eabbb4deff- adds cold marsh, marsh and wooded hills - new pic for desert, old pic now clsc image
temitchell
2003-02-15 20:59:19 +0000
3de694ef17Update these to by type==73. Only mithril previously had a type, which was 60 (GEM). Changed it to 73 as I will be using 73 for raw materials in item creation.
garbled
2003-02-14 04:25:35 +0000
4736584503organic->organics. Caused crash in navar museum of arms
garbled
2003-02-13 23:51:00 +0000
fce372cf13Twiddle the materials and materialnames on a ton of objects. Get rid of things like "organic eyeshield" "glass magnifying glass" etc. Set some materialtypes that are specific to the armour/weapon, like glacium for the frost weapons. Make all the boots and shoes made of leather, so I stop seeing "pine boots". Change a bunch of artifacts to use specific metals or magical cloths, to stop things like "adamantium robe".
garbled
2003-02-06 08:13:23 +0000
91e50ec90aSprinkle some materialnames around. prevents things like "leather leather armour", "gold coins made of bronze".
garbled
2003-01-30 00:10:00 +0000
079c109edcA TON of graphical fixups. Most of these were converted xpms that somehow got this huge black border around them. it drove me nuts. I fixed it. Also fixed the annoying thing where slums and cathedrals had a wierd green glow to the roof. There was a missing color, and it was transparent.
garbled
2003-01-19 07:14:00 +0000
cb6bd18b67-adding in tree housing (elves) and a banshee (dead elvin maiden monster)
temitchell
2003-01-13 05:23:22 +0000
c74843dab9Missed a few. Add weapontypes
garbled
2003-01-10 00:14:18 +0000
579265a218Add weapontypes to all of these
garbled
2003-01-10 00:12:15 +0000
f259db2221-Added rapier -Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file
temitchell
2003-01-09 04:05:52 +0000
cd33c49e82Add the lantern archetypes
garbled
2003-01-07 09:44:27 +0000
e1fec0b8be- more touchups for the classic set, fixed the thief_1 anim (was spinning like a top using the player anim), added a goose
temitchell
2003-01-07 06:20:11 +0000
ea141ddb97Add a square for light shops.. produces flints and torches.. will eventually produce lamps.
garbled
2003-01-07 05:43:51 +0000
8dfcf83dd3-the witch tiles were offsize (funny they displayed fine in the DX client- I wonder what that means) and did not display in the cfclient. -added stove and tanning bench for alchemy -a 'classic' female elf
temitchell
2003-01-05 01:18:25 +0000
ec887e3399made the princess look a bit more like a princess
temitchell
2003-01-04 07:24:06 +0000
8acecaf347Now generates fire elementals and doesn't disappear under counterspell attacks.
tchize
2003-01-03 16:19:44 +0000
b105451bfeRemove no_pass from lamppost - image doesn't have appearance that it should block movement. MSW 2003-01-01
mwedel
2003-01-02 06:57:06 +0000
7bfe33d412-adding images for elf-man arch
temitchell
2003-01-02 06:29:11 +0000
f322fc2e7f-added more elf NPCs (pay no attention to the man behind the curtain)
temitchell
2003-01-02 06:11:38 +0000
802efba11d-added two herbs (for garbled garden or other uses)
temitchell
2003-01-02 00:14:01 +0000
35cb1ca6a5- transparancies for mountain snow, standardized the rivlets colour table - added foilage along the same lines (?) - made clsc versions of these too
temitchell
2002-12-22 20:32:55 +0000
18cf4643a0- fixing up the snow forests adding in classic versions, adding in non floor versions - would like to add some snow on the trees for the base set, but that will have to wait. add in classic glacier image
temitchell
2002-12-21 20:33:36 +0000
a3bf753f0c- new classic (oxymoron) image for the deathtrees
temitchell
2002-12-20 05:44:15 +0000
295a6e4a6badded a bunch of new classic pics to enhance the set and to make the weather a bit less troubling players using that image set
temitchell
2002-12-20 05:42:36 +0000
0b31052114-you kids get out of my tomatoes!
temitchell
2002-12-15 20:32:46 +0000
56e31972b0-forgot this winter forest image
temitchell
2002-12-15 17:18:51 +0000
b6b39e1192- more graphic tweeking - snow, ipond, and drifts touched up by A.V, also an attempt to make the winter mountainn images nicer by me.
temitchell
2002-12-15 16:51:05 +0000
d46bfa5b90-return of the magic bow - images by A.V.
temitchell
2002-12-15 16:48:21 +0000
15e9abb6c8-sorry bout that - one wizards desk.
temitchell
2002-12-03 03:24:40 +0000
abf10a6a97A new image for the waterfall, that fits the rest of the world. rivlets for the mountains, because puddles look stupid on them.
garbled
2002-12-03 02:52:17 +0000
917e12d71eNew images for steppe and a lighter steppe.
garbled
2002-12-03 02:43:27 +0000
0057305f88add new images that tile better for the dark and medium grass. New images to represent dying grass.
garbled
2002-12-03 02:41:27 +0000
1708425545Add arches and images for thaumatugist's desk and jeweler's bench. Images by temitchell.
garbled
2002-12-03 02:28:07 +0000
98dd36139eAdd is_thrown to these thrown objects so that the code will find them properly and have monsters throw them. MSW 2002-11-30
mwedel
2002-12-02 08:12:59 +0000
dfb1dd085fchanged the material type from wood(?) to iron on these
temitchell
2002-11-30 16:36:03 +0000
40b05b7b60-changed name field to snow on these
temitchell
2002-11-30 16:20:38 +0000
c63cc75101-fixed the transparency on the evergreen2 image
temitchell
2002-11-30 05:31:38 +0000
f8746dfcc0working on the snow again
temitchell
2002-11-30 05:29:33 +0000
1a6db8c605-touched up outpost tower pic
temitchell
2002-11-29 05:07:13 +0000
cf892447f9-did not totally fix the mine secret doors but improved their look a bit anyway
temitchell
2002-11-29 04:31:34 +0000
251c4c8df6- a forge animation, some desks and dressers, a workbench pic
temitchell
2002-11-29 04:28:55 +0000
6f2c7b7fc1fixed transparancy on this
temitchell
2002-11-25 06:18:52 +0000
b86c2da7efoops - is not a floor
temitchell
2002-11-24 21:19:51 +0000
c22d3c9a1aadding ice for weather effects
temitchell
2002-11-24 20:41:09 +0000
f3515f345btouched up snow overlay, added snow5 - a lighter snow overlay
temitchell
2002-11-17 18:06:46 +0000
787f55ec5eprototypes for the forge and workbench items (for new alchemy). To do these I simply reused the fireplace and table_4 graphics. It would be really nice if someone would do real graphics for a forge and bowyer's workbench.
garbled
2002-11-11 08:53:58 +0000
57ec26ca14New gfx for wooded areas, transparent, rather than having grass on the image. Graphics kindly provided by: Meegwun South
garbled
2002-11-08 08:40:21 +0000
224e21d76ffixed number of anim frames - was generating warning message.
temitchell
2002-11-07 00:19:25 +0000
b37f224dfcAdd snow4 arc and snow4 image. Image provided by Todd Mitchell <temitchell@sympatico.ca>
garbled
2002-11-06 09:49:19 +0000
481bf7f6fdFixed the mountain4 image (was not 8 bit), modified the glacier image, added animation and glow effect to brazier and fireplace, added attache case, added two more snow/mountain arches and a mountain5 (very high mountain)
temitchell
2002-11-03 06:35:58 +0000
155853ed37dded in some lamposts and a braizer variant with animation
temitchell
2002-11-02 06:43:37 +0000
9887082b54These woods didn't have is_floor set.
garbled
2002-10-30 08:23:52 +0000
c0524e7508Arg matey! Raided the RPG 8 bit library and added some lantern images, a few helmets and a shield. Fixed the Giant rat attacktype typo Cleaned up the big keep image Made a new tower Added in 5 different skeletal debris arches (for when a corpse just isn't enough)
temitchell
2002-10-30 05:46:07 +0000
d10896dd5aAdded rubble (for flavour) and a cheeseburger (anachronistic but for something I am working on - do not use lightly)
temitchell
2002-10-29 06:09:05 +0000
8b9a61c4a8Add back in some "end"'s I nuked. oops
garbled
2002-10-28 06:09:58 +0000
d494fac05badd is_water to these too.
garbled
2002-10-28 05:50:05 +0000
b43974cd6cAdd is_water to these
garbled
2002-10-28 05:40:31 +0000
9603733e33ome additional winter terrain - more snow and a glacier arch
temitchell
2002-10-27 03:48:13 +0000
e2b7b74fc3Update halforc images for base set
temitchell
2002-10-27 03:44:00 +0000
36a5cc507ddoors that swing open (with connect) - the mdoor images is the door outline and not referred in the arch.
temitchell
2002-10-27 03:40:37 +0000
a489f9cc1cAdded a special image for the god_grace_limits. This is only for their appearance in the editor. --AV
avogl
2002-10-25 11:02:39 +0000
055cf0cc64Update connected objects to have 'activate_on_push' and 'activate_on_release' flags - this corresponds to code changes in the server. Remove some of the 'unused' entries, as they are in fact in use now. MSW 2002-09-17
mwedel
2002-09-18 05:52:36 +0000
c7529164c2add new archetypes by Todd Mitchell. Correct name of the various monster skins. Remove is_floor from thorns.arc MSW 2002-09-12
mwedel
2002-09-13 06:15:09 +0000
4b0c1274a2Added blinding resistances to many monsters. I have tried my best to distribute these blinding resistances not at random, but in reasonable and consistent ways:
avogl
2002-09-07 13:36:49 +0000
e67bf0de7bI had to re-adjust some of the recently changed levels in pupland monsters. As maintainer of the pupland set I hope it is okay when I do this, have written on the list about it too.
avogl
2002-09-05 01:41:54 +0000
17f35ef07eFix the level/exp for some monsters - these all had levels which was much higher than the actually difficulty the monster should be. MSW 2002-08-28
mwedel
2002-08-29 05:17:18 +0000
be31194c15Fix 'slaying' field (which determines spell name) in god_spelldirect_face_of_death and god_spelldirect_finger_of_death. MSW 2002-08-25
mwedel
2002-08-26 07:00:35 +0000
5774eb8387Oops - forgot to add the new files. Was also working from old archive that didn't have the winter terrain - now added that. MSW 2002-08-20
mwedel
2002-08-21 06:58:43 +0000
40efdf1a50Add archetypes from Todd Mitchell. These add wolfs and bears, with bodyparts for them. Also changes races for readable scroll objects so that scrollcase objects can be used. Add ruined tower. New images for some objects. Commited by MSW 2002-08-20
mwedel
2002-08-21 06:36:22 +0000
4f74533658Fix monster arcs that had incorrect wrists/foot (1 instead of 2) Fix update_monster script that generated the errors in the first place. Add body information to the player/old/*.arc for very old player files. Move crown from misc directory to armour/helmet, add appropriate body_info. Add needed body info for elven boots. MSW 2002-07-15
mwedel
2002-07-16 05:02:59 +0000
87bd1d1a04Update arcs to use body_info for equipping items. Update armor to use gen_sp_armour instead of last_heal. can_use_shield added to necessary arcs. Add dev/scripts directory, which contains some handy scripts I wrote for updating on the items. Add item_power to the armours - needs to be done for rest of equippable items. MSW 2002-07-14
mwedel
2002-07-15 04:38:58 +0000
02aecddf92Fix extra space after face name - some of the tools used to build spoiler can't properly deal with this. MSW 2002-07-01
mwedel
2002-07-01 22:35:18 +0000
1b4601c792add name_pl, client_type information to objects that can get picked up. Remove some duplicates, change poisonfood to use the same face as booze so you can't tell simply by looking at it that it is bad food. Change some of the names for the skill scrolls to put them more in line with the skills they actually give you. MSW 2002-05-30
mwedel
2002-05-31 03:53:02 +0000
52c64aa051Fix animation in sorigs armor.
mwedel
2002-05-19 00:19:09 +0000
6a528db0b6changed initial stats from dragon player race: rised INT, dropped DEX mainly
avogl
2002-03-04 20:16:11 +0000
366be0eb57added title into dragon ability force
avogl
2002-03-03 21:01:10 +0000
59c5c5e6d5new arches for the dragon-race patch
avogl
2002-03-01 20:47:51 +0000
d306004cabRemove a few more xbm's I missed the first time around. MSW 2002-02-25
mwedel
2002-02-26 07:29:15 +0000
f7e11dc693Remove all the old xpm and xbm files. Hopefully I got them all. MSW 2002-02-25
mwedel
2002-02-26 07:18:12 +0000
f3eae173f6improved images for elevation-wallstyle 'slevel'
avogl
2002-02-24 20:27:16 +0000
f64da12c53I'd be curious to know what "type 6-7" was supposed to mean? - A typo most likely, but a strange one.
avogl
2002-02-24 16:24:16 +0000
86a04ec731Added xpm/xbm for acidspit, since I don't know how long it will take till someone is able to fix the broken collect script.
avogl
2002-02-24 14:04:26 +0000
fc9d16b4a9New images: New giant cobra, windstorm and acidspit animations, and some more.
avogl
2002-02-22 02:08:00 +0000
ebffe82971mover_turn had a wrong direction-attribute set. This is maybe still a relict from times where directions have been stored in different format.
avogl
2002-02-20 10:27:29 +0000
3630a9d00dRename of files to include base in name - for multiple image set support in the server. MSW 2001-12-30
mwedel
2001-12-31 07:02:41 +0000
e3b2b86922This is a script for moving one set dirs into another, be very careful you can make mistakes very easily with it!
darth_bob
2001-12-28 06:02:16 +0000
0221ad86c4Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
darth_bob
2001-12-28 05:46:28 +0000