bbotbuilder
5fba0abedb
python/items/ring_occidental_mages.py:
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* fixed typo (thanks goes to buzzsaw)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9729 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-11 05:56:51 +00:00
anmaster
bded519fea
Fix wrong price of objects in help for IPO.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9136 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-22 21:26:18 +00:00
ryo_saeba
d35ac5a295
Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9127 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-20 22:02:01 +00:00
ryo_saeba
c011e3cc99
Fix bugs #1958325 and #1958326 .
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8903 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-07 18:25:12 +00:00
rjtanner
5fbcb1027b
New guild storage hall map based of the patch, [ 1854556 ] New Guild Storage Building (for laughing skulls guild), with included feature of using Python scripts for management and ownership
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8702 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-07 01:31:47 +00:00
ryo_saeba
d1e9a82abd
Part of patch #1677738 : Purple worm (with pythonscript and map), by Mike B.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8691 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 07:46:32 +00:00
gros
071028da15
Introduced Part I of the Brewery Quest, replacing Newbie Tower.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8638 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-26 18:15:15 +00:00
rjtanner
ee41ba1844
Implemented, with changes backported from svn trunk, python guild hall patch: [ 1782975 ] Python guilds template. - applied, needs to check all is ok
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8579 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-22 06:28:26 +00:00
ryo_saeba
e8e7424399
End of the Witherspoon ghost quest, some more fun.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 22:56:28 +00:00
gros
6573ac0db9
Add support for the "give" command, that allows a player to show an item to an NPC.
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Useful when coupled with scripts to write "bring me back something" quests.
Add support for the "give" command to the Mad Mage, with a generic "show me and
I'll talk" kind of system.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8018 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-23 01:19:42 +00:00
tchize
fb457124b3
Make the gork's treasure quest use python for npc dialog. It's now mandatory to go throught full dialog to get the treasure key, knowing password is not enough
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8009 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 13:44:37 +00:00
tchize
0f8c2e86ab
Update match rules of CFDialog, add a script to use it
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easily in maps, update newbie house so the wise sigmund
can provide more interactive support to players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7968 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-18 22:29:42 +00:00
ryo_saeba
f160ec0d3a
Small quest, that may be expanded later. New manor outside Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:10:28 +00:00
tchize
cfa5773ef8
Add a simple to use script that make use of NPC dialog
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7930 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 15:15:41 +00:00
tchize
0e5dbc2d13
Add a "go to sleep" script based on time of day
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7928 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 12:52:24 +00:00
ryo_saeba
d546bf6a8e
Fun item Eracc can use for his maps :)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7570 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-24 23:28:05 +00:00
tchize
4510e0ab0b
time of day script modified to use python, and simplified in use.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7562 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-22 22:29:06 +00:00
tchize
42656ed898
timeofday based python script
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updated existing script to use JSON notation
added a "replace in all map" script
added a test map
updated test maps to JSON notation
added helper tools: CFTimeOfDay and CFMapTransformer
fixed warnings in gridarta
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7546 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 23:21:00 +00:00
gros
f57f3a6895
Corrected a glitch in IPO Colette's answer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7532 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 18:52:50 +00:00
tchize
9335e0f4d2
add a werebeast script and demo
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The demo "werebeast" is based on beholder transforming into black dragon
Updated sage opening door message
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7519 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-17 17:38:05 +00:00
qal21
9d449dde5b
Fix filename comments
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7510 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-17 00:14:49 +00:00
tchize
91a9bf913d
Add Timeofday generic scripts and a demo map
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Those 4 script can be used as filter or triggerer based on current time.
See test/tod for a demo map (conditionnal magic mouth, weapons that
attack only at day/night, grates that open in morning and close at dusk)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7509 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-16 13:27:03 +00:00
tchize
d0f032623a
Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7496 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-08 23:36:22 +00:00
ryo_saeba
21b86eeaa0
Add callbacks to even more customize the rules.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7421 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 14:54:24 +00:00
lalo
be265d8082
documenting the intent of Valkyrie's altar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7307 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-08 18:30:07 +00:00
rjtanner
0c12e4b464
Update maps to use the new potion name (invulnerability is now shielding)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 04:47:51 +00:00
ryo_saeba
c20242d682
Improve IPO help, give prices and max weight. Clean code some.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6782 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-16 22:15:30 +00:00
ryo_saeba
58defe2894
Fix damage getting really big, more fun effects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6733 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-30 21:58:54 +00:00
ryo_saeba
3f9e90d075
Experience rewarder script.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6415 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-04 18:38:35 +00:00
ryo_saeba
d366678c26
Final steps and scripts for the Lursendis quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6405 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 16:02:23 +00:00
ryo_saeba
3ccfe258be
Create utility library for movement.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6364 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-29 21:18:04 +00:00
ryo_saeba
369769316a
Wrong name ordering.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6363 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-28 21:13:54 +00:00
ryo_saeba
89b3bef6e2
Typo.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6332 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-24 18:51:30 +00:00
ryo_saeba
9ec02092c0
Small farm, with special chicken - don't bother'em.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6331 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-24 18:19:11 +00:00
akirschbaum
45d36cb162
Spelling corrections.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
gros
0aa089654c
Added dialog utility classes, to help creating scripted dialogs.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6212 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-08 10:01:23 +00:00
ryo_saeba
841806b2a4
Force sync so file is valid.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6201 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-07 18:25:02 +00:00
ryo_saeba
0dc753ac81
Smoking pipe script.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6182 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-05 16:56:02 +00:00
ryo_saeba
5f1609c4f9
Wagon that should facilitate player's moving between towns.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6148 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-29 16:21:23 +00:00
ryo_saeba
a4cb2ddb5a
Adapt scripts to latest Python plugin.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6087 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-21 22:44:30 +00:00
ryo_saeba
93ee7c5d4b
Scripted house (in Navar), first version.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6063 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-18 20:46:51 +00:00
ryo_saeba
8e6bdd1c89
Make script more robust if enemy changes, only process players.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5951 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 20:32:18 +00:00
ryo_saeba
b9b9e56026
Script: greeting message to enemy.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5949 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 19:58:53 +00:00
ryo_saeba
f866c12b64
Script to have critters say things when they die.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5920 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-02 20:00:11 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
ryo_saeba
9cc6be1815
Windows requires binary mode to work correctly (newline issues).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5606 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 11:08:57 +00:00
ryo_saeba
bc8bf40ba3
Fix slot machines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5546 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-15 20:15:53 +00:00
rjtanner
d354b24d97
Major updates to the guild (map) templates - fixed many of the altars, exits and other features. Updated the README file to summarize these changes. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5528 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:03:01 +00:00
ryo_saeba
d7f17e1e6b
Fix joining script. Non members can't use the guild oracle.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5524 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 22:39:10 +00:00
ryo_saeba
49d9a8c40c
Fixed typos, it's now possible to buy guilds, and manage through the Oracle.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5521 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 22:20:48 +00:00