallOfDMs for easy access


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2792 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-24 18:14:32 +00:00
temitchell 1ea8516bd0 - fix maps with old image notation (storing more than head).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2721 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-11 00:33:45 +00:00
ryo_saeba aacc309308 Made instructions non-destructible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2702 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 10:38:55 +00:00
ryo_saeba c7769b97b1 Fixed broken default entry coordinates pointing outside real map area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2699 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 07:52:41 +00:00
ryo_saeba a464423290 Wrong slaying value...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2682 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:11:32 +00:00
ryo_saeba 88e607fd18 Added storage room for MailedFist
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2681 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 21:46:28 +00:00
ryo_saeba 891a6f0996 Added building shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2680 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 20:59:08 +00:00
temitchell 8c01dd28aa - fix stairs (as reported by Katia)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2654 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-29 04:12:12 +00:00
temitchell 8d0b3e345e - fix workshops to prevent magical access and sneaking folks in
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2631 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:30:34 +00:00
temitchell 92f52130c9 - minor cosmetic changes to workshops
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2628 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-21 15:36:55 +00:00
temitchell 0912dde3b6 committing bug fix for guilds as reported by RYO
fix gates to trigger properly (walls fire south, increase speed to -0.2)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2507 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-06 02:26:24 +00:00
temitchell f5833cf9b6 - Added Mr White's house. Fixed broken dressers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2493 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-23 05:30:08 +00:00
onefang 6d9f8d0244 Moved Dark Forest. DVS 2003-11-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2471 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 09:23:52 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


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2003-11-14 07:45:40 +00:00
mwedel 6d0aed6a4b Fix spellbooks in shop so they work with new spell system.
MSW 2003-11-02


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2003-11-03 00:34:25 +00:00
temitchell ef25240766 - change the marker time for access to approximate a game day (5040
seconds or 1.4
hours by my poor estimation).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2427 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 06:22:20 +00:00
temitchell 979472fba0 - change these to use trigger_markers to insert a time expiring force -
this allows personal access to the caldrons for an hour (360 food = ~1hour) for 200 platinum
coins - after which time you have to pay again.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2426 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 04:35:53 +00:00
crowbert b86700ca41 fix connection
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2420 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-26 22:06:31 +00:00
temitchell 616a6f3c72 - fix message board names now that python plugin option is working
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2407 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-21 03:00:46 +00:00
crowbert fcb8172188 move /crow/train to /scorn/crow/train
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2382 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-07 19:11:19 +00:00
mwedel 8f14c92525 Fix bug in Mork's speech - he should be asking about Gork,
not himself.
MSW 2003-10-05


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2375 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:14:10 +00:00
temitchell bf4fa19277 - drop the value on gramp's horn and hide it a bit better.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2370 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 13:22:02 +00:00
temitchell d6a83a4908 - slight fix based on observations from our friendly
neighbourhood playtester Leaf.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2368 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-03 03:55:28 +00:00
temitchell 3f5dc76293 - Add the IPO maps to Scorn and Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2355 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-28 21:07:48 +00:00
temitchell 057cefe3d7 - add tellers to these banks hooked to python banking scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2352 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-28 17:18:53 +00:00
temitchell 1a0164400e - add adventure lead, rework the pink elephants
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2322 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-14 05:24:38 +00:00
temitchell 743d4d413b - I've long wanted to fix up the entry to this shop
- Hopefully there will be less bumping and more room now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2321 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-14 00:06:59 +00:00
temitchell 93074a16bf - hook the fellow at the front door into the seen.py script - he's
likely to have seen lots of people.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2270 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-25 05:28:42 +00:00
temitchell 26cb02929f - remove some evidence
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2244 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 03:10:50 +00:00
gros 430d9313dc Corrected one of the exits of House of Porters leading to a wrong worldmap.
- Gros 03/06/03


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2172 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-03 12:46:57 +00:00
temitchell 86f6a73cb3 - two tiny quests - a bit of atmosphere at the tavern, couple
small fixes.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2137 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-21 06:16:47 +00:00
temitchell 268005e5b7 - minor fix makes the contraption work smoother, also removed spider
generator and put in a warning.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2135 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-20 04:36:23 +00:00
temitchell 5eb170fbda - added a level 2-4 map, moved esmeralda a touch
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2132 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-19 05:38:11 +00:00
mwedel e3524aac92 Fix by Bernd Edler to clarify process of alchemy.
MSW 2003-05-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2127 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-18 04:56:24 +00:00
temitchell 83140f6eed - missed this one...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2115 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-05 06:39:54 +00:00
temitchell f8c34d7a75 -new low level quest to fill out newbie area in scorn. Added farmhouse
by H.S. Teoh


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2114 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-05 06:38:56 +00:00
temitchell b065052526 - Update dialogue for Al, maybe update her picture soon too poor girl.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2109 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 01:25:24 +00:00
temitchell d6f783164b - making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4.  Moved some lower level maps and the free inn to
accommodate.  A couple new maps heavy on the training would be good
here.  This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players.  Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
temitchell eb5fef2159 - deleted extra altar under the floor left over from moving the drunk
guy.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2095 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-10 01:18:20 +00:00
temitchell 6ba97d9090 - fixed the scorn portal in the guilds and dropped a couple slot
machines in goths tavern to drum up some customers.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2094 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-10 01:06:58 +00:00
jbontje 1f71d5233b fixed download url
mids 2003-03-24


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2003-03-24 19:11:20 +00:00
mwedel 44d3295cce bring forward some typos that were made in the small world maps to the big
world maps (library & beginners).
remove some excess floors from the tinytrade map.
MSW 2003-03-20


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2072 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-21 08:13:07 +00:00
crowbert 4a2f3c6148 redo oldcity to use tiling
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1985 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 15:12:49 +00:00
garbled ae2af95a16 Add the tavern and tower maps from <mikeeusa@caethaver2.ath.cx> that was
posted to the mailing list awhile ago.  This is a very nice mapset, with
some fun areas in it.  Its also quite huge.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1982 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 06:38:58 +00:00
garbled 3648a722c6 Port AV's changes to the bigmap versions..
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1980 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 02:36:43 +00:00
mwedel 17495f61b4 Fix a few bugs in this file - oakdoor was outside the map, bad
match for the shopkeeper, oakdoor also had bad exit coords.
MSW 2003-01-27


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1969 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-27 07:14:04 +00:00
garbled c7f4a909aa Oops.. add a handle so you can escape!
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1928 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 19:02:39 +00:00
garbled 9f9865cfd9 Add floors to kandora.. (why did I bother?)
Add the new maps for the alchemy shops to the bigworld.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1922 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:33:05 +00:00
temitchell 3e77da2eb3 Added lighting to the scorn gatehouses
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1790 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-03 07:04:17 +00:00
mwedel d70ebc1c34 Add a bunch of new maps to the bigworld maps. Update many maps
they sit on.  Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14


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2002-10-15 07:13:32 +00:00
mwedel f16e147fb7 More maps added to the bigworld distribution. Also some fixes
of existing maps.
MSW 2002-09-20


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1733 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-20 07:25:42 +00:00
mwedel 546aecff29 Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs.  Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00
mwedel 575cf6d5a8 Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
   cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps.  Used for random maps.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1694 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-04 06:49:14 +00:00
mwedel 841aa9562a Add lake_county (kundi_area) maps to world southeast of brest.
Update world maps road connects to this city.  Also, fix up some typos/
incorrect map path names.

Add dreaming_sage guild to navar city.
MSW 2002-07-22


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1665 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-23 07:04:57 +00:00
mwedel 500afbdeca scorn/scorn: Removed, city is world map - keeping that one around will
likely result in confusion.
.emergency: New file, contains emergency map information to use for
  this distribution.
world/world_105_115: Fix gatehouse to city to work properly - remove
  exits from it, and put invisible exits under the relevant
  portions so that players get transported to the correct place inside
  the gatehouse.
HallOfSelection: Fix problem with monks be teleported to wrong location
  within the city.
MSW 2002-06-15


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2002-06-15 07:51:10 +00:00
mwedel 072ea9f031 Fix a bunch of broken exits.
Add some of the peterm maps that are linked to maps already added.
MSW 2002-06-04


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1615 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-05 07:31:52 +00:00
mwedel 94c592f319 Properly add mailed_fist entries to the maps-bigworld. Previously,
they weren't properly re-parented and corrupted the main entries.
MSW 2002-05-28


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2002-05-29 07:03:50 +00:00
mwedel f14e1c015b Update scorn maps with changes that have been made in the main map
distribution.

Add santo_dominion maps, as well as road connecting scorn and
santo dominion.
MSW 2002-05-19


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1595 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-20 03:46:07 +00:00
mwedel 50281a768c Add some missing files.
MSW 2001-12-17


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2001-12-18 07:10:24 +00:00
mwedel ab8848e914 Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps.  Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17


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2001-12-18 07:04:23 +00:00