Commit Graph

199 Commits (9913a0babed3b5d4246e9777e338836015bced02)

Author SHA1 Message Date
kbulgrien 112411cb93 Modify pentagram and glyph msg/endmsg to indicate limitations and to add an
example of use.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12137 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-08-09 03:19:54 +00:00
kbulgrien 328bdd0ae4 Add the last of the msg/endmsg descriptions, fixing some previously entered
without the msg/endmsg tags.  A few non-player spells still do not have
descriptions.  They are:  spell_create_lava.arc, spell_shell.arc,
spell_regen_sp.arc, spell_haste.arc, spell_heroism.arc.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12126 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-31 03:44:44 +00:00
kbulgrien 94cb5c0b8f - Add msg/endmsg descriptions for various spells with names beginning with
the letter R.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12125 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-30 05:31:22 +00:00
kbulgrien eb8a6b2842 - Add msg/endmsg descriptions to various spells including those that start
with the letters N-P and update Conflict.  Fix Slow (prior commit did not
  include msg/endmsg tags around the message).


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12124 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-28 10:51:30 +00:00
kbulgrien 9efd70d8e1 Add msg/endmsg descriptions to various spells including those that start with
the letters L-M and S-Z.  This provides more descriptions for display in the
client spell window.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12113 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-26 03:21:53 +00:00
kbulgrien cf812ce7d3 - Add msg/endmsg texts to spells and prayers that have names that start with
the letters G through K.  Show Invisible, Bless, and Large icestorm also
  worked on.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12108 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-25 02:34:06 +00:00
kbulgrien b39d3ca0a3 Add msg/endmsg descriptions to asteroid and other spells with names that begin
with D through F.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12101 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-24 05:56:52 +00:00
kbulgrien e67449c5d9 Add msg/endmsg descriptions to spells with names that begin with C and the
antimagic rune skipped previously.  This allows the descriptions to be displayed in the GTK-V2 client spell window.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12099 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-22 03:00:24 +00:00
kbulgrien 1cef0db920 - Add msg/endmsg descriptions to spells A-B that do not have them (except for
antimagic rune).


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12078 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-21 03:48:45 +00:00
akirschbaum 43f44c9fe4 Pixies get wands/staffs. So make them use these items.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12065 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 18:37:50 +00:00
akirschbaum 508031c00a Whitespace changes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12064 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 17:17:08 +00:00
akirschbaum 4834f9c322 Make big demons be able to break doors and earthwalls.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11992 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-23 23:38:37 +00:00
akirschbaum 9d819e2936 Make most trolls and giants pick up items.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11969 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-22 19:42:19 +00:00
akirschbaum 68f670ed24 Remove 'type 15' (weapon) from boulders. Reverts r11291 as the server now can handle 'type 0' (misc) objects.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11929 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 20:46:43 +00:00
meflin2 2137760036 update change log with the charm range change
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11891 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-15 20:04:52 +00:00
akirschbaum 3cf93a9758 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11777 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:23:57 +00:00
kbulgrien 36106a775b A horse. It looks ok, but as this is my first monster arch, it might need
some adjustments, but it is fairly similar to various other comparable
creatures.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11749 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-04 04:42:12 +00:00
kbulgrien 99f2f2730f - Finished fixing up bad pixel issues or redrawing the 111 images. The whole
set is pretty messed up, but at least the primaries are ok now.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11748 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-03 01:33:08 +00:00
kbulgrien af2db735f2 - Fixed discolored pixels.
- Add new depression graphics to support drawing of diagonal channels.  These
  arches support the south edges of the diagonal channels.  Additional tiles
  are needed for the north edges.  The idea behind these graphics are to allow
  depressions to contain rivers or lava streams that are flowing in diagonal
  directions.  Another idea is to make slots that rolling boulders could
  follow.  A map is being developed that uses these graphics.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11747 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-02 04:28:34 +00:00
anmaster 00ebc19f6d food/fish.arc: Make the item fishing_pole work (this item is not found on any
map currently). The fish in shallow_sea inventory didn't have harvestable set.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11597 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-03-04 22:03:01 +00:00
mwedel 1fdf1d92c5 skills/karate.arc, punching.arc, flame_touch.arc, one_handed_weapons.arc,
missile_weap.arc, throwing.arc, clawing.arc, two_handed_weapons.arc, 
wraith_feed.arc:  Related to server change 11576 - add wc_increase_rate
to these skills - for non weapon using skills, make that a lower value so
that it should be better balanced, and also give it a starting bonus.
MSW 2009-02-22



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11577 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-23 07:25:25 +00:00
anmaster 737ef2bd4a connect/Garden_gate/ggate_closed.face
Fix a typo introduced in revision 11294 (part of change to using .face files)
that caused closed garden gates to disappear when opened.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11338 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-04 22:08:29 +00:00
akirschbaum 18ea1547af Move anim...mina blocks and magicmap and visibility fields into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11318 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-02 22:16:58 +00:00
anmaster 20fe13ed9f ground/deep_sea.arc
Fix name of deep_sea archetype which was broken in revision 11299.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11315 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-02 14:11:33 +00:00
rjtanner fe2ff0b15c Give dragons scales (flesh/dragon/dragon_sca.arc) object type 73 (inorganic), this avoids alerts in server logs: Query_cost: item green dragon scale hasn't got a valid type (but with all scale colors)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11292 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 07:49:14 +00:00
rjtanner 1845395858 Give throwing boulders (misc/t_boulder.arc) object type 15 (weapon), this avoids this alert in the server logs: Query_cost: item boulder hasn't got a valid type
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11291 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 07:00:09 +00:00
anmaster 4cd611df48 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11267 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 09:02:21 +00:00
anmaster ad471d3761 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11263 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 08:09:20 +00:00
anmaster 6c97103500 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11262 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 07:55:47 +00:00
anmaster 020ba96412 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11260 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 04:38:01 +00:00
anmaster c91258e041 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11253 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 04:04:42 +00:00
anmaster de4e5a7c46 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11251 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 03:37:19 +00:00
anmaster 56df01f65a Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11250 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:48:01 +00:00
anmaster 253c2e4124 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11249 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:41:57 +00:00
anmaster 0a72c49ade Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11248 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:32:47 +00:00
anmaster c295f8df86 Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11247 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:29:42 +00:00
anmaster 9884ea07d7 Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11246 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:15:59 +00:00
anmaster ac6c9fb0a4 Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11245 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:10:35 +00:00
anmaster 848ba56db6 Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11244 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:04:44 +00:00
anmaster 3a2b29fcd9 Add "race" to player races missing it. Based on what races the equivalent
monsters have.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11242 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 00:06:45 +00:00
rjtanner fbadc3323a Changelog update for earlier commits
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11104 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-24 06:17:36 +00:00
kbulgrien 5b26bd75b3 Removed linebreaks from disease message so the breaks can be done by the client.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11041 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 02:36:53 +00:00
rjtanner 725481d57c Removed 'is_floor 1' to allow colors and other tiles to show through the transparent portions of the clouds
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11015 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 07:54:43 +00:00
rjtanner 2d0bae1e3c New graphic and archetype for a thicker/heavier cloudfloor, using less transparency
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11014 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 07:32:59 +00:00
rjtanner c9028fbf1f Update 'dark grass' (grassdark.arc) to use new smoothing template (grassdark_S.base.111.png)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11012 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:47:18 +00:00
rjtanner 98264b34d5 Update ground/new/grassmedium.arc to use existing smoothing template (grassmedium_S.base.111.png)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11011 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:42:13 +00:00
rjtanner b5dac87b0a Update 'big stones' archetype to use smoothing (missed in earlier commit)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11010 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:23:59 +00:00
rjtanner 8813533bb6 New smoothing template for pstone_4.base.111.png (big stones) tile
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11009 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:20:25 +00:00
rjtanner 5be242f799 Update misc/sky/sky.arc with restricted movement (move_block all) on/over it
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10988 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 22:28:31 +00:00
rjtanner 1880a88b5a New graphic for Valkyrie's gift (amulet of lifesaving), referred as Valkyrie's Torc
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10979 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-15 06:51:26 +00:00
rjtanner 8353eb531c New sky archetype for use on airborn cities, castles, islands, etc. such as Pupland Terminal
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10977 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-15 05:38:25 +00:00
akirschbaum 7eabf14c10 Remove redundant fields.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10937 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-12 18:39:33 +00:00
akirschbaum 4bb7ae5166 Fix duplicate archetype definition for "troll".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10936 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-12 18:34:31 +00:00
rjtanner dee1207892 Changes to Valkyrie's Amulet of Lifesaving - added a title field and changed the name so it appears differently in a players inventory window
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10891 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-09 06:48:45 +00:00
rjtanner fe9d179591 Updated CHANGES (ChangeLog) file and fixed file error (missing .arc at the end of valkyrie_amulet_lifesave.arc file)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10890 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-09 02:52:17 +00:00
gros 9a5be5ad32 2.0 Elements: Windows.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10865 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:57:32 +00:00
gros 49ef97e8fa 2.0 Elements: Roof and chemney pieces.
Yann Chachkoff 2008-12-07



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10864 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:50:23 +00:00
rjtanner d49799f013 Removed newline at the end of the file, it was causing this to appear in the server logs: 'Warning: failed to find arch dun33'
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10853 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 20:25:53 +00:00
rjtanner 877c6bd25c Missing object delcaration in /wall/wall/wall.arc, now corrected
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10852 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 09:46:36 +00:00
rjtanner 07a63b46a6 Updated wall.arc file to use already existing Wooden Wall graphics
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10844 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 06:54:59 +00:00
rjtanner c5ce13b303 Solid grey color wall to use in cave areas instead of the solid black Block - looks nicer in mapper (IMO)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10843 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 06:39:55 +00:00
rjtanner 3efb43af88 New graphics and archetypes for Dungeon wall set. Similar to the curved and circular sections from the Cave wall set, but colored black (vs. grey)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10841 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 04:19:53 +00:00
rjtanner 9593062353 Replacement graphics and archetypes for the old xpm oakdoor
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10798 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 00:19:18 +00:00
rjtanner ff7f3f0451 New graphics for use in doorways or as a short wall
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10734 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 06:42:44 +00:00
rjtanner fd929cfb70 New graphic for use in doorways or as a short wall
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10732 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 05:35:42 +00:00
lalo 18f1d3ec01 new pic -- stairs going up in a cave 5:58 asimov
dquote> (rejoice all ye nethackers)

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10721 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 22:24:31 +00:00
rjtanner 0d66d8b3ff Increase chance and amount of silver coins dropped by lower level monsters so that low level players have better access to spending cash
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10395 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-11 19:05:49 +00:00
rjtanner 7d206578d7 New lake graphics using the current graphic style. Still needs smoothing and animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10251 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-04 00:27:31 +00:00
akirschbaum feb6aff304 Remove obsolete 'editable' attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10243 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-02 19:14:45 +00:00
rjtanner 627edf6ca5 Image adjustment; moved the wall to the right by 1 pixel so it has better alignment with other hedge walls
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9852 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:12:42 +00:00
quinet 4a442fdd20 Applied slightly modified patch #2084099 "buildable altars", courtesy of
meflin and added a new image for altar building material.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9789 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-30 21:36:12 +00:00
rjtanner 37e02cc7ff Replaced purple (unrecognized color) with black in magicmap and color_fg fields
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9762 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-20 19:37:47 +00:00
anmaster 31ed91bd96 disease/incontinence.arc, disease/diarrhea.arc, disease/rabies.arc: Make puddles
from diseases go away after some time, for incontinence and rabies we should
probably have shrinking animations, like for icor (and thus also for diarrhea),
but I can't draw.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9308 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-12 20:41:34 +00:00
anmaster 4d25c99fb9 Add move_block for boats in ground/Pstone/pstone_1.arc.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9163 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 07:01:11 +00:00
akirschbaum 9f6915ee33 Add missing "damned 1" to shop tiles.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8797 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-24 22:02:08 +00:00
gros 7badde562e New arabian guards images, courtesy of Miguel Ghobangieno.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8768 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-16 16:18:09 +00:00
shatikar 371cce1700 CHANGES update
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8720 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-11 23:49:31 +00:00
qal21 4844dd7976 Commit some siegfried images that match the newer image styles. No new facings for siegfried. Hopefully these are not too horrible
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8471 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-27 05:11:52 +00:00
kbulgrien 26f26d6bce Remove incorrect Object dwall3_3 and associated comment.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8207 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:52:57 +00:00
mwedel a0683d0ef9 monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level
were adjusted.  This also incluedes the gods avatars and some spells that
create monster like objects.
player/race/*.arc: Give all playable races a 30 sp/hp/grace boost, so
starting values are higher, making things more playable.
MSW 2008-01-13


M    trunk/monster/angel/mesangel.arc
M    trunk/monster/angel/whim.arc
M    trunk/monster/angel/angel.arc
M    trunk/monster/angel/holyghost.arc
M    trunk/monster/angel/liteangel.arc
M    trunk/monster/angel/cherub.arc
M    trunk/monster/misc/dancingsword.arc
M    trunk/monster/misc/stalkergen.arc
M    trunk/monster/misc/Chess/chess_king.arc
M    trunk/monster/misc/Chess/ch_queen.arc
M    trunk/monster/misc/Chess/chess_pawn.arc
M    trunk/monster/misc/Chess/ch_knight.arc
M    trunk/monster/misc/Chess/chess_rook.arc
M    trunk/monster/misc/Chess/chess_bish.arc
M    trunk/monster/misc/deathtree.arc
M    trunk/monster/misc/sandy.arc
M    trunk/monster/misc/mudman.arc
M    trunk/monster/misc/lokanth/lokanth.arc
M    trunk/monster/misc/stalker.arc
M    trunk/monster/misc/serpmen/serpman_gen.arc
M    trunk/monster/misc/serpmen/serp_priest.arc
M    trunk/monster/misc/serpmen/serp_man.arc
M    trunk/monster/misc/pixie.arc
M    trunk/monster/misc/c_knight.arc
M    trunk/monster/misc/Baslic/baslic.arc
M    trunk/monster/misc/pixie_gen.arc
M    trunk/monster/misc/c_priest.arc
M    trunk/monster/misc/blob.arc
M    trunk/monster/misc/tentacle/tentacle2.arc
M    trunk/monster/misc/tentacle/tentacle.arc
M    trunk/monster/misc/broo.arc
M    trunk/monster/misc/crawl/crawling_chaos.arc
M    trunk/monster/misc/gargoyle.arc
M    trunk/monster/troll/armourtroll.arc
M    trunk/monster/troll/smalltroll.arc
M    trunk/monster/troll/Troll/troll.arc
M    trunk/monster/troll/Gaelotroll/gaelotroll.arc
M    trunk/monster/chaos/liv_chaos.arc
M    trunk/monster/undead/ghost_gen.arc
M    trunk/monster/undead/zombie_gen.arc
M    trunk/monster/undead/skull.arc
M    trunk/monster/undead/vampire.arc
M    trunk/monster/undead/spectre.arc
M    trunk/monster/undead/vampiregen.arc
M    trunk/monster/undead/skeleton_chief_arc.arc
M    trunk/monster/undead/wight.arc
M    trunk/monster/undead/ghost.arc
M    trunk/monster/undead/grimreaper.arc
M    trunk/monster/undead/nazgul.arc
M    trunk/monster/undead/skelet_gen.arc
M    trunk/monster/undead/wraith.arc
M    trunk/monster/undead/skull_gen.arc
M    trunk/monster/undead/skeleton.arc
M    trunk/monster/undead/Skeletal_mage/skeletalmage.arc
M    trunk/monster/undead/banshee.arc
M    trunk/monster/undead/ghast.arc
M    trunk/monster/undead/nightmare.arc
M    trunk/monster/undead/lich.arc
M    trunk/monster/undead/zombie.arc
M    trunk/monster/undead/skeleton_leader_arc.arc
M    trunk/monster/acid/rustmonste.arc
M    trunk/monster/acid/acid_pool.arc
M    trunk/monster/acid/bpudding.arc
M    trunk/monster/acid/acidsphere.arc
M    trunk/monster/acid/slime.arc
M    trunk/monster/acid/slimecrawler/slimecrawler.arc
M    trunk/monster/acid/greenslime.arc
M    trunk/monster/animal/bird.arc
M    trunk/monster/animal/cobra.arc
M    trunk/monster/animal/mouse.arc
M    trunk/monster/animal/bat_gen.arc
M    trunk/monster/animal/snake.arc
M    trunk/monster/animal/Bear/polarbear.arc
M    trunk/monster/animal/Bear/bear.arc
M    trunk/monster/animal/ape.arc
M    trunk/monster/animal/fungus.arc
M    trunk/monster/animal/bird_gen.arc
M    trunk/monster/animal/mouse_gen.arc
M    trunk/monster/animal/panthergen.arc
M    trunk/monster/animal/shadowtiger/shadowpup.arc
M    trunk/monster/animal/Behemoth/behemoth.arc
M    trunk/monster/animal/scorpi_gen.arc
M    trunk/monster/animal/panther.arc
M    trunk/monster/animal/gryphon/gryphon.arc
M    trunk/monster/animal/Neko/neko.arc
M    trunk/monster/animal/giant_bat.arc
M    trunk/monster/animal/scorpion.arc
M    trunk/monster/animal/farmyard/goose.arc
M    trunk/monster/animal/farmyard/chicken.arc
M    trunk/monster/animal/farmyard/sheep.arc
M    trunk/monster/animal/Wolf/dwolf.arc
M    trunk/monster/animal/Wolf/dwolf_sire.arc
M    trunk/monster/animal/Wolf/wolf.arc
M    trunk/monster/animal/Dog/mastif.arc
M    trunk/monster/animal/Dog/pup.arc
M    trunk/monster/animal/Dog/dog.arc
M    trunk/monster/animal/bat.arc
M    trunk/monster/giant/Titan/titan.arc
M    trunk/monster/giant/serpent/fireserp.arc
M    trunk/monster/giant/serpent/serpent.arc
M    trunk/monster/giant/mabu.arc
M    trunk/monster/giant/Big_Wiz/big_wiz.arc
M    trunk/monster/giant/giant_gen.arc
M    trunk/monster/giant/djinn/m_djinn.arc
M    trunk/monster/giant/giant.arc
M    trunk/monster/giant/slug/slug.arc
M    trunk/monster/demon/fiend.arc
M    trunk/monster/demon/medium_demon/mdemon.arc
M    trunk/monster/demon/devil.arc
M    trunk/monster/demon/Demon_Lord/demon_lord.arc
M    trunk/monster/demon/imp.arc
M    trunk/monster/demon/devil_gen.arc
M    trunk/monster/demon/bone_head.arc
M    trunk/monster/demon/Big_Demon/big_demon.arc
M    trunk/monster/demon/raas.arc
M    trunk/monster/humanoid/pyro_gen.arc
M    trunk/monster/humanoid/madman.arc
M    trunk/monster/humanoid/Dwarf/lesser_dwarven_guard.arc
M    trunk/monster/humanoid/Class/thief_1.arc
M    trunk/monster/humanoid/Class/conjurer2.arc
M    trunk/monster/humanoid/Class/pirate.arc
M    trunk/monster/humanoid/Class/northman.arc
M    trunk/monster/humanoid/Class/conjurer.arc
M    trunk/monster/humanoid/Gnome/gnome.arc
M    trunk/monster/humanoid/Gnome/gnome2.arc
M    trunk/monster/humanoid/pyromaniac.arc
M    trunk/monster/humanoid/Elf/dark_elf2.arc
M    trunk/monster/humanoid/Elf/dark_elf.arc
M    trunk/monster/humanoid/madman_gen.arc
M    trunk/monster/humanoid/siegfried.arc
M    trunk/monster/humanoid/Human/child_thief.arc
M    trunk/monster/humanoid/Human/pir_lass.arc
M    trunk/monster/humanoid/Human/postman/postman.arc
M    trunk/monster/humanoid/Human/postman/postman_gen.arc
M    trunk/monster/elemental/Para/para_ice.arc
M    trunk/monster/elemental/Para/para_lava.arc
M    trunk/monster/elemental/Para/para_air.arc
M    trunk/monster/elemental/Para/para_earth.arc
M    trunk/monster/elemental/Para/para_fire.arc
M    trunk/monster/elemental/Para/para_water.arc
M    trunk/monster/elemental/Para/para_light.arc
M    trunk/monster/elemental/Para/para_mud.arc
M    trunk/monster/elemental/witch_air.arc
M    trunk/monster/elemental/elem_air.arc
M    trunk/monster/elemental/witch_water.arc
M    trunk/monster/elemental/witch_fire.arc
M    trunk/monster/elemental/elem_water.arc
M    trunk/monster/elemental/elem_fire.arc
M    trunk/monster/elemental/witch_earth.arc
M    trunk/monster/elemental/elem_earth.arc
M    trunk/monster/goblin/orc_gen.arc
M    trunk/monster/goblin/gnoll_leader_arc.arc
M    trunk/monster/goblin/ogre_chief_arc.arc
M    trunk/monster/goblin/ogre_gen.arc
M    trunk/monster/goblin/ogre_leader_arc.arc
M    trunk/monster/goblin/gnoll_chief_arc.arc
M    trunk/monster/goblin/kobold_gen.arc
M    trunk/monster/goblin/orc_leader_arc.arc
M    trunk/monster/goblin/orc_chief_arc.arc
M    trunk/monster/goblin/gnoll.arc
M    trunk/monster/goblin/goblin_leader_arc.arc
M    trunk/monster/goblin/gnoll_gen.arc
M    trunk/monster/goblin/goblin.arc
M    trunk/monster/goblin/orc.arc
M    trunk/monster/goblin/ogre.arc
M    trunk/monster/goblin/goblin_chief_arc.arc
M    trunk/monster/goblin/goblin_gen.arc
M    trunk/monster/goblin/kobold.arc
M    trunk/monster/dragon/Hatchlings/cold_drag.arc
M    trunk/monster/dragon/Hatchlings/fire_drag.arc
M    trunk/monster/dragon/Hatchlings/elec_drag.arc
M    trunk/monster/dragon/bone_drake/bone_drake.arc
M    trunk/monster/dragon/Electric/elec_dr.arc
M    trunk/monster/dragon/Dragonman/dragonman.arc
M    trunk/monster/dragon/Dragon/dragon.arc
M    trunk/monster/dragon/dragoncave.arc
M    trunk/monster/dragon/baby_drag.arc
M    trunk/monster/dragon/drake/drake.arc
M    trunk/monster/dragon/wyvern.arc
M    trunk/monster/dragon/WDragon/worthless_dragon.arc
M    trunk/monster/dragon/Chinese_Dra/chinese_dr.arc


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8195 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-14 08:40:39 +00:00
kbulgrien 12969525bb wall/slevel/dlevel.arc corrected to provide reused face from slevel set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8183 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-13 01:37:32 +00:00
kbulgrien abad0297ff traps/tspikes.base.111.png changed from greyscale to indexed to fix a
transparency problem.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8182 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-13 01:25:43 +00:00
kbulgrien 6422acf498 Re-add misc/machine.arc and machine.base.x11.png under the GFDL after obtaining
permission from the original author to relicense the image under the GFDL or
the GPL as appropriate. Though neither does address images, the GFDL has been
applied to images by other organizations and is somewhat clearer in how it may
be applied to graphic art.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8177 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 18:22:28 +00:00
kbulgrien 7fde0e8928 Remove misc/machine.arc and machine.base.x11.png and newly added LICENCE (as it
was added specifically to address Creative Commons licensing) due to concerns
about Creative Commons ShareAlike licensing requirements, and most especially
concerning a possible perception that this project or a distribution might be
construed to be a "collection" as defined by Creative Commons.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8171 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 04:59:22 +00:00
kbulgrien 1dc9c32f5c - Correct the license text.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8164 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-11 03:46:34 +00:00
kbulgrien f9eea82353 Add misc/machine.arc, misc/machine.base.x11.png under terms of a Creative
Commons Attribution-ShareAlike license described in misc/machine.arc and
as an attributed derivative work of a copyrighted image.  The inspiration
for this graphic was provided by Yann (gros) Chachkoff.  Added a LICENSE
file to communicate the fact that this type of license now governs some
material in the arch collection.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8163 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-11 03:16:06 +00:00
kbulgrien 328f4ff730 Rework dev/wip/spout to make water wider and more visible. Also adjust the
color to better match the sea arch set.  Add a reference layer of a sea tile
to spout.xcf.  Convert all the .png files to indexed mode to reduce size.
Update README with methods used to produce the graphics and remove comments
about issues with the original revision.  The .arc files have been modified
to add 'map_layer item' to prevent wall pieces from disappearing when these
archs are placed on top of them.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8161 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-10 05:23:13 +00:00
kbulgrien d4d27c1e74 Add a set of "overlay" archs that are designed to sit on top of walls to form
a spout with water pouring out.  The art is designed to separate the liquid
and spout to allow spout and fluid variations.  The archs are WIP because they
cause the wall underneath them to disappear.  This is probably a map layer
issue.  It may not take much to fix, but are not presently releasable.
The files are in dev/wip/spout, and are: pour_h2o.arc, pour_h2o.base.111.png,
pour_h2o.base.112.png, pour_h2o.base.113.png, pour_h2o.base.114.png,
pour_h2o.face, pour_spout.arc, pour_spout.base.111.png, README, spout.xcf.
Note that maps/trunk/unlinked/kbulgrien/rayvins_house.1 contains these arches.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8155 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-09 06:26:16 +00:00
kbulgrien 335d3f0b5e Add wall/wall/wall_door_0.base.111.png and wall_door_1.base.111.png to make
it possible to have tight-fitting doors (no gaps due to perspective) in the
wall arch set.  wall/wall/wall.arc modified.  Decided to use the numbering
of the window archs.  Also, per naming of the stwall window archs, rename
wall/stwall/stwall_2_door.base.111.png and stwall_5_door.base.111.png to
stwall_door_1.base.111.png and stwall_door_0.base.111.png and update
stwall.arc.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8154 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-09 02:49:13 +00:00
kbulgrien 544a368e2c Add wall/stwall/stwall_2_door.base.111.png and stwall_5_door.base.111.png to
make it possible to have tight-fitting doors (no gaps due to perspective).
wall/stwall/stwall.arc modified.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 05:33:37 +00:00
kbulgrien 5f28696a60 Add wall/slevel/dlevel*.png and wall/slevel/dlevel.arc. The slevel arches are
raised "elevation" marks that are supposed to overlay other tiles to give the
appearance of a raised platform.  The dlevel arches are the same graphics but
flipped in X and/or Y as appropriate to present a depression.  Both arch sets
rely on the Crossfire perspective to give the hint of a ridge or depression.
In an elevation, the leading edges are long and the receding edges are short.
For the depression the leading edges are short and receding edges long.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8149 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 02:16:26 +00:00
kbulgrien 4886854978 Add wall/bwall/bwall_hole_5.base.111.png,wall/bwall/bwall_hole_A.base.111.png,
and wall/bwall/bwall_hole.arc.  The vertical wall has a transparent hole in
the left face, and the horizontal wall has a transparent hole in the bottom
face.  The holes could be drains for flowing rivers, or might even be an exit.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8148 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 02:07:45 +00:00
kbulgrien 97ea1da644 - Add some recent missing entries to CHANGES.
- Add dev/wip directory for commiting work-in-progress archetypes.  The
  directory is not visible in Gridarta CrossfireEditor, but can be made so with
  a soft link like arch/trunk/wip --> arch/trunk/dev/wip.
- Add dev/wip/README describing the use of the directory.
- Add dev/wip/manhole as a manhole archetype work-in-progress to facilitate
  some collaboration on getting a multi-tile HOLE animation to work.  Included
  is a README and a world_105_115.patch test case.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8063 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-29 16:14:26 +00:00
tchize 11b29ca910 Add smoothing to light sno archetype, add an empty layer gimp file to use when creating smoothing images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8036 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 15:17:49 +00:00
gros 536b965083 Add the archetype hook for user-defined plugin events.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8017 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-23 00:55:53 +00:00
qal21 343118da0e Add anim_suffix spellcasting to all spells.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7583 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-29 08:51:29 +00:00
akirschbaum 8a5dc7220e Add correct plural name to flowers_permanent.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7564 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-23 21:51:51 +00:00
akirschbaum 19d440dc57 Update spellcasting objects to use inventory objects.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7473 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 18:55:06 +00:00
akirschbaum a4316fb218 Rename low_boots from "shoes" to "pair of shoes".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7458 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 16:42:30 +00:00
akirschbaum 74c2a4da72 Revert previous change of dragon's steaks weight.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7325 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-15 20:50:50 +00:00