ryo_saeba
6e00fd82f1
Fix typo.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-27 15:20:05 +00:00
ryo_saeba
ffc6db0235
Fix bug #1698808 : Item stacking issue - pupland raffle, zombie level
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6290 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-14 17:22:27 +00:00
ryo_saeba
3ea08c9581
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6275 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:48:09 +00:00
ryo_saeba
4007ba1eb1
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6274 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:47:41 +00:00
ryo_saeba
d9341a3d33
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6273 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:46:10 +00:00
ryo_saeba
cc859c68b2
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6272 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:44:38 +00:00
ryo_saeba
54d3516184
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6271 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:43:39 +00:00
ryo_saeba
6225dd39cf
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6270 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:42:38 +00:00
ryo_saeba
7d3f71f149
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6269 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:42:16 +00:00
ryo_saeba
fa459329f9
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6268 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:41:05 +00:00
ryo_saeba
0747f78717
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6267 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:35:56 +00:00
ryo_saeba
9eb15304e5
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6266 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:32:50 +00:00
ryo_saeba
b07342df15
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6265 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:32:24 +00:00
ryo_saeba
8a630df522
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6264 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:31:39 +00:00
ryo_saeba
fc2b6f57d9
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6263 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:29:40 +00:00
ryo_saeba
1c37ce921c
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6262 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:27:22 +00:00
ryo_saeba
dcf22d120f
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6261 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:24:38 +00:00
ryo_saeba
4d7bdba115
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6260 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:16:30 +00:00
ryo_saeba
e24a83fc17
Remove obsolete armour field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6258 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:55:23 +00:00
akirschbaum
3905783fb7
Fix incorrectly converted jessyb.base.x13.png multi-part image.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6197 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-06 19:43:06 +00:00
ryo_saeba
8bf8b346b6
Add blue and green dragon scales, link them for relevant dragons.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6168 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-01 09:26:16 +00:00
akirschbaum
dbf0a1efca
Replace "no_pass 1" with "move_block all".
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
ryo_saeba
abda6cdf5e
Remove obsolete pass_thru/can_pass_thru fields.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5927 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:30:21 +00:00
akirschbaum
b80cc712c5
Convert obsolete 'flying' attribute to 'move_type' attributes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5874 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:51:48 +00:00
akirschbaum
78278bfb4d
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5863 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:07:48 +00:00
akirschbaum
83d9aa6b8a
Remove trailing whitespace.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
ryo_saeba
88f6e99fc6
Those archetypes were in player/old, but are still used in some maps.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5836 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 18:42:30 +00:00
ryo_saeba
cde67043a0
Split files from server/lib/treasures
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5785 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 13:08:49 +00:00
ryo_saeba
c87060e210
Split stuff from lib/treasures.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5783 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 12:09:52 +00:00
ryo_saeba
213f2d7e7a
Add missing faces for old monsters.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5781 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 11:42:14 +00:00
aaron_baugher
0e1765bbce
Fixed broken big_wiz combined images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5690 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 00:58:24 +00:00
aaron_baugher
85266437ae
Converting multi-tile image arches to single images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5558 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-16 20:49:10 +00:00
ketche
8a3580442d
New gnome images, player files soon to come
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5347 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 02:03:21 +00:00
ryo_saeba
f28df8b455
Add missing dragon treasure list.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5271 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-01 11:55:49 +00:00
gros
fbb234553e
Moved parts of the static treasures file into separate trs files.
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- gros 2006-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5262 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-30 19:40:30 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
quinet
b0d8589d98
Some monsters were always dropping two identical rings because of the
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incorrect usage of "nrof 2" for rings in the treasure list. The
correct way to generate two rings is to have two separate entries in
the treasure list. This is a fix for bug #1530006 .
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4798 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-18 17:49:41 +00:00
qal21
eec43ca4bb
Add new goblin facings.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4797 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-16 22:33:28 +00:00
qal21
4e8a7202eb
add more facings for sage.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4796 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-16 19:48:42 +00:00
ryo_saeba
13770c7fcb
Duplicated images to have 8 faces and 8 pics
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4644 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-11 20:58:56 +00:00
ryo_saeba
537c0b36db
Useless file
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4643 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-11 14:25:35 +00:00
ryo_saeba
8f8c82aa8e
New ice para elemental :)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4642 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-11 14:18:48 +00:00
akirschbaum
7ec21fbbae
Fix typo in comment.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4610 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-01 17:26:14 +00:00
ryo_saeba
a854f2c1a7
Better this way, actually.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4601 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-26 08:52:23 +00:00
ryo_saeba
302ed3684b
Another test, feel free to revert :)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4600 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-26 08:40:43 +00:00
ryo_saeba
f308e57f89
New spider, first Blender try.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4597 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-25 11:03:42 +00:00
akirschbaum
72612abf41
Fix hellhound/greater hellhound archetypes: the two objects were incorrectly
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linked together.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4467 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-19 16:27:17 +00:00
mikeeusa
8e7dc7ea34
Another gnome
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4260 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 19:03:41 +00:00
mwedel
df32cbb994
Apply patch 1321682 - fix typos of many arches, as well as making
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the formatting of the msg/endmsg to be consistent. This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
qal21
a88acb436b
Fixing bad pngs by opening in GIMP and saving again. (libpng doesn't mind it, but some others like PIL die.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4181 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 14:20:48 +00:00
mikeeusa
783f5ad224
Arch: Adding big djinn
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4116 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 17:57:39 +00:00
mikeeusa
15791f3d9b
Arch: Adding big djinn
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4114 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 17:32:16 +00:00
mikeeusa
6a9fc88344
Arch: Added more JINN. For the QUEST. I'm MAKING. \!
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4072 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 18:00:33 +00:00
ketche
ab18ce6f93
Added the negroid man and child. Also added the nun. :]
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4064 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:33:27 +00:00
ketche
8d676ecc93
Just adding the negroid woman.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4063 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:29:52 +00:00
mikeeusa
665b121485
CVS: arch: updating deathshead so he won't be so weak
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3857 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-11 01:12:20 +00:00
mikeeusa
3a86a81cfc
CVS: Arch: added clown and evil clown, will be using evilclown in my red castle
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3852 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 18:55:52 +00:00
mikeeusa
e5d17b41b9
CVS: arch: added sp to deathshead, forgot to do this before
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3851 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 18:50:39 +00:00
mikeeusa
509aa01118
CVS: arch: tried to perspectiveize the necromancer for base, think it came out pretty well, looks better then the old base anyhow (took pic from the nice classic pic and perspectivized it to my ability)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3850 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 18:49:49 +00:00
mikeeusa
5cd0739223
CVS: Arch: deathshead
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3838 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-08 01:21:48 +00:00
mikeeusa
ad38e776e0
CVS: Arch: deathshead
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3837 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-08 01:18:47 +00:00
mikeeusa
f58d256d9b
CVS: Arch: deathshead
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3836 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-08 01:09:18 +00:00
mikeeusa
9fba8198b2
CVS: arch: added deathshead
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3835 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-08 00:09:32 +00:00
mikeeusa
ed8b504e71
CVS: arch: added deathshead
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3834 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 23:45:29 +00:00
mikeeusa
8d5f9537b1
CVS: arch: setting dark elf2 treasure list
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3831 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 23:16:52 +00:00
mikeeusa
7706e91b7b
CVS: Arch: deathshead
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3830 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 23:08:59 +00:00
mikeeusa
abf08efcb8
CVS: arch: adding armoured palms by Ketche, made arcs for them
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3822 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 18:02:01 +00:00
mikeeusa
add41513f9
CVS: arch: adding an Archon by Ketche
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3815 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 16:04:51 +00:00
mikeeusa
5f9d88be2c
CVS: Arch: Adding some arches Ketche made awhile back
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3813 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 15:44:12 +00:00
mikeeusa
28be34b334
CVS: arch: added chaos dragon and associated .trs, errac requested said monster
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3696 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 02:45:19 +00:00
ryo_saeba
54f9189897
Sheep have a treasure list, let's use it
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3409 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 08:53:25 +00:00
temitchell
758bb9b812
- fix typo
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3264 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-15 21:01:12 +00:00
temitchell
cc1b34b990
- add facing for dark elf (need some better graphics I think too...)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3263 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-15 20:50:45 +00:00
temitchell
3bfaeadab4
- merge Skree images, add a second facing
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- merge Gaelotroll images, tinker with base image set and add a second
facing
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3262 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-15 20:23:18 +00:00
temitchell
4218adf02a
- merge necro golem images, cleanup
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3258 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-14 22:15:37 +00:00
temitchell
cc7de05c92
- merge unicorn images - fix directions - cleanup
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3257 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-14 21:31:00 +00:00
temitchell
e017ab7f32
- fix facing on baslic
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- fix directions on c_priest, lokanth, serpentmen
- merge images on sphinx and cleanup
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3256 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-14 21:10:08 +00:00
temitchell
607a5c9191
fix direction on baslic and dragonman (arrrg it's clockwise!)
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merge image for lamia and cleanup
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3255 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-14 20:29:56 +00:00
temitchell
71530ccec7
Image merge and cleanup of Ent, Dragonman and Baslic
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3254 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-14 19:35:59 +00:00
temitchell
9df90621c8
- orcs use bronze weapons
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2946 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-11 19:25:58 +00:00
temitchell
21d1242420
- add spear for Ixalovh, change her treasure list
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- add greater hell hound, dire wolf sire and change magehounds spell
- make rug's whip glow
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2901 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-01 01:37:00 +00:00
temitchell
ed7d6b8a72
- merge image for the good ol troll. also make new classic image based
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extrapolation from tiny troll.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2670 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-05 05:19:33 +00:00
temitchell
8ef45ee33b
- missed this one - remove last chopped dread image
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2665 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 05:00:44 +00:00
temitchell
9a7c80e1b0
- merge cyclops images (part 2)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2664 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 04:58:28 +00:00
temitchell
2f5b16b000
- merge dread images (part 2)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2663 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 04:57:07 +00:00
temitchell
064312c689
- merge dread images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2662 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 04:53:59 +00:00
temitchell
e63da3a638
- remove reference images (no longer needed)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2661 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 04:48:38 +00:00
temitchell
804c17765a
- merge cyclops images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2660 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 04:46:28 +00:00
temitchell
f09e6cd183
- change resist_blinding to resist_blind
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2615 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-12 02:45:46 +00:00
mwedel
8cec8311af
Fix a few arc errors related to panther.111 disappearing, but
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gaea still using them.
Break out many of the treasure lists, and add the necessary skills so that
the monsters can properly use things like spellbooks, wands, rods, etc.
In many cases, update the creatures to have their own specific treasurelist.
Add proper skill values to rods, horns, and staves - should fix problem with
exp not being credited to correct skill.
MSW 2004-02-01
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2577 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-02 00:34:09 +00:00
temitchell
087ad5a78b
- fix directions on gryphon (blush)
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- merge shadowtiger images
- new anim for panther/shadow pup with 2 facings
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2555 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-28 02:57:17 +00:00
temitchell
a9df567156
- merge gryphon images- touchup animation - fix weight
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2554 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-28 00:09:58 +00:00
temitchell
19e7ddf20f
- modify weights
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2549 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-27 04:29:41 +00:00
temitchell
b149aa18c5
- missed removing these files during last commit
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2548 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-27 04:19:56 +00:00
temitchell
6e1345ad47
- change weight - apes are a lot lighter than I thought (have to make
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a great ape sometime...)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2539 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-26 05:39:18 +00:00
temitchell
ef3ddab3d7
- merge giant worm images - actually make two new frames to animate
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each direction
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2538 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-26 05:37:25 +00:00
temitchell
07e9478698
- merge image for behemoth, fix weight (and facings error)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2537 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-26 02:00:10 +00:00
temitchell
90294e0428
- adjust mastif weight
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2536 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-26 01:58:30 +00:00
temitchell
8b5e2828a6
- merge giantrat image files, fix weight
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2535 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-26 01:57:48 +00:00
temitchell
51a4f325ce
- first round of tweeking weights for monsters (also fix some weird
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weight -1 entires)
- use large images for bears
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2531 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-25 07:13:34 +00:00
temitchell
6bb6bd5561
- fix up classic woman graphic - make man and woman arches random speed
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(for later animation)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2495 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-24 18:45:02 +00:00
quickfur
8207088520
New monster: giant leech
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2483 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-05 15:04:30 +00:00
quickfur
60ca45a3f9
New monsters: leathery tentacle, spotted tentacle (dangerous)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2482 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-05 15:03:10 +00:00
quickfur
48d62914b8
New monster: slime crawler
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2481 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-05 15:01:31 +00:00
temitchell
c548a6cdd5
- remove old single face rustmonster files
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2467 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-19 03:53:09 +00:00
temitchell
6f4f8273d7
- changes to rustmonster from images by Bernd Edler and file
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add/changes to make the facings.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2466 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-19 03:50:47 +00:00
temitchell
c125267d53
- adjust the xp up and the abilities down a tad for apes
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2403 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 07:44:24 +00:00
temitchell
c22c933639
- new arch woman2 (to replace all those mock princesses)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2362 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-01 02:41:27 +00:00
mwedel
961cc4ce47
Updated for new spell + skill code. Many files moved about.
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Main changes for weapons is to add what skill they use.
MSW 2003-09-12
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
mwedel
cb9d1e2ba6
Fix type (spelling of 'resist_poison'). MSW 2003-09-07
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2308 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-08 04:42:51 +00:00
temitchell
53c4800c13
- add random items to behemoth
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2297 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-03 00:53:42 +00:00
temitchell
f1d0e580b2
- a dancing ape - I animated the nethack/slashem ape FYI...
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2290 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-28 01:45:27 +00:00
temitchell
9766f052d8
- classic pirates.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2289 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-27 04:31:59 +00:00
temitchell
3a12c38d27
- Introducing the new 2003 pirate, notice the jaunty moustache...
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2288 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-27 04:02:58 +00:00
mwedel
65f27f3bd5
fix up maxhp for a bunch of monsters.
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Also, rename destroying_angel file to retributioner, since that is the
actual object and animation name.
MSW 2003-06-22
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2198 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-22 21:26:26 +00:00
temitchell
3d4fc458ac
- more cleanup
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2190 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 07:14:59 +00:00
temitchell
c8d8ddb576
- more cleaning
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2189 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 07:11:24 +00:00
temitchell
8be27568bc
- die you files, die!
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2188 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 07:03:29 +00:00
temitchell
ef8693c879
- rename human to humanoid
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- reorg race folders
- add dragon folk and halflings
- fix man and woman to have facings
- fix charwoman
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2187 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 06:31:16 +00:00
temitchell
a9e5300adc
- removing the human folder
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2186 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 06:16:15 +00:00
temitchell
2166d162b2
-giant as a single image, new mabu image (a redhead?)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2181 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-12 05:21:50 +00:00
temitchell
6199f98294
-shadow and shadow wyvern (will do a few more - maybe a summon shadow
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spell/ability is in order?)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2154 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-25 05:13:20 +00:00
temitchell
472c2bac03
- oops forgot the treasurelist entry
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2153 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-25 05:11:12 +00:00
temitchell
05ab908495
- fixes to hellhound
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2152 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-25 00:01:42 +00:00
temitchell
4162787be0
- mice random animation - remove the dogs to their own folder
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2150 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 22:55:26 +00:00
temitchell
462f68b4ca
-every dog has it's day...
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2149 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 22:47:16 +00:00
temitchell
a44f4d882e
- hellhound
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2148 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 22:36:53 +00:00
temitchell
8ceee28cd1
- shadows, starting with the shadow mastif
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2147 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 22:36:04 +00:00
temitchell
d735abb937
- look, a puppy!
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2146 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 16:59:22 +00:00
temitchell
1616850c94
- get these guys to stop line dancing.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2140 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-23 04:53:45 +00:00
avogl
cc8afa0011
Here comes the new red dragon and ancient red dragon
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images. I used the well-known ancient red dragons
from peterm's dragon quest as base models for the new
ancient dragon arch. Apart from that I rose a few
resistances by a small amount, most noteworthy:
reducing cold vuln from -100 to -50, otherwise they
just die too quick in a snowstorm.
Also re-added the thin black frame to the sign, to
have it better visible, especially on brownish backgrounds.
--AndreasV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2139 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-22 22:28:32 +00:00
temitchell
995cfee9d0
- found another use for this.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2136 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-21 06:15:11 +00:00
temitchell
d9eee36bfc
-dog
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2134 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-20 02:43:34 +00:00
temitchell
67f17bc792
-new farmer
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2123 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-11 21:40:04 +00:00
avogl
11c5cd4ec8
I've set the race of elemental witches to match
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those of the other elementals. This is going to
make anti-elemental slayings work against them, as
they are supposed to.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2122 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-08 09:32:51 +00:00
temitchell
26fd960aab
- base conjurer images, old ones moves to clsc where they belong.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2101 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-14 00:29:35 +00:00
temitchell
9bfd02a353
orc and ogre cleaning - randomize anims
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2063 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-16 17:28:12 +00:00
temitchell
102577ee4d
- couldn't figure out what was wrong with my anim - the arc had it
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backwards all along
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2061 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-10 04:12:00 +00:00
temitchell
ac4a913c7c
Made a 2.5D cyclops, reworked the classic ent, cleaned up some multipart
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houses and added a ruined temple
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2060 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-10 03:29:12 +00:00
avogl
dd1b5900b7
Checked in the new weak wall (from Kevin R. Bulgrien),
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a small correction to another weak wall type,
and the new DreadKnight & DShield for base set.
--AndreasV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2056 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-08 14:58:29 +00:00
mwedel
d0230a0435
Add sheep images and related bits. Done by Flying Pedestrian.
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MSW 2003-02-23
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2039 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-24 07:26:17 +00:00
temitchell
4a0ac2177e
-fix discrepancy in image count between sets.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2038 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-23 16:46:28 +00:00
garbled
a5d2ac182e
New images for frostbolt, firebolt and mouse. Taken from
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http://avrc.city.ac.uk/nethack/tiles.html . (Various variations of
nethack tiles)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2026 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-18 09:27:22 +00:00
temitchell
cb6bd18b67
-adding in tree housing (elves) and a banshee (dead elvin maiden monster)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1942 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-13 05:23:22 +00:00
temitchell
f259db2221
-Added rapier
...
-Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1932 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-09 04:05:52 +00:00
temitchell
e1fec0b8be
- more touchups for the classic set, fixed the thief_1 anim (was spinning like a top using the player anim), added a goose
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1921 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:20:11 +00:00
mwedel
d07d5b9a63
Uopdate speed of devil generator
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MSW 2003-01-05
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1917 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-05 23:22:53 +00:00
temitchell
8dfcf83dd3
-the witch tiles were offsize (funny they displayed fine in the DX client- I wonder what that means) and did not display in the cfclient.
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-added stove and tanning bench for alchemy
-a 'classic' female elf
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1916 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-05 01:18:25 +00:00
temitchell
ec887e3399
made the princess look a bit more like a princess
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1915 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-04 07:24:06 +00:00
temitchell
7bfe33d412
-adding images for elf-man arch
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1908 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-02 06:29:11 +00:00
temitchell
f322fc2e7f
-added more elf NPCs (pay no attention to the man behind the curtain)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1907 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-02 06:11:38 +00:00
temitchell
a3bf753f0c
- new classic (oxymoron) image for the deathtrees
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1895 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-20 05:44:15 +00:00
temitchell
0b31052114
-you kids get out of my tomatoes!
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1890 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-15 20:32:46 +00:00
temitchell
c0524e7508
Arg matey! Raided the RPG 8 bit library and added some lantern images, a few helmets and a shield.
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Fixed the Giant rat attacktype typo
Cleaned up the big keep image
Made a new tower
Added in 5 different skeletal debris arches (for when a corpse just isn't enough)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1783 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-30 05:46:07 +00:00
temitchell
4c490b4348
anged bird animation
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1753 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-27 03:16:49 +00:00
mwedel
c7529164c2
add new archetypes by Todd Mitchell.
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Correct name of the various monster skins.
Remove is_floor from thorns.arc
MSW 2002-09-12
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1721 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-13 06:15:09 +00:00
avogl
4b0c1274a2
Added blinding resistances to many monsters.
...
I have tried my best to distribute these blinding
resistances not at random, but in reasonable
and consistent ways:
Dragons and demons are now mostly immune to blinding.
IMO they have such omnipotent senses that merely
blinding their eyes doesn't help. Lesser forms of
these creatures don't have full immunity though.
The undead are well resistant to blinding as they
don't have biological eyes, which makes it harder to blind them.
Only few of them are totally immune however.
Angels are also well resistant to blinding. Being
minions of Valriel they have experience with blinding
"techniques" and thus know how to protect against it.
Also immune to blinding are creatures which just don't
have any eyes. E.g. giant worms, slimes and crawling chaos.
All humaniod monsters, including the orcish and trollish
races, remain without blinding resistance.
Most low-level monsters generally have either low or no
blinding resistance (as long as they have eyes).
Extremely vulnerable to blinding are one-eyed creatures:
Cyclopses, dreads and beholders.
[Sidenote: I have reduced cyclops experience from 400000
to 250000 which I think is still more than enough.]
--AndreasV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1702 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-07 13:36:49 +00:00
avogl
e67bf0de7b
I had to re-adjust some of the recently changed levels
...
in pupland monsters. As maintainer of the pupland set I
hope it is okay when I do this, have written on the
list about it too.
Some monsters just need those levels to be able to
hit and damage high level players.
Evil Masters are a somewhat special case:
I have moved most all attributes out of the map into
the arches (So the arches contain the "real version").
The reason for this is I fear the fallback to
arch-values when these monsters happen to apply equipment.
--AndreasV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1695 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-05 01:41:54 +00:00
mwedel
17f35ef07e
Fix the level/exp for some monsters - these all had levels which
...
was much higher than the actually difficulty the monster should be.
MSW 2002-08-28
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1689 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-29 05:17:18 +00:00
mwedel
5774eb8387
Oops - forgot to add the new files.
...
Was also working from old archive that didn't have the winter terrain -
now added that.
MSW 2002-08-20
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1683 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:58:43 +00:00
mwedel
4f74533658
Fix monster arcs that had incorrect wrists/foot (1 instead of 2)
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Fix update_monster script that generated the errors in the first place.
Add body information to the player/old/*.arc for very old player files.
Move crown from misc directory to armour/helmet, add appropriate body_info.
Add needed body info for elven boots.
MSW 2002-07-15
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1659 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-16 05:02:59 +00:00
mwedel
87bd1d1a04
Update arcs to use body_info for equipping items.
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Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel
02aecddf92
Fix extra space after face name - some of the tools used to build
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spoiler can't properly deal with this.
MSW 2002-07-01
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1637 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-01 22:35:18 +00:00
mwedel
1b4601c792
add name_pl, client_type information to objects that can get picked up.
...
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel
d306004cab
Remove a few more xbm's I missed the first time around.
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MSW 2002-02-25
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1544 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:29:15 +00:00
mwedel
f7e11dc693
Remove all the old xpm and xbm files. Hopefully I got them all.
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MSW 2002-02-25
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
avogl
f64da12c53
I'd be curious to know what "type 6-7" was supposed
...
to mean? - A typo most likely, but a strange one.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1540 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-24 16:24:16 +00:00
avogl
fc9d16b4a9
New images:
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New giant cobra, windstorm and acidspit animations,
and some more.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1537 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-22 02:08:00 +00:00
mwedel
3630a9d00d
Rename of files to include base in name - for multiple image set support
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in the server. MSW 2001-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob
0221ad86c4
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
mwedel
45a219df0d
Add new archetypes. Fix missing newline at end of gnoll_chief_arc.arc.
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Fixed a few files that resulted in png warnings during load.
MSW 2001-12-04
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1448 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-05 06:43:40 +00:00
darth_bob
e41e4d9a2b
I am sure there is an easier way to do this =\
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1431 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-18 03:50:57 +00:00
darth_bob
cab906ae65
Same as above, just some artifact monsters put into .arcs
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1430 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-18 03:49:42 +00:00
darth_bob
366e31f41d
In future I will remember to remove the emacs tmp files =)
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These are just the artifact monsters put into arcs (with a few small changes here and there). It is so map makers can place them directly into maps.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1429 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-18 03:48:19 +00:00
darth_bob
236b043ade
Added this to make skull_tooth handling easier
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dnh 7/11/01
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1395 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-06 16:46:14 +00:00
avogl
5e9c1e00b2
Some new graphics for the standard set:
...
kobolds, titan and medium demon.
--Andreas V.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1300 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-10-06 22:37:16 +00:00
avogl
9d85b5ab23
Some new graphics for standard png set.
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--AndreasV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1288 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-18 22:09:31 +00:00
avogl
470e57ac2d
Okay, here's a new skull image for standard set...
...
Now does still anyone think we should use the
skull from alternate set? =P
--Andreas V.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1285 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-11 01:11:44 +00:00
avogl
26742e893b
A bunch of new images for the standard png set.
...
Lot's of misc stuff. New dragonslayer, golems,
holy_orb etc...
--Andreas V.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1282 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-10 20:05:42 +00:00
avogl
14520d31e9
Big bunch of new graphics for the standard png set.
...
Especially noticeable is the new picture for
the chinese dragon. Due to the special "importance"
of this dragon I had set up a poll weither the
image is appreciate, which turned out 7:3 in favour.
Note that the old image continues to exist both
in the xpm and alternate png set.
--AndreasV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1274 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-30 15:39:29 +00:00
avogl
ee5e084300
Rised cold resistance to prevent
...
skelly mages from killing themselves with their
own spells.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1267 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-29 13:19:09 +00:00
avogl
b10ff58738
Some new png graphics for standard set.
...
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1260 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-27 01:04:28 +00:00
jbontje
aeb8670235
Removed space. MiDS 2001-06-28
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1221 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-06-28 14:20:51 +00:00
mwedel
053b824508
Quantize colors down to that of xpm template - image was using too many
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colors before, confusing the spoiler generation script. MSW 2001-06-17
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1209 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-06-18 05:15:37 +00:00
jbontje
59efedfbec
Fixed 2 typos: resist_paralysis->resist_paralyze
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MiDS 2001-06-17
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1204 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-06-17 20:42:36 +00:00
darth_bob
c0e053ca1a
Pungas new high angel graphics for alternate set, dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1202 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-06-17 05:01:33 +00:00
mardahl
1f5c14d2a7
Cyclopses were too much of an experience gimme for Mostrai players.
...
Up the godpower resistance to 75.
Up the holyword resistance to 85. Previously 50 each.
--PeterM
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1163 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-06-04 06:48:48 +00:00
darth_bob
e24b5acc63
Slowed that tail down a wee bit =), dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1160 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-06-04 04:29:09 +00:00
mardahl
c0776fa656
Fixed the problem with the gryphon image.
...
--PeterM 5/23/2001
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1146 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-24 01:17:48 +00:00
mardahl
5545070e34
Made the demons which cast paralyze/fear immune to their own spells.
...
Added a new medium demon from BehTong.
PeterM 5/23/2001
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1145 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-24 00:24:15 +00:00
darth_bob
30893f93eb
New gryphon, I am adding it so that this bug can be seen and hopefully removed, it will not be in any maps yet, dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1139 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-20 06:57:33 +00:00
darth_bob
dade5a0b43
A new set of artifact monsters, skeleton_leader and skeleton_chief, dnh 15/05/01
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1115 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-13 03:05:52 +00:00
quickfur
c558dd5434
*** empty log message ***
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1089 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-06 22:27:43 +00:00
quickfur
20d6f30771
New grimreaper animation
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1088 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-06 22:20:20 +00:00
mardahl
e9bbe72ead
Fix typo.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1064 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-02 01:30:40 +00:00
darth_bob
f2bb9c597e
The rest of the dragon, bone drake, dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1056 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-30 11:21:01 +00:00
mardahl
3f2e82fec1
New fiend demon.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1039 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-26 02:15:00 +00:00
avogl
4789729e38
New images for all kinds of misc stuff.
...
Trying to clean up some of the remaining
scale-up images.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1019 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-22 02:06:08 +00:00
darth_bob
b3dba1796d
beholder leader support, dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1017 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-22 00:47:01 +00:00
mardahl
22b9e735d8
*** empty log message ***
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1014 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-21 22:45:36 +00:00
darth_bob
8365120deb
Work this time please, dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1013 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-21 13:54:26 +00:00
avogl
bb07c8d2a2
changes attacktype for eart_elemental to:
...
physical
attacktype for water_elemental to:
physical + cold
Also modified their resistances a bit.
I think it makes a lot more sense now.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1003 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-20 15:03:48 +00:00
mardahl
7b588b95ef
Longer animation for dreads. Just copies of existing files here,
...
but a new animation in the alternate set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@982 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-17 01:58:36 +00:00
darth_bob
ee43178fba
New images so artifact monsters are support feel free to update your favorite sets monsters, dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@979 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-16 08:13:46 +00:00
mardahl
1aa01d8a08
Give these guys some protection from physical
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so create bomb doesn't do 'em so easily.
Also, up their exp value.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@978 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-16 07:19:33 +00:00
mardahl
f7e2d771d6
Poor balrogs were way undervalued. Either that or
...
Titans were overvalued. I figure they're 4x worse
than titans because of their strong resistances and
much more dangerous attacks: exp-->400000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@976 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-16 07:01:59 +00:00
avogl
77ad2b9c22
Some more finetuning to the angels' resistance
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to holy word. --AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@975 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-15 18:58:21 +00:00
avogl
867ad46fd8
Adjusted the angels' settings a little.
...
Gave the biguns some resistance to holyword, so
that they don't drop dead instantly. Also rose
their wc a bit, since their primary attack is melee.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@970 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-13 16:05:04 +00:00
avogl
566db0c3e6
Fixed up the old demonlord image.
...
Corrected transparency and scaled up by a better
graphic program.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@965 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-11 22:46:23 +00:00
darth_bob
dc8f095970
Fixed stupid grammar, dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@932 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-07 00:33:07 +00:00
avogl
69eabde70e
New big_wiz image for standard set!
...
Plus a few misc images.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@930 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-06 23:44:50 +00:00
avogl
56ef90ed45
...and here is the smalltroll.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@914 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-31 16:54:58 +00:00
avogl
1aea9c62db
New images for smalltroll and (large) troll.
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For standard set. =)
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@913 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-31 16:50:13 +00:00
darth_bob
1f9286d3c2
Added extra frame, dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@912 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-31 16:04:25 +00:00
avogl
407b911189
Fixed a small bug (missing string).
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@911 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-30 15:57:22 +00:00
avogl
c961a39549
Fixed the problem with upper/lower case for windows.
...
"GreatDemon.[a-g]11.*" and "GreatDemon.[A-G]11.*" is the same
in windows. So I replaced "GreatDemon.[a-g]11.*" with
"GreatDEmon2.[A-G]11".
Of course I updated the GreatDemon.arc file as well so
it works.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@906 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-29 21:04:21 +00:00
darth_bob
5c8b546aad
Added extra animation frame, dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@899 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-27 05:58:59 +00:00
mardahl
6aed59c853
80 exp for skeletin, 20 more than for zombie
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@898 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-23 22:51:17 +00:00
avogl
54f3e6eff7
A bunch of new npc images for standard set.
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--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@893 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-23 11:44:46 +00:00
mardahl
b77ce04c02
Made "space" for more beholder animations from DB for the alternate
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set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@878 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-20 04:14:53 +00:00
avogl
2e214de75a
New dragonman for standard set, created by
...
myself =]. --AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@877 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-20 01:27:08 +00:00
avogl
32015b4c76
A bunch of new/improved art for the standard set.
...
Including an all-new electric dragon, improved dread,
giant and ogre.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@868 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-15 13:13:58 +00:00
mardahl
0f17f83aa2
Fixed up this png too.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@863 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-14 07:00:33 +00:00
mardahl
12fbab20f1
Fixed up an image....
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@862 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-14 06:59:41 +00:00
avogl
33f532fd7b
Copied a few images from alternate set to
...
standard set. They don't fit in perspective but
surely are better than the screwy scaled-up-from-xpm
counterparts.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@861 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-14 02:49:34 +00:00
avogl
32e2757ddc
New character images for the standard set,
...
created by Taporg ("pungaboiter").
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@859 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 17:31:54 +00:00
mardahl
3d3df39bda
Repaired the "broo" images.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@858 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 09:45:57 +00:00
mardahl
757d89fec7
Fixed the bee-hive image.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@857 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 09:44:31 +00:00
mardahl
59326401a9
Fixed a few marginal images.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@856 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 08:48:34 +00:00
mardahl
3dfe5dcbbc
Fixed the ninja2 png, which looked awful.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@855 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 08:13:50 +00:00
mardahl
94a226846f
Fix for a broken scaled image.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@852 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-12 21:30:01 +00:00
mwedel
f8d8a4e244
Fix typo in color (not colour) specification. MSW
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@850 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-12 04:42:58 +00:00
mwedel
0fbdd2f398
Remove non existant animation from arch. MSW
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@849 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-12 04:39:35 +00:00
avogl
71ffd3960c
Some new/corrected pngs.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@842 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-10 14:25:49 +00:00
mardahl
e9396c53bb
Revised DOWN the magic resistances for these creatures. --PeterM
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@830 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-01 06:59:30 +00:00
avogl
52fd6732f1
New pngs, only a few from new artists yet.
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No serious changes for the general look.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@812 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-15 14:10:31 +00:00
peterm
1296502b1a
I reverted a lotof the objectionable "scaled" png set
...
to the xpm images centered but not scaled.
The results are not too bad.
PeterM
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@793 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-12 10:17:28 +00:00
peterm
b8a29e2a99
Bunch of new angels, art due to pungaboiter
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@775 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-02 02:37:36 +00:00
peterm
68873b3949
Moved the angels here.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@768 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-01 20:37:56 +00:00
peterm
5fed8d287c
Silly to have the angels in with the demons in a directory
...
called demon.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@767 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-01 20:36:54 +00:00
peterm
902032e0cc
Skeletal mage adding.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@752 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-31 05:59:09 +00:00
avogl
62c2eb2269
typo in skree.arc fixed
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@749 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-28 02:28:21 +00:00
avogl
34d88a86d9
New pngs by AndreasV and J.Taporg
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walls:
^^^^^
Set of swall (fence) in png completely redone.
I inserted additional wall-faces for better
look of png maps (so far for: swall, awall, dwall, wall).
These faces are designed to make overlapping walls
with correct iso perspective.
player:
^^^^^^
A bunch of new player-class/race pngs.
Looking good... =)
runes:
^^^^^
Converted the xpm rune-pics to png without scaling.
Looks much better IMHO.
rest (misc):
A lot of pngs for internal (system) use, and several
other misc pngs.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@748 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-28 02:25:54 +00:00
avogl
25ee647cad
New pngs by AV.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@732 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-21 16:30:05 +00:00
avogl
978c5395cb
New png-pics by J. Taporg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@730 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-20 00:53:38 +00:00
avogl
7e4d6b659c
- food & flesh items converted directly from xpm to png
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(by AndreasV)
- great new undead pngs, created by Jonathan Taporg (Pungaboiter)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@725 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-19 03:51:30 +00:00
peterm
338ebd4d1e
Skree object added.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@721 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-17 04:13:42 +00:00
avogl
a33edc6f89
New pngs by MichToen.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@706 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-15 12:01:46 +00:00
avogl
c5d8e52e01
Added average melee-capabilities to the
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demilich. This creature used to be too weak
against warriors and avatars.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@658 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-08 20:23:51 +00:00
avogl
6fd9fa3105
Baslics used to be too much of an easy pray for
...
40000 exp. Beefed them up a little and added
blinding attack (-> according to what I read
about basilisks, they blind their victims).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@657 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-08 20:21:38 +00:00
avogl
41c2e882f7
Some minor adjustments to drake concerning strenght.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@656 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-08 20:15:51 +00:00
avogl
1cb4d6bc3f
Adjusted some monsters to fit better
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into the current PR-mods.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@655 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-07 21:00:05 +00:00
peterm
b76cc8a57f
More exp, speed.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@651 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-05 05:06:36 +00:00
peterm
a9a6c4c5d4
New drake from DNH.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@649 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-05 02:53:11 +00:00
avogl
066d14fdf1
New monster added: "Giant Worm"
...
Basically it could be considered a kind of "acid dragon".
It's attacktypes are physical, poison, acid and slow, it
uses the vitriol-spell as primary attack too.
This beast is quite tough to fight without high acid protection.
Especially in groups "Giant Worms" are a deadly force.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@571 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-10 01:20:49 +00:00
peterm
0a2ba6999a
Some tweaks done to various PR values.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@559 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 08:10:25 +00:00
peterm
af8f375e0a
Reset some PR values to 50 from 30.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@557 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 07:36:08 +00:00
peterm
77f54db4c7
Converted the old "armor" "protected" "vulnerable" and "immune" to
...
the partial-resistance equivalents.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@554 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 07:18:51 +00:00
cvs
90531613b8
MSW 2000-12-3:
...
Commit for PR code. General changes was to clean up archetypes that
were immune/protected/vulnerable to the same attacktype (ie, protected &
immune). Disease code changed to use last_grace instead of armour for
contagious values. Gods still need to be fixed up.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@552 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 00:03:14 +00:00
avogl
ead714b7c7
Added a nice dirty monster for a new quest in st. dominion.
...
--AndreasV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@501 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-17 16:23:16 +00:00
avogl
eb057d60bd
Special arch for chessfigures.
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--AndreasV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@486 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-12 01:54:28 +00:00
avogl
f97d007648
Added a new chess-club house pic, for the new
...
chessclub(s) to come :)
--Andreas
This is an animation for permanent fire. Very much needed
for the pupland maps.
--AndreasV
I have completed the set of chess-figures, and made the existing ones
(esp. pngs) look better. Now that the set is complete, people can
play chess on crossfire. =)
--AndreasV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@484 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-12 00:51:34 +00:00
peterm
19cad392d8
Gave it a name
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@460 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-10-31 11:50:23 +00:00
peterm
9ad36e7c63
Gave "ogre" a name to avoid log spamming like this:
...
Object without name tried to attack.
arch ogre
face ogre.112
animation ogre
Zillions... Zillions of times.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@459 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-10-31 11:49:00 +00:00
cvs
27703acaa3
Assigned proper races to these archetypes. --PeterM
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@313 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-06-09 19:12:25 +00:00
cvs
e0e44e0e91
Added race fields.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@295 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-06-04 23:25:42 +00:00
cvs
8d298b38a2
Addition of PNG images. MSW 5/30/2000
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
jec
e5c5662e3b
See CHANGES file.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@214 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-04-17 14:37:09 +00:00
damn
b0e7bc689c
base archetype for Animate Weapon and Dancing Sword spells -- DAMN
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@142 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 21:25:29 +00:00
cvs
d5d5b205ff
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@41 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-07-03 04:49:06 +00:00
uid200
fc7bf990f2
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 05:02:53 +00:00
uid200
eddc3c6a17
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00