silvernexus
41f578f7e9
Correct lack of classic faces for only part of wraith player animation set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21922 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-09 03:42:21 +00:00
silvernexus
4431e359e0
Restyle black fire bullet to be like new firebullet face.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21910 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-08 03:00:41 +00:00
silvernexus
daf7d9564e
New art for firebullet.
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I had this laying around for the last five years in my local repo and finally decided to do something with it.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21908 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-06 21:09:05 +00:00
silvernexus
198896bd70
Add a name to stonefloor2.
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This makes it show up as something more immersive than stonefloor2 in-game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21907 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-05 23:04:44 +00:00
silvernexus
c06637c6a1
Add zinc filings and some recipes to make poisoned food from them.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21900 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-04 19:46:49 +00:00
silvernexus
c2e57d539c
Add classic faces for broken generators.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21896 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-02 20:31:53 +00:00
ryo_saeba
476fa8f50f
Fix spell effect name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21889 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-02 17:13:01 +00:00
ryo_saeba
530c99bcee
Add 'broken' generator faces and archetypes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21884 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 19:00:59 +00:00
ryo_saeba
6e4dcef9e8
Add comments for nuggets-related formulae.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21883 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 17:40:07 +00:00
ryo_saeba
d3b014fe2e
Add 'broken' generator faces and archetypes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21882 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 17:10:53 +00:00
ryo_saeba
96bbd4d1c2
Add a jeweler guide for making rings and amulets from nuggets, and vice-versa.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21880 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 16:57:58 +00:00
ryo_saeba
09d38579ae
Make drop green to reflect poison.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21873 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-30 18:10:20 +00:00
ryo_saeba
0902f437b7
Copy current 'needle' face to diseased needle, use it.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21872 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-30 18:09:29 +00:00
ryo_saeba
90adcb1a66
Add broken vampire sarcophagus, use it for destroyed generator.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21871 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-30 17:56:54 +00:00
ryo_saeba
ce0d799cfd
Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21867 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-30 09:26:10 +00:00
ryo_saeba
621b1ace0e
Use 'death_animation' instead of treasurelist with only one item.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21865 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 19:17:04 +00:00
ryo_saeba
831ceccf33
Add broken gravestone, spawn it when a skeleton generator is destroyed.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21861 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 18:07:12 +00:00
ryo_saeba
e574242620
Add Valkyrie guide.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21857 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 20:10:49 +00:00
ryo_saeba
aba88b5525
Add animations to some generators.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21854 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 16:25:47 +00:00
ryo_saeba
1bc07e440d
Add spell effects to some balms and foods.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21853 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 16:24:09 +00:00
ryo_saeba
641e8af872
Add blue and green dragon caves, to generate electric and cold dragons.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21852 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 16:23:26 +00:00
silvernexus
1d41ac3572
Slightly nerf quarterstaffs because they are by far the lightest two-handed weapon.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21848 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-26 21:21:52 +00:00
silvernexus
acc0cc5fc0
Buff two-handed weapons' stat blocks.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21845 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-24 04:54:26 +00:00
silvernexus
f9f239d4cc
Add rings that can cast spells to the game.
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These function like low-power rods, since they regernerate spell points much slower and can cast fewer times before running out.
The list of spells is a lot more geared toward utility and infrequently-cast spells, such as summon <elemental> and dark vision for that reason.
Currently set to be pretty rare. If it turns out these should really be more common than rods, it can be done.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21843 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 21:17:07 +00:00
ryo_saeba
7ddf6a3457
Fix year.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21836 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 08:44:01 +00:00
ryo_saeba
d1d156a4b9
Add archetypes for building instructions, found in enough shops to warrant it.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21820 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 17:00:57 +00:00
ryo_saeba
7c517da25f
Remove extra space in attack message.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21816 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-18 09:30:35 +00:00
silvernexus
2786cd9da7
Add coifs as a type of helmet to the game.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21809 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-17 17:05:47 +00:00
silvernexus
255b144e63
Add food shop barn for use in Wolfsburg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21778 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-16 18:27:47 +00:00
ryo_saeba
d9525c4b53
Add "tissue paper" archetype, to replace ones in Raffle.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21773 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-16 13:26:59 +00:00
ryo_saeba
096c2bbdf5
Fix formula ingredient for "sickle sword".
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21771 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-16 11:19:44 +00:00
ryo_saeba
3034a17b2f
Adjust format for no-collect mechanism.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21765 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-14 10:05:40 +00:00
ryo_saeba
e4f0cd4759
Make beholder eyes flesh.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21763 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-14 09:36:13 +00:00
silvernexus
4f688793a5
Enable crafting leather with sheepskin rugs and sheep's sheepskin
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21752 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-12 18:40:24 +00:00
ryo_saeba
b4f4fb1eb6
Add food shop archetype.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21747 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-10 14:19:01 +00:00
ryo_saeba
492b406ffa
Apply modified version of patch https://sourceforge.net/p/crossfire/patches/366/ by Titus.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21743 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 19:30:08 +00:00
rjtanner
28bfcfdc20
New item, unlit (or burnt out) brazier
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21690 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-31 23:15:43 +00:00
ryo_saeba
7bef802a95
Revert adding wand face, which means the wand is empty.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21623 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-17 19:20:21 +00:00
ryo_saeba
9fb3e32858
Fix violin's face.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21620 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-17 16:07:56 +00:00
ryo_saeba
c6dd5f4606
Fix whirlwind exit's face (not visible since animated).
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21618 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-17 15:58:56 +00:00
ryo_saeba
bc1df662ad
Add wand.111 face to wand animation.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21617 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-17 15:55:53 +00:00
ryo_saeba
12e464e661
Add animation to lamppost.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21616 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-17 15:08:39 +00:00
ryo_saeba
dc16b3c807
Apply patch https://sourceforge.net/p/crossfire/patches/349/ by Daniel Ziem.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21603 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-12 16:23:42 +00:00
ryo_saeba
490073bf7b
Add spell casting arrows as artifacts.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21601 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-12 16:14:20 +00:00
ryo_saeba
47d8171cda
Add speech bubble by Kevin Zheng.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21596 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-10 18:07:44 +00:00
ryo_saeba
cb472b9a49
Remove unused archetypes and face.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21595 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-10 18:06:04 +00:00
silvernexus
9a56d9df93
Reduce image file size for tinted ores.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21593 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-08 18:37:02 +00:00
ryo_saeba
62122c1b23
Remove 'damage_physical'.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21590 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-08 08:58:49 +00:00
silvernexus
8209e019be
Give deep sea an underscoreless name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21588 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-04 13:23:02 +00:00
ryo_saeba
67cc16e1dc
Add new animation for counterwall.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21584 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-02 15:56:29 +00:00
silvernexus
b68896a7c3
Add horn of Mysteries as a new horn type. Casts wonder.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21583 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-02 15:14:26 +00:00
silvernexus
52f15ce40d
Fiddle with the big tomato image so that it no longer has the light-colored outline.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21582 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-02 14:43:19 +00:00
ryo_saeba
5dc5fb1ff6
Make firebolt nicer in diagonals.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21581 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-01 18:56:53 +00:00
silvernexus
5d23450654
Make invisible lighting not be pushed around by spells.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21554 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-21 16:42:33 +00:00
silvernexus
d33b4ddedc
Add guide to Ranged Combat so that the Ranger class starts out with a guide like other classes do.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21543 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-13 16:36:35 +00:00
silvernexus
a00aff3d0a
New image for composite bow.
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Moved old image to classic image set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21541 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-12 15:28:43 +00:00
silvernexus
e450963be6
Add ranger class.
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This allows greater emphasis on missile weapons in the early game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21536 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-11 03:53:27 +00:00
silvernexus
01c1c2064b
Add subtype 2 to guide to Close Combat
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This makes its subtype match that of the other guides.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21525 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-28 22:01:28 +00:00
ryo_saeba
273c2f5d58
Add descriptions to all skill objects.
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Patch by Rebecca Kelly.
https://sourceforge.net/p/crossfire/patches/379/
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21516 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-20 14:10:25 +00:00
silvernexus
9a1dcf919e
Move crafting containers from misc/Container/ to crafting/Container/
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21498 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-13 00:18:49 +00:00
silvernexus
e05bc9b593
Move slicing knife stuff from misc/ to crafting/Tools/
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21497 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-13 00:04:18 +00:00
silvernexus
bd3a5398e9
Move leathers from misc/ to crafting/Materials/, where they are better organized.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21496 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-12 23:57:58 +00:00
silvernexus
8a76185298
Prevent race lists for dwarves showing up with "dwarf,gnome,dwarf,dwarf..." and such.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21495 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-12 14:00:17 +00:00
silvernexus
1051c60845
Add aggravation to the list of spells in sorcery books.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21491 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-10 17:32:01 +00:00
silvernexus
751a263421
Make the horns that cast aggravation have a level above 1 so that they can actually affect things.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21490 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-10 17:18:26 +00:00
silvernexus
9dbe3d3db3
Make aggravation a castable spell with level-scaling.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21489 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-10 16:32:45 +00:00
silvernexus
abff76d318
Allow file to randomly appear in loot.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21487 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-10 02:31:21 +00:00
silvernexus
e3e539edbf
Add recipes to craft weapons of silvered edge, and allow scythe as a silverable weapon.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21486 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-10 02:24:36 +00:00
silvernexus
e7466561c2
Add crafting file. Add a folder to store crafting items outside misc
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21484 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-09 14:12:17 +00:00
silvernexus
3041625829
Add artifact entry for silvered weapons.
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Intent is for these to be primarily crafted, but the can show up in random loot occasionally.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21483 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-09 13:13:40 +00:00
silvernexus
13203e3c08
Make tridents less blindingly bright. Move old images to classic image set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21436 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-14 23:44:02 +00:00
ryo_saeba
93d0c0c2a3
Apply patch https://sourceforge.net/p/crossfire/patches/375/ by Rebecca Kelly.
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Update all class descriptions with crunch headers.
This adds headers to all class descriptions, similar to the race headers,
explaining what starting equipment and special abilities each class confers.
Note that due to a bug in the server most caster classes only get 1 spellbook
no matter what the treasurelist says; I've written descriptions based on the
treasurelist rather than the current behaviour in the expectation that the bug
will be fixed in the server soon.
Update all race descriptions.
This cleans up the header at the start of each race description to remove "dead"
lines (e.g. "Special: None") and hopefully make it a bit more readable overall
(e.g. starting items are now "Item:" rather than "Special:")
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21396 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:22:07 +00:00
ryo_saeba
4c3cc532a6
Apply patch https://sourceforge.net/p/crossfire/patches/374/ courtesy Rebecca Kelly.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21395 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:04:56 +00:00
ryo_saeba
889e0be889
Apply patch https://sourceforge.net/p/crossfire/patches/373/ courtesy Rebecca Kelly.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21394 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:01:33 +00:00
silvernexus
3f0ffb9f7c
Correct Balrog's race line so that ring of Mithrandir affects them, and make faerie dragons be both faeries and dragons.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21361 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 13:23:53 +00:00
silvernexus
158800d681
Add custom racial class face for dwarf barbarian, using mountain dwarf face that was otherwise unused. Will only appear in-game if server r21357 or newer is used.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21359 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-08 23:08:25 +00:00
silvernexus
0025109740
Added new craftable lead armor. It grants acid resistance at a penalty to Dex.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21356 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-08 00:48:23 +00:00
silvernexus
67595a4da0
Prevent xp shenanigans with dip command by making the empty bottles, bags, glasses, etc identified.
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I'd been looking for a way to approach this, and Saiapatsu suggested approaching it this way.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21355 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-07 20:31:38 +00:00
silvernexus
70b7bc4f60
New spell -- searing weapon.
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Grants the fire attacktype to the target temporarily.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21334 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-03 13:21:50 +00:00
silvernexus
e59934abca
Remove ChangeLog entry for uncommitted modifications.
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Will re-add with a new date when it is added.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21332 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-03 02:36:57 +00:00
silvernexus
c5f511d0d5
New image for the demon gate. Moved old image to the classic tileset.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21331 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-02 13:34:53 +00:00
rjtanner
cd2f834bdf
Clean up pixelation on the flagstone wall (wall/flagstone/flagstone_*) sections, redesign of flagstone_0.base.111.png
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21317 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-27 23:05:28 +00:00
rjtanner
3687a75ddb
Add background color behind the sign name on the Fantasy Armour store (shop/store_armo_fant.base.x11.png)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21307 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 06:08:45 +00:00
rjtanner
a3640b9ed0
Add background color behind the sign name on the Fantasy Weapon store (shop/store_weap_fant.base.x11.png)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21306 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 05:48:46 +00:00
rjtanner
17bc87f8cd
Update ChangeLog for trunk archetypes
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21298 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-21 07:26:58 +00:00
silvernexus
df56b8ff7b
Add Rune of Sparking to the set of runes available in the game. It releases a spark shower when triggered.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21269 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-14 13:53:56 +00:00
silvernexus
ed39815775
Add artifact (weapon) of Souls. Depends on r21251 through r21254 to function.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21255 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-07 04:18:18 +00:00
akirschbaum
8f840868cf
Remove duplicate attributes
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21244 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-18 19:13:49 +00:00
rjtanner
7f0aec9b6c
Minor pixel clean up and color tweaks to east west river bridge (river/bridge_37.base.111.png)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21082 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-14 05:48:18 +00:00
silvernexus
964b807190
Add kite shield to random treasure.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21040 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-11-30 05:36:06 +00:00
silvernexus
17b32b17a6
Add kite shield as a shield archetype.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21039 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-11-30 05:32:40 +00:00
silvernexus
4a3629d467
Revert change of cloak arches. Will use artifacts to denote white and black leather cloaks.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20944 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-11 14:42:04 +00:00
silvernexus
dd9d4e7414
Add white and black leather cloaks as archetypes so that they can be created via formulae.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20943 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-11 14:33:58 +00:00
rjtanner
ec1ebe8d06
Modify fishing pole graphic (skills/Skill_Tools/fishing_pole.base.111.png) to clean up and remove pixelation
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20816 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-05-30 05:32:37 +00:00
rjtanner
c92f6f3668
ChangeLog update for Patch #357 Balancing changes to the summoning branch
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20790 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-05-06 06:19:42 +00:00
silvernexus
cdf36f2bcd
Fix missing author line in ChangeLog entry for r20603.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20605 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-10-25 00:27:06 +00:00
silvernexus
44a82dfc91
Use magic field in treasurelist to specify gain level.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20603 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-10-25 00:15:55 +00:00
silvernexus
eb298f972d
Add first arch to use new MIMIC type. Requires server r20588.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20589 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-09-24 21:24:12 +00:00
silvernexus
e37824ba83
Tweaks due to ability to use compound race designations for damage calculations.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20568 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-05-24 01:59:14 +00:00
rjtanner
c69a205b03
New graphical face for the archon (monster/chaos/archon) monster, as the original graphic is of questionable origin
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20563 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-04-30 06:51:26 +00:00
silvernexus
e301ab9929
Change coffee type from poison food (7) to drink (54), as r13937 intended to do.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20554 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-01-28 03:20:25 +00:00
silvernexus
1f50e2b74f
Make beholder leaders have a second forward face and slightly distinguishable hue.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20542 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-01-15 20:14:00 +00:00
rjtanner
0cc918b14f
Merge in updated spell message information (only) from branches/Spell_shuffle
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20529 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-09-30 08:45:07 +00:00
silvernexus
7752b7d5a0
Tweak ant_egg and ant_larvae arches to have in-game names without underscores.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20511 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-09-04 19:46:28 +00:00
rjtanner
acd5f958f9
Added msg text to the scroll of literacy skill scroll to provide lore on how one can read a scroll to learn literacy.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20477 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-08 05:59:50 +00:00
silvernexus
0906875a40
Update firewalls to use direction instead of sp to control direction. Depends on r20469.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20470 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:07:19 +00:00
silvernexus
6054880f89
Modify ring.110 image to blend in a little better with regular rings.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20462 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-30 03:56:57 +00:00
rjtanner
135687b6e0
Update Frost Shield (armour/shield/frostshield.arc) to take up a body slot when applied
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20342 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-27 04:46:52 +00:00
rjtanner
ff6688515e
Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20340 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-26 04:35:39 +00:00
rjtanner
da122063e7
Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20339 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-19 06:26:41 +00:00
rjtanner
31e741f610
Patch #267 New Items - 7 different items (with some changes to weapon attack types as noted in the ChangeLog and patch summary on SourceForge.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20338 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-17 23:28:08 +00:00
rjtanner
7e9b040a1b
New image for mineral oil (min_oil), old image now part of the classic set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20319 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-11-30 06:55:37 +00:00
rjtanner
f8a725fd14
Additional faces and archetypes (door/Locked/ldoor_*) for different colored locked doors.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20318 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-10-29 07:24:42 +00:00
silvernexus
9d32532c05
New image for bird_gen. Old image now part of classic set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20277 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-22 21:32:38 +00:00
silvernexus
924d11d66e
Improved the quality of the leather strip artwork. It looks like the strip was cut by a steady hand now.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20264 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-18 04:56:55 +00:00
silvernexus
2a0dfdc70f
Add in-game names to the tile floor arches.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20263 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-18 04:50:02 +00:00
silvernexus
5494d04b06
Give the dcross and fcross floors an understandable in-game name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20258 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-17 21:57:39 +00:00
silvernexus
b258cb2127
Nerf the experience awarded from books.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20255 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-17 21:11:06 +00:00
silvernexus
379222ebd2
New weapon: dragonclaw dagger
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20244 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-11 20:30:31 +00:00
rjtanner
0ab0c89ec4
Removed duplicate other_arch setting to Cure Disease (spell/Healing/spell_cure_disease.arc) spell.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20239 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-05 23:57:37 +00:00
rjtanner
421ddb06f2
Make barrels (indoor/barrel.arc) so they can not be picked up by players. Fixed Bug #815 .
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20234 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-03-30 06:00:28 +00:00
silvernexus
29985a3d76
Pixel cleanup to a_helmet. Removed unused palette colors from image when finished.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20172 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-13 18:09:10 +00:00
silvernexus
55d12e1bec
Fixed some whitespace issues in the guide to close combat.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20114 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-01 23:09:40 +00:00
silvernexus
de69fe334f
Fix half-orc player so it starts with 999 food instead of 0 food.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20111 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-11-30 19:35:58 +00:00
rjtanner
d2c98ecfd3
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20017 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-09-30 23:48:52 +00:00
rjtanner
cdf852d4ba
New fantasy ore type and graphic called silver frost (jewel/ores/silverfrost*).
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19992 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-06-01 04:05:45 +00:00
silvernexus
3a670ae36d
Gave mine wall an in-game name of 'wall'
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19975 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-25 21:36:10 +00:00
silvernexus
14fb437c1d
Gave dungeon walls a proper in-game name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19964 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-24 02:48:57 +00:00
silvernexus
d54323d725
Make multi-tile tables have matching singular and plural name structure
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19959 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-22 22:53:38 +00:00
silvernexus
f5a8a3d6df
Puncuation change to plural name for tentacle's hook.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19958 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-22 22:46:11 +00:00
silvernexus
b209a3f581
Adjusting naming on Imperial Bank Notes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19957 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-22 22:35:17 +00:00
rjtanner
41298c22d6
New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19783 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-21 22:38:25 +00:00
rjtanner
62535985d0
New graphic face for no_magic floor tile (floor/no_magic.base.111.png), less pixelated.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19752 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-08 00:27:22 +00:00
silvernexus
60eb0c0c09
Added troll hide I forgot in r19609. Uncommented change in r19630 related to forgetting to add this arch.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19670 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-29 18:42:26 +00:00
rjtanner
4bed7d1a7c
Added names to random item (random/random*.arc) archetypes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19640 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-08 22:55:34 +00:00
rjtanner
84245af088
New graphic (random/randomOre.base.111.png) and face (random/randomOre.face) for random_ore tile (random/random_ore.arc), it was using the same face as random_mineral before.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19634 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-04 22:20:52 +00:00
rjtanner
926a86f6d4
Update graphic faces for random item (random/random*.png) tiles
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19633 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-04 21:07:27 +00:00
rjtanner
fe32aecfcf
Update shop tiles (shop/Floors/shop_*.arc) to use descriptive names instead of just 'tiles'.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19631 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-02 23:09:56 +00:00
silvernexus
d2f9839130
Add steel shortsword for testing and balancing. Formula to smith it included in r19608.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19610 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:39:34 +00:00
silvernexus
c08429d4fb
Added the leather arches I missed in r19607.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19609 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:32:40 +00:00
silvernexus
abe595e849
Commit my leather development from earlier so additional balancing can be performed.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19607 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:21:52 +00:00
rjtanner
f87b4bc61f
Archetype ChangeLog reformatting for a few of the entires.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19605 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-22 05:57:16 +00:00
rjtanner
28af17d6f0
Added new floor archetype (shop/Floors/shop_random.arc & shop_random.face) for random items in shops. New face (shop/Floors/shop_random.base.111.png) also makes it more apparent in the map editor that random items will appear on that tile.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19604 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-22 05:49:33 +00:00
partmedia
1507be7cb9
Tweak and balance food items
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Adjust nutrition, value, and weight of all food items. In some cases,
use more descriptive item names. Weights are set for the currently
unbalanced player carrying capacity. When that is balanced, all the
weights here should be divided by a factor of ten.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19598 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-03 18:46:25 +00:00
silvernexus
5c6a030801
Hyphenate names of several swords with numbers in the name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19558 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-13 21:23:45 +00:00
silvernexus
387fe7238a
Added brass bar for use with future smithery recipes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19493 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-28 02:49:20 +00:00
partmedia
e3487c9581
Rename ores and remove those that are redundant.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19487 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-23 23:57:50 +00:00
silvernexus
b0b1c6b55c
More naming fixes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19478 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 20:43:09 +00:00
silvernexus
2985bc9bd2
More naming fixes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19476 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 19:20:36 +00:00
silvernexus
1150aa1543
Added specific name for shallow sea to prevent in-game appearance with underscore.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19475 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 19:11:45 +00:00